Statistically, things explode around me more often than they are supposed to in Super Smash Bros. Brawl. I haven't been able to figure out why, but I know it's not just me; even my friends have noticed it.
same here, over 300 hours put in since they added the damn things and not a single freaking one.Reaper69lol said:I sure do, isn't that right Team Fortress 2? So, ive been playing for over 170 hours or so, and still no hat drops, nope not a single one( yeah i know hats are not important blah blah) but, what really makes me mad is that, my friend, who has been playing tf2 for only 12 hours, grand total, gets 3 hats, in one week. Also, today, as I was complaining how I get barely any drops what so ever, my friend gets his second hat today.....I gues I just have shitty luck, but I sure as hell feel like the game goes out of its way to annoy me. Do you ever feel like this is happening to you?
I agree, but I think that the AI did its job a little too well, especially since this was on Normal difficulty. It caught me completely off guard.ALuckyChance said:Ace of Spades said:Empire: Total War. I'm playing as Prussia. I'm at war with the Austrians. I'm winning. They split their large army into individual units and swarm all over my empire burning down my production buildings, draining my finances and effectively bringing the Prussian Empire to its knees without a single battle.
That actually sounds like an example of amazing AI. I mean, I can imagine human players doing that as a last resort.
This. I swear that BlazBlue Score Attack has a minor case of controller reading and/or takes advantage of computerized reflexes. I've learned how to exploit most of the AI with my two best characters until I reach the Unlimited characters at the end, but it's still hard as crap for some matchups. The rest of the game is painfully easy.The Procrastinated End said:Every fighting game hates the player.
Ditto. Score Attack Jin sucks too. At long range, it's projectile spam. At close range, it's throw and invincible attack spam. I can beat him at long range (Lambda ftw) and Tager crushes projectiles with Spark Bolt and Sledge Hammer, but Ragna has no choice but to get close and keeps getting swatted away every time.Grayjack said:Yes. in Continuum Shift, Jin's AI has a nasty habit of throw spamming you. It doesn't help that his throw freezes you for a few moments. What sucks is the fact that I'm horrible at breaking throws. The only time I ever break throws is when they grab me while I'm trying to grab them.
Your friend is a freak of nature. Hat drops are incredibly rare, while weapon drops are rather common.Reaper69lol said:I sure do, isn't that right Team Fortress 2? So, ive been playing for over 170 hours or so, and still no hat drops, nope not a single one( yeah i know hats are not important blah blah) but, what really makes me mad is that, my friend, who has been playing tf2 for only 12 hours, grand total, gets 3 hats, in one week. Also, today, as I was complaining how I get barely any drops what so ever, my friend gets his second hat today.....I gues I just have shitty luck, but I sure as hell feel like the game goes out of its way to annoy me. Do you ever feel like this is happening to you?
Yep. For me fighting AI Hakumen is a *****, he always seems to be able to counter everything just as I throw it out.Et3rnalLegend64 said:This. I swear that BlazBlue Score Attack has a minor case of controller reading and/or takes advantage of computerized reflexes.
Don't worry, a camo suit will help with that. HAHAHA, I could barely finis that with a strait face. Good luck getting you 40 diamonds back sucker.Calico93 said:ninjad !Dr. wonderful said:Farcry 2.
Oh I just sneak by these...OMGWTFBBQ How did they see me!?
Granted, the game is broken.
Super powered guards that can see through walls, and spot you when your behind a tree a mile away