Modern RPGs may be ruining the genre, but this discussion and the piece of mr. Avellone that started this, misses the point.
Maps and quest compasses may ruin your experience if RPGs are all about exploration to you, but to me exploration is just a small, possibly optional, part of the RPG.
Then again, to me a "cRPG" is any computer game that is marketed as RPG, has some sort of experience or level system in it and is not a fullscale strategy or wargame.
The last 2 parts are rarely needed, because to date anything that says "RPG" on the box is hailed as an RPG by the gaming press and the gaming community and the games have been very diverse.
Games belonging to this super-genre then should be treated as simply games. Do all games need exploration? No, just examine the various genres. I certainly don't feel the need to waste hours watching my PC putting one foot before the other, even if it's in a pretty landscape and all that map and compass may do is save me time.
So that thing that hypothetically ruins modern RPGs will ruin modern games in general. The merits of things like quality control, patches and challenge should be examined.
Maps and quest compasses may ruin your experience if RPGs are all about exploration to you, but to me exploration is just a small, possibly optional, part of the RPG.
Then again, to me a "cRPG" is any computer game that is marketed as RPG, has some sort of experience or level system in it and is not a fullscale strategy or wargame.
The last 2 parts are rarely needed, because to date anything that says "RPG" on the box is hailed as an RPG by the gaming press and the gaming community and the games have been very diverse.
Games belonging to this super-genre then should be treated as simply games. Do all games need exploration? No, just examine the various genres. I certainly don't feel the need to waste hours watching my PC putting one foot before the other, even if it's in a pretty landscape and all that map and compass may do is save me time.
So that thing that hypothetically ruins modern RPGs will ruin modern games in general. The merits of things like quality control, patches and challenge should be examined.