Internet Kraken said:
Well I know this really isn't the thread to be asking advice in, but this is the most appropriate place on this board. Anyone know hot to beat Protoss players as Zerg? It seems no matter what I do I always get beaten by them. Usually their Zealots overpower my zerglings early in the game. Then I get locked in my base only capable of holding my position through the use of spine crawlers. Tried using bannelings, but they weren't very effective. Same goes for roaches. So I'm really at a loss as to what to do in the early game to prevent a Protoss player from blocking any of my efforts to expand.
Mutalisks are by far the most effective tool you have against Protoss, get them as quickly as possible. 6 lings at the very beginning will likely give you map control as if they haven't walled off you can run past zealots and wreck his probes. Build 1-2 spine crawlers near your hatchery if you see him get more than one gateway, those will last until he gets immortals, by which time you should have mutalisks.
Mutalisks and speedlings (upgraded zerglings) en masse will absolutely wreck most anything Protoss are going to put out. Hit the mineral like with Mutas, move the speedlings into the expansion or front of the base and take out a couple buildings. All the while you need to be expanding (making more hatcheries at more mineral patches) and just out producing him.
Also, scout them to make sure they aren't getting an early Void Ray. Void Rays will take your queen and will likely get there before you get Hydras if he dumps all his money into making them, then they wreck your hatchery and gg.