Eve Online.

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Nubbinsmustdie

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Feb 3, 2010
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Do you play it.?

If so what do you pefer in-game
Mining?
Harvesting the tears of high sec noobs?
Null sec pvp?
missioning?
Trading?

What do you get up to in the world of eve online.?

I personally am a member of white noise alliance with a side love of low sec pvp. :)
 

onewheeled

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Aug 4, 2009
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I don't play, but I've been interested in trying it out for a long while now.

I'm just so intimidated by the whole concept of it. Player-driven economy? Alliances? Corporations? It all seems like new players would have a hell of a hard time finding their place, and most of all having fun with the game. It all sounds like too much work, not enough satisfaction.
 

fix-the-spade

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Feb 25, 2008
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I played it for a little while (around 2008, not long after the steam release).

I was quite adept at moving cargo about. Although, that my ship had 1 scout railgun, very little plate armour, a heat dissipator, tracking disruptors and lots of afterburners certainly didn't hurt.

Nothing says 'we deliver' like running the hell away from anything that isn't the delivry destination.

Unfortunately it all got a bit big and complicated for me. I never went into the PVP areas and I stayed as a free agent, so getting a big ship was never going to be an option. Also, dodging pirates got to be a pain in the bum, nobody ever wants someone else to deliver to gates with high security ratings. So I gave it up after five-ish months.
 

Christopher Parker

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Jan 13, 2011
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Played it for a little while; despite it all being one server, and you being vulnerable to player pirates in low sec, time was that most pirates would simply take your ship into structure, ask for money to leave you be and only kill you if you don't cough it up. The reason - there's not much aboard the ship likely to be worth taking, so it's best to simply ask for money. They used to honour their word, because if they didn't, no one would be dumb enough to pay up. That's what I liked about the game; dangerous areas are truly dangerous and not to be entered unless you're able to look after yourself.
 

Rednog

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Nov 3, 2008
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I don't play it. What would get me to play it? A cap like other MMOs, from what I understand players who play longer have an obscenely huge advantage in the game, and you're never really going to catch up against the top dogs.
 

Servantes

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Jul 12, 2010
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Its a ok game, I play it when my training completes for a few hours at a time, My summery of the game is: The greatest game you never play.

that being said what I enjoy is missions, taking on up to 30 other ships at once is crazy and fun at times, lazor light show gives a new meaning to PEW PEW.

teaming with people is kinda iffy in that you can kill teammates with no repercussion is still annoying.

only problem I find is training, it takes so freaking long sometimes for minimal stat gain on some skills, thankfully they changed a few in recent years so you can get em to rank 3 with little time training.
 

LordFisheh

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Dec 31, 2008
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Rednog said:
I don't play it. What would get me to play it? A cap like other MMOs, from what I understand players who play longer have an obscenely huge advantage in the game, and you're never really going to catch up against the top dogs.
That's not the case. Once you have the basic skills to use the modules you want, it often comes down to player skill. Month old players take down veterans all the time simply by flying better, or by having the right tactic at the right time.

OT, I've been playing since January this year. I mainly go for exploration in low security space and the odd day trip through wormholes. It's really awesome some of the situations you can get into; I remember leaving a wormhole only to get a convo request from another player. He informed me that there had been several cloaked ships watching me the whole time, and that they'd been waiting for their friend to arrive before blowing me to pieces. It turns out I'd escaped by less than a minute, without even realizing I was being hunted.
 

Giantpanda602

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Oct 16, 2010
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The more I hear about the more interesting it becomes, but I don't want to pay 15$ a month. I would do it if I knew I could be successful enough to purchase a month of time ingame.

A lot of it seems really interesting, though complicated.
 

enzilewulf

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Jun 19, 2009
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As some one who struggled to be good a PvP on World of Warcraft I would get my ass kicked in Eve. It seems a lot more complex than WoW, not like thats a bad thing. I have wanted to try it but I remember how easily addicted I get.
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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I've played a few months, but never joined a corp or done PVP. I once convinced a friend to buy it too and we made a little mining group together (me with a destroyer + mining lasers + shooty lasers for rats, him with an industrial ship + expanded cargohold), but he got bored and my subscription ran out. I plan to start again soonish because it's one of the most interesting games I've ever played.
 

omega 616

Elite Member
May 1, 2009
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Never played it, heard about it but it just sounds massively complicated and a "lets pick on the newbs" attitude, like unless you know somebody who runs with the "big dogs" your nothing but a flying goodie bag.

I play a shitter, free version called ogame. At the moment a rank 6 is kicking my rank 614 ass (not bad since there's 1719 other people on my "universe".)
 

Nubbinsmustdie

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Feb 3, 2010
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Giantpanda602 said:
The more I hear about the more interesting it becomes, but I don't want to pay 15$ a month. I would do it if I knew I could be successful enough to purchase a month of time ingame.

A lot of it seems really interesting, though complicated.
well Trading is a good start but you have to Have alot of capitol to get off the ground/
 

Nubbinsmustdie

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Feb 3, 2010
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omega 616 said:
Never played it, heard about it but it just sounds massively complicated and a "lets pick on the newbs" attitude, like unless you know somebody who runs with the "big dogs" your nothing but a flying goodie bag.

I play a shitter, free version called ogame. At the moment a rank 6 is kicking my rank 614 ass (not bad since there's 1719 other people on my "universe".)
Its really not that hard to find a good corp to join who take care of new players, yes there are assholes in-game but their easy to spot. i.e them asking u to come into low sec blah blah blah.
 

Slycne

Tank Ninja
Feb 19, 2006
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I've played on and off over the last several years. I think it's probably still the most interesting and compelling MMO on the market simply by virtue of what it does different. When I am playing, I tend to stick to mining and mission running. I've not a Hulk on my mining character and I just made enough to upgrade to a Megathron on my mission runner.
 

Eclectic Dreck

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Sep 3, 2008
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Used to play regularly. I have a character with ~40 million SP, capable of flying anything the Caldari field save titans and logistics and anything worth flying for Amarr. I suppose I love the PVP aspect though it was generally consensual PVP in the form of null-sec and baiting. I used to regularly fly a Harpy for the latter and it was surprisingly good. Even once killed a Caracal armed with assault missiles though it was fairly tricky. I stayed alive using an officer afterburner (versus MWD) and hammered with 100 MM railguns. Rather than a passive tank, I had an active tank (with another officer part) (gistii-b for both) which surprised him I think. It was an epic battle that I won by the skin of my teeth as I had nearly run out of boosters in spite of my careful use of everything. When it looked like he was going to bug out, I raced in to tackle him and swapped over to navy anti-matter ammunition.

The only explanation I have as to why it worked is the guy didn't ever once think to fire something against my EM resist hole and instead used Kinetic the whole time to little effect.

As of when I stopped, I had a few fitted battleships of various types (Navy Raven, Armageddon and Rokh (the latter because it looked so freakin' cool), a half dozen battlecruisers, enough officer parts and harpies to make 3 identical ones (I got a great deal on the boosters and whatnot, at a mere 5 million each for a total fitting cost of 17 million on an 18 million ISK ship), a Cerberus fitted to kill small fast things (a relic from the Nano-age), and another ship who's name suddenly escapes me (Amarrian Heavy Assault Ship based on the Omen) along with frigates, cruisers and other specialty ships purchased on a whim and rarely used (including my high dollar shuttles in the form of interceptors). I also had a fitted and functional Chimera that rarely saw action given that my own sector of null sec was fairly quiet and rarely in need of a strong show of force.
 

Tethalaki

You fight like a dairy farmer.
Nov 5, 2009
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Nubbinsmustdie said:
I personally am a member of white noise alliance with a side love of low sec pvp. :)
Oh boy, I'm in Fatal Ascension. This is kind of awkward.

I do a lot of things. All of it based in null-sec, and most of it PVP.
 

Ruairi iliffe

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Sep 13, 2010
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Been playing since mid 08, Fly with the allaince True Reign.

Bit of a jack of all trades, Been:

Ore/ice mining with an Ind. group.

Avid PVP'er, Enjoying Kicking the crap out of the larger allainces(esp Red Allaince and pets) with COVOPS tatics.

Mission run with my Loki i'd built myself from a year in Wormhole space.

And of late I've been doing little things like Infomation gathering and Lite Esp. actions.
 

EdwardOrchard

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Jan 12, 2011
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Rednog said:
I don't play it. What would get me to play it? A cap like other MMOs, from what I understand players who play longer have an obscenely huge advantage in the game, and you're never really going to catch up against the top dogs.
This is a very very common misunderstanding. You're correct, there is no cap on Total skill points, and some players have upwards of 100 million skill points and climbing. However, there is in fact a cap on each individual skill.

Take your Gunnery skills, for example...
Gunnery is broken up into Primary and Secondary skills.
Primary skills are the Size and Type of the Turret, so, for example, you'll train Small Railguns, or Medium Artillery, or Heavy Lasers.
Secondary skills are the ones that add damage, firing speed, accuracy, etc. Skills like Rapid Firing, Motion Prediction, or Sharpshooter.

Now, all skills in the game go from level 1 to 5. 5 being the cap.
You could train all of your Gunnery secondary skills to level 5 in about 2-3 months.
And for your Primary skills, you only need to train for the weapon you want to use. For example, to fly a battleship and use railguns, you'll need Heavy Railguns, and to train all the way up to Heavy Railgun Specialization will take a little over 3 months. If you want to fly a Battlecruiser, you'll only need Medium Railguns, and will take significantly less time.

The point is, skills only go up to level 5, and that's it. You cant improve them, you just go and train other skills.
If you play for a few months and only have 5 million skill points, but max out your Gunnery Skills, your turrets are just as good as a player with 100 million skills points, because he also only has 5 million skill points in Gunnery.

Hope that clears it up.
 

Eclectic Dreck

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Sep 3, 2008
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Rednog said:
I don't play it. What would get me to play it? A cap like other MMOs, from what I understand players who play longer have an obscenely huge advantage in the game, and you're never really going to catch up against the top dogs.
The reality is that a veteran player does have an advantage in skills. So the secret is to find a niche and train to that. It takes a LONG time to be able to fly everything but in a relatively brief period you can fly one class of ship with one particular fitting very, very well. I, with 40 million SP, fly a frigate no better than a relative noob with 2 months of focused training. The only thing all those SP buy me is the ability to say the same about several classes of ships but even then I'm quite focused.

I use small ships most of the time. In fleets, I use an Armageddon and barely have the skills to properly use the large railguns on my Rokh. I have excellent beam laser skills through battleship but on pulse lasers I stopped on medium. The only class of weapon I've even come close to "maxing" is missiles and that's because I predominately spent 3 years using ships that required them.

There are plenty of niches to fill, from long range scouting (for other players or for various things in space), to point blank tackling (keeping a ship from running), to electronic warfare to (relatively) peaceful activities like mining and trading. Finding a specialty isn't hard and any given role has an easy access route. Miners have cheap mining frigates and a reasonable path through the exhumers (and beyond). Fighters can start in any of a half-dozen worthy machines and learn the ropes without breaking the bank. Traders have access to industrial ships incredibly quickly.

Yes, it takes a very long time to fly the really big ships but the reality is people who have such ships rarely get to use them. My Chimera cost nearly 2 billion ISK after fitting (~20x the cost of a battleship) and it certainly couldn't take 20:1 odds for long. It's size and vulnerability make it an attractive target and thus it literally only gets brought out in support of massive fleet operations of dozens of players and I simply will not fly into combat without other carriers on my side. The ship I flew the very most? My Cerberus. Sure, it takes a while to fly a cerberus but you can fly it's only marginally weaker brother the Caracal effectively within a month of starting the game.

So, yes there is an advantage to being a veteran player. But that advantage is largely that I can choose to fly things as the whim takes me and I have enough experience to do a passable job at many roles.
 

Nubbinsmustdie

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Feb 3, 2010
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Tethalaki said:
Nubbinsmustdie said:
I personally am a member of white noise alliance with a side love of low sec pvp. :)
Oh boy, I'm in Fatal Ascension. This is kind of awkward.

I do a lot of things. All of it based in null-sec, and most of it PVP.
lol safe in goon space eh :p