Just wanted to point out that the torture part in GTA V was not a cutscene, the player have to press buttons to torture the guy. I'm slightly disturbed by the scene, but it's not so outrageous that anyone should make a stink about it.
If there's one thing I hate in podcasts, it's when people talk about a bunch of shit they havent seen or played - then hearing them state how they would do things differently.
Hitler DID in fact claim self defense, historically, before invading Poland. It was called the Gleiwitz incident. Nazi SS soldiers posed as Polish troopers and destroyed a German Radio tower, 31 August 1939. The ruse proved sufficient justification to push his enthralled nation of people into starting the largest global war, yet.
32:43
"No Kinect on PC... *good* ..."
The kinect, to my mind is the result of some bizarre product made and marketted exclusively to the wrong demographic, speaking as gamers... hardcore, call it whatever - people who follow gaming regularly and participate. Kinect never caught on with them....
But you'd be surpised what the PC community has been interested in doing with this curious, high fidelity sensor package Microsoft have made. Mark my words, Microsoft will keep developing their sensor package hardware and software and if they have any goddamn sense should sell the thing individually, sans XBoxOne. I've personally seen them used for everything from home security to controlling sound/music, to giving LEGO robots / AI's a way to see and hear the world. Microsoft provided a good service with the Kinect but selling it as a game interface to gamers was ridiculous.
38.22-ish
The torture scene is both interactive and unavoidable. To progress in the main story missions, unless you can skip after # failures, you have to actively participate in brutally violent character. I A to spark car jumpers in front of his face, left and right trigger to clamp the nipples. He didn't give Trevor and the cooked FBI agent enough info on a target at a party your criminal cohort and spotter are sniping in a large 3 story building of Vinewood revelers. I also pulled his tooth out with pliers. Minigame of rotating RTrig fast enough to pull yank the tooth with a little GUI progress bar showing the abstract, GUI, tooth coming up from the well of the gums. I kicked over the chair and then waterboarded the guy. threw a rag on his face and then started RT to pour jerry can of water. No answers yet. I bring him up and get the batteries on again, longer. He flatlines and goes into cardiac arrest. I RT to slam a syringe of adrenaline into his heart. He jumps back to life with his EKG monitor. I'm getting fed up, so Trevor grabs a baseball bat sized lug wrench and I obliterate the guy's knee, soaking his pants in blood, screaming, begging to die. Fed thinks Trevor and he have enough info and Michael makes the shot. Job well done.
Aftermath: In the dingy garage, the Fed leaves Trevor alone with the man he's tortured and tells Trevor to just kill him and leave him there for them to clean. In a response, Trevor, not known for his love of feds or authority, cuts the prisoner loose and explains how he's going to get out of town and start a new life; from now on, he's a torture advocate!
"You were willing to talk 20 minutes ago. Torture is an ineffective and unreliable way of getting information. The US government has wronged you, and you're going to get to the airport and catch a plane out of this country and tell the WORLD!!!"
Trevor tortured him, but just because he loves it - thrives on violence and adrenaline and meth/any available drugs and 'when do you get a chance like this?' I imagine went through his head... The scene didn't strike me as bad in the aftermath. Trevor is to GTA game protagonists what Begbie is to the cast of trainspotting, even moreso in Trainspotting, the book, and it's sequel Porno, by Irvine Welsh - scottish author same as the rockstar teams.
Ultimately, I feel Jim Sterling described him best as Hunter Thompson by way of every Jack Nicholson performance. Regarding the amnesty group against torture - calling things out it what they do and I doubt they're interested in a nuanced dissection of the scene. Rockstar might have inadvertently thrown them a bone, with a big media 'oh dear' about a torture scene to talk about, with no human cost.
Hitler DID in fact claim self defense, historically, before invading Poland. It was called the Gleiwitz incident. Nazi SS soldiers posed as Polish troopers and destroyed a German Radio tower, 31 August 1939. The ruse proved sufficient justification to push his enthralled nation of people into starting the largest global war, yet.
32:43
"No Kinect on PC... *good* ..."
The kinect, to my mind is the result of some bizarre product made and marketted exclusively to the wrong demographic, speaking as gamers... hardcore, call it whatever - people who follow gaming regularly and participate. Kinect never caught on with them....
But you'd be surpised what the PC community has been interested in doing with this curious, high fidelity sensor package Microsoft have made. Mark my words, Microsoft will keep developing their sensor package hardware and software and if they have any goddamn sense should sell the thing individually, sans XBoxOne. I've personally seen them used for everything from home security to controlling sound/music, to giving LEGO robots / AI's a way to see and hear the world. Microsoft provided a good service with the Kinect but selling it as a game interface to gamers was ridiculous.
One thing to mention with Diablo 3 for the PC, the AH isn't going anywhere until the end of March 2014, which I am thinking is when the new loot system will be released for the game as well. I went back to play the game for that was one of the things I didn't like about it and found it still to be there after the announcement.
It's quicktime events, that I only got though - the dental part - by turning the sound off and looking fixedly at the on-screen instructions.
It dose not show torture in a positive light in the slightest, it shows a man - a self confessed psychopath no less - inflicting horrible suffering upon an innocent man at the behest of a corrupt and morally bankrupt FIB agent. He dose it because he's told to do it, and because he's f*ed up enough to enjoy it. But when he's told to "dispose" of the victim, he refuses to kill the man and instead takes him to the airport so that he can flee the country.
The information gathered from the man is vague, its accuracy questionable and ultimately it could have been gathered by simply questioning the man using the right (non violent) techniques. It's made blatantly clear that the torture was un-needed and probably served no purpose but to get another potentially innocent man killed.
It also shines more light on Trevor's morality; he's just fine inflicting suffering on somebody when ordered to do so, but only because he enjoys doing it. When he's ordered to kill the guy without reason by somebody who he doesn't respect, he goes out of his way to save the guys life. And at the same time exposes just how morally bankrupt the FIB agent organising it is.
It dose not show torture in a positive light in the slightest, it shows a man - a self confessed psychopath no less - inflicting horrible suffering upon an innocent man at the behest of a corrupt and morally bankrupt FIB agent. He dose it because he's told to do it, and because he's f*ed up enough to enjoy it. But when he's told to "dispose" of the victim, he refuses to kill the man and instead takes him to the airport so that he can flee the country.
The information gathered from the man is vague, its accuracy questionable and ultimately it could have been gathered by simply questioning the man using the right (non violent) techniques. It's made blatantly clear that the torture was un-needed and probably served no purpose but to get another potentially innocent man killed.
It also shines more light on Trevor's morality; he's just fine inflicting suffering on somebody when ordered to do so, but only because he enjoys doing it. When he's ordered to kill the guy without reason by somebody who he doesn't respect, he goes out of his way to save the guys life. And at the same time exposes just how morally bankrupt the FIB agent organising it is.
This is what people fail to miss before they cause a hooha, that seen is satire basically going 'Hey look this is bad, look how bad it is!'. Only problem here is maybe it is done a little too well and people fail to see past the shock of torture.
This is what people fail to miss before they cause a hooha, that seen is satire basically going 'Hey look this is bad, look how bad it is!'. Only problem here is maybe it is done a little too well and people fail to see past the shock of torture.
I had a hard time with GTAIV with the combination of satire and realism and from the reviews I have been seeing it could the same thing with GTAV and this scene specifically.
The idea of the overheat system in Mass Effect was that of a resource to manage. Similar to overheating in the Mechwarrior games. Or... mana. The few seconds it takes for you to wait for the weapon to cool down (if you didn't overheat it) would be the same amount of time it would take to reload a "clip" in other shooters/action games.
When I read about the torture scene beforehand, I was worried about it but this scene does a very efficient job of showing you the inside Trevor's psyche. He's not a nice man, and we're not meant to empathise with him very often at all, but it shows us his twisted sense of morality. He is immoral, not amoral. There are things which make him tick.
How very, very sad that so few of you didn't enjoy Mass Effect. I'll grant that the first one who its issues, especially with the inventory which quickly became bloated and difficult to manage. But the overheating system had a point. It forced you to take your shots and play it tactically, alternating shots and powers, and most importantly... not going in guns blazing like some moron with a deathwish. The second game was definitely an improvement, although I kinda missed the overheating system which they traded for clips (I hated the clip hunting, and from a lore point of view, going back to clips made absolutely no sense). The third game was even better, and to this day, I can't think of it, or listen to the soundtrack without having my stomach in ropes. Sure the ending was a bit disappointing, but it was one heck of a ride.
I'm curious about the next Mass Effect, and there definitely are a whole lot of stories to tell that aren't Shepard's. But I'll be withholding judgment until we have something tangible. Which definitely isn't the case yet.
About Star Wars origin stories... Sure, why not, I guess. What I'd really, really like to see, however, is a movie adaptation of KotOR. Preferably with a female Revan... ^_^ A girl can dream, right? Even more so than for Mass Effect, there are a boatload of stories to be told.
As for GTA... Frankly, I bought a whole bunch of them on Steam, from the first one to 4, including San Andreas and Vice City, tested them all, and... GTA just isn't for me. Which is odd, because I loved Saints Row the Third. Because it just didn't take itself seriously and was all about the fun. GTA5 is just a disappointment. It's all my husband and parents (all non gamers) hear about, and all they're mentioning to me. Frustrating when there are so many great games out there to talk about.
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