Erradicate DLC ?

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Dr. Feelgood

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Jul 13, 2010
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I find it okay for music games like Rock Band, because you can't have 1,000 songs on a couple discs. For shooter games it's usually a rip-off, I mean, why would you pay 1/4 of the games original cost for 2-3 more maps?
 

gphjr14

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Aug 20, 2010
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Antari said:
No the world can be ALOT better than the 80's and 90's if they'd put the effort into it. Companies that release DLC land themselves on my automatic NO BUY list. Ya I'm pretty damn bored these days. But I'm not wasting my money on crap.
Pretty much this, and now companies are attacking the used gaming market. Games like Mortal Kombat will require $10 to play online after two days, for used copies. So pretty much now I buy games used when they're in 40 dollar range. The price of games has gone up and companies still think its appropriate to withhold 10% of the game for more profits, fuck that.
 

MASTACHIEFPWN

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Mar 27, 2010
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NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

As sort of a game designer, DLC gives me a way to be lazy!
"Should I include all 18 maps, or cut it in half, save me some time, and give people something to look forward to who buy the game?"

It makes the job of a designer easier.

But the prices for some are outragious.

If I were to make DLC, it would be like 4 dollars for 4 maps- a buck a map. But seriously companies? 15 bucks for 4 lousy maps? that is wrong.

I can understand fallout's DLC's being 10, though I wish they could have been a bit longer story wise for the money.


It is a great concept, but played out so crapily, I would like to punt a puppy about it.
 

Chappy

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May 17, 2010
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Correct me if I'm wrong but wasn't part of the reason behind Mass effects 'Overlord' DLC to introduce vehicles again and test them?

So in that sense can DLC not also be good as a kind of beta for future game mechanics in sequels and good for us?
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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Dexter111 said:
Twilight_guy said:
If you boycott DLC its not going to make developers put the DLC into the initial game, it means that DLC will never get made. Developers don't laugh at you and giggle evilly by cutting up the game and reserving part of it.
Yes they do, EA certainly does and Capcom, Ubisoft and a few others too, provably even... and no it doesn't mean that "DLC will never get made". It might mean that we will maybe get some Expansion Packs again instead... you remember those things right? A lot of the Bioware games for example came with them and they were often complete stories or plot points that added another 10-20 hours to the game and were worth the money... there's also some "DLC" nowadays wrongly labeled as such like the Battlefield Vietnam Expansion or the complete stories of GTA IV...
I wasn't aware that you worked at EA, Capcom and Ubisoft and/or are good friends with the Dev teams and marketing. Since, as you know, its impossible to judge what a company does with its products and resources unless you actually have access to information on resources, which is usually kept under lock and key inside of the company. Of course saying what they have and don't have at any point based purely on what someone sees as a consumer outside of company and without access to this information leads to essentially guess and incorrect assumptions.[/sarcasm]

How can you be so sure that a company is cutting up its games? You don't have access to that information and unless you work there you will have no idea what is finished and what isn't
and thus don't know what is completed at the time of release. Now the only thing that is different here is Day-one DLC and content on the disk that needs to be unlocked with a DLC code. That is a valid point to make. Considering the time constraint that games are under its still possible that this is stuff that was cut and not expected to finish but at the last moment did, but it seems like some of it was developed before release anyways.

My response here is similar to the one above, gamers are self-entitled. Despite what some people seem to think, there isn't a rule anywhere that says everything a company makes must be in the released game or there for you to access. Companies can do whatever they like with games and customers can choose not to buy them. Don't like these kinds of DLC? Don't buy the games, get your friends to not buy the games and get their friends to not buy the games, Raise a stink on the internet, send them a strongly worded letter, do something to raise the issue and bring the fight to them. You even have my support to do that since most companies are failing at selling DLC right now anyways. Just know that you can't twist a companies arm, you can only show them something is not economical because of general dislike and make them rethink there approach.

As for expansion packs... expansion packs are non-downloadable Content, NLC. Like modern DLC there were additional work the company put into there games and shipped. Unlike modern DLC, you could not download them and its harder and expensive to make them. If you were going to ship the damn thing and expect it to be worth your time ti better be damn good. Today, its far easier to get additional content out. What does that mean for companies? Why spend thousands of dollars more developing for months to create a new Expansion pack when you can create a new level, sell it for a cheaper then an expansion but still a good price and make money quickly? It's more economical for companies to release small chunk DLC. People buy it. Its not a matter of them not making expansion packs its a matter of them shipping out more smaller items and making more in total. An expansion pack is just a really long DLC and banning DLC is banning expansion packs. If you want better DLC, and to be able to call them expansion packs, then you have to reshape the market to make this more profitable. SO long as people buy those 5$ weapon packs alone, companies aren't going bother creating big DLC to sell all at once. Releasing it in chunks or snippets makes them more money over all and if a game stops selling they don't get left holding the bag on a expansion to an unpopular game.

Ahhh but this is all pointless anyways. DLC == Expansions packs == extra content == post-production and cut ideas. Its all matter of how and when they sell them and that reflects technology and cultural influence. Its a progressive process and people are holding too fast to "in my day" logic. This whole economical political bull-crap is making my head hurt.
 

JJMUG

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Jan 23, 2010
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RedEyesBlackGamer said:
Elamdri said:
RedEyesBlackGamer said:
The Mass Effect situation pisses me off. DLC is fine. But when you release DLC that significantly affects the plot of a trilogy then I call foul. I paid 64$ for ME2, and I damn well expect a self-contained story. If you have to have DLC that bridges 2 to 3 then you failed as writers. How about spending more time developing a game? Oh no, we have nonsensical deadlines to meet.
Kinda like how Starcraft: Brood War significantly expanded on the plot of Starcraft, yet wasn't included in the original Starcraft game?

I seriously don't get this. If you include everything in a giant package, charge gamers the same price they paid for the game minus 10 bucks and call it an expansion pack, no one whines. But if you chop that content up into little chunks and sell it for 10 bucks, it's suddenly the worst thing in the world.
ME was announced as a trilogy. Despite being able to plan around that, BW still has to use DLC to fill in gaps in the main story. That is a failure on their part.
Nope. If you don't buy the DLC then you miss side stories on the overarching storyline. Lair of the Shadow Broker, Arrival are all completely optional. As in You don't have to do it at all, in fact if you played Lair of the Shadow Broker you would know its all about Liara and her thing she mentions when you meet her. So your idea of lazy writing becomes the fleshing out of a story of a former compatriot, on of which you had very little interaction with in Mass Effect 2 and is OPTIONAL. You can keep making things up and pretending your right.
 

Smooth Operator

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Oct 5, 2010
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DLC would be great if there wasn't such blatant money making bullshit, even when it does have some decent content you haveto wonder if they didn't just cut off parts of the game so they can sell it to you for extra cash... and when it comes to money there is always someone who wants to pull your pants down and try some forced anal.

It would be nice if people did boycot DLC and force companies into proper expansion packs, but let's be honest 80% of gamers are pure consumers that just want something shinny and new, 5 maps for CoD wouldn't cost $15 if they didn't sell like hotcakes.
 

ChupathingyX

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Jun 8, 2010
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For me DLC have both pros and cons. One thing I hate is day 1 DLC that could've easily just been put into the game. DLC should only be reserved for things that can't be completed before the game ships out.

One thing I love about DLC is Fallout: New Vegas in particular and how Obsidian are pretty much using it to create Van Buren, which to those unaware, is what Fallout 3 should have been.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Orcus The Ultimate said:
L3m0n_L1m3 said:
Should you boycott nearly every single company out there?

Go for it, you won't get very far though. Not that internet boycotts ever do.
well, when they start realizing they're getting a bad reputation, i assume they'll change their approach on it.
assuming they get to that point.

Bad reputations seem to mean little, so unless there's a real sales dip, I don't see it making a difference.

Beyond that, they'll probably just blame piracy, and come up with a new way to milk remaining customers. Prject 30 dollar or something.
 

Nimcha

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Dec 6, 2010
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I strongly dislike day 1 DLC and usually don't buy it. But stuff like Arrival for ME2 that comes out more than a year after the game's release I'll gladly pay for. It made me play through the whole game again and I had a blast.
 

SageRuffin

M-f-ing Jedi Master
Dec 19, 2009
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ParadiseOnceLost said:
Depends on the game and DLC. I will never buy a map pack for a shooter that is over $7, but later this month I will prolly plunk down $40 to get all the Mass Effect 2 DLC. If the game is good and shipped completely whole (what they are selling as DLC is not an integral part of the game). I have no problem buying the game and paying a little extra for DLC.
I concur. If I'm essentially paying for "unlock keys" that could've been included in the game itself via some special condition (i.e. costumes in S/SF4), then that can suck fuck all.

If the DLC is extra stuff that was thought of after the fact (Shivering Isles for Oblivion), or was made because there was literally no room left on the disc (why do you think ME2 came out on 2 discs?), and it looks intriguing enough, then sure, I'll bite.
 

EllEzDee

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Nov 29, 2010
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Sober Thal said:
EllEzDee said:
snip

Oh, another thing, please don't use "lolz" in a sentence again. I understand your mental capacity is far lower than that of the average user, but that's no excuse for using such words.
As for the thread, my point was that the OP put no thought whatsoever into it.
"HUH I SAW THIS COMMENT, I'LL MAKE CONTROVERSIAL THREAD".
His questions to the readers were just as well thought out as his topic. "SHOULD WE GO BACK TO HOW IT WAS????" and "SHOULD WE BOYCOTT DLC HUUUURRR???". The perfect example of trying to make a thread for the sheer hope of it being popular.
Your reply was good up until this last part. Then it becomes difficult to take you seriously.

Oh well. Sorry I bothered you.
Glad i held your attention long enough for you to reach that point.
 

Rayne870

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Nov 28, 2010
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Games should never be expanded upon ever! No expansions, no sequels just because I don't want to pay for it.
 

StBishop

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Sep 22, 2009
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Antari said:
No the world can be ALOT better than the 80's and 90's if they'd put the effort into it. Companies that release DLC land themselves on my automatic NO BUY list. Ya I'm pretty damn bored these days. But I'm not wasting my money on crap.
Don't just boycott, one sale makes little difference as they don't know it's gone. If you send them emails and letters every single time they bring out a game that you're not buying they're more likely to take notice. Especially companies like Bioware and Valve that actually pay attention to their fans.
 

Antari

Music Slave
Nov 4, 2009
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StBishop said:
Antari said:
No the world can be ALOT better than the 80's and 90's if they'd put the effort into it. Companies that release DLC land themselves on my automatic NO BUY list. Ya I'm pretty damn bored these days. But I'm not wasting my money on crap.
Don't just boycott, one sale makes little difference as they don't know it's gone. If you send them emails and letters every single time they bring out a game that you're not buying they're more likely to take notice. Especially companies like Bioware and Valve that actually pay attention to their fans.
Then I'd be wasting my time. I just don't buy from them. Its that simple. If other people start thinking like me, cool, the industry will likely change. If not, then I'll probably stick with the games I have, and start in on another hobby.
 

Blondi3

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Sep 12, 2008
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DLC is at love/hate status for me. There are those pieces of DLC that are literally just money grabs. They add almost nothing and are such crap. There are those that add something that should have been in the game from the beginning which pisses me off even more. Once in a while though, there comes the DLC that expands on the game and delves deeper into the story/world. The FO3 DLCs are like that imo. Some of the ME2 longer DLC's are awesome. (I'm ignoring the bullshit weapon/armor ones.)

So basically, DLC CAN be good, but it seldom is.
 

GeekFury

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Aug 20, 2009
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If I buy a game like, say Dragon Age: Origin or Fallout 3, I know there will be future DLC so instead of buying it, I wait till the Ultimate Edition or GotYE comes out, get that with all the DLC, problem solved.