Fallout 3 - I just cant get enough

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Fraught

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Richard Groovy Pants post=9.73763.821316 said:
Fraught post=9.73763.820993 said:
Because I have played both Resident Evil 4 and Oblivion. Besides, the thread's name contains the words "I can't get enough". I can ask you also, why can't you get enough, if you haven't even played it?
Well you would be asking the wrong person since I'm not the thread starter?

Semantics are fun thought!
Yeah, I'm just too tired of, uhh, drawing, some, uhh, a land filled with suns, so I wasn't willing to push the back button to see who started it.

But I thought it was you.

And yes, semantics are fun.
 

Grampy_bone

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Hey, I'm as excited about Fallout 3 as anyone, but I'm pretty sure the topic creator is a Bethesda Market-O-Tron. He's calling it his favorite game of all time and he hasn't even played it yet. That's a special kind of forum trolling right there.
 

Fraught

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Grampy_bone post=9.73763.821371 said:
Hey, I'm as excited about Fallout 3 as anyone, but I'm pretty sure the topic creator is a Bethesda Market-O-Tron. He's calling it his favorite game of all time and he hasn't even played it yet. That's a special kind of forum trolling right there.
I thought he said "I'm pretty sure it is going to be my favorite game", not "this is my favorite game!".
 

GenHellspawn

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Grampy_bone post=9.73763.821371 said:
That's a special kind of forum trolling right there.
Well actually, trolling is more along the lines of trying to get people pissed off at you just to see their reactions. If what your saying is correct, then this is just simple advertising.
 

jamesc

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I know how you feel. I loved oblivion to death, but I sadly hit a glitch in the last mission for the theives guild where I am sealed in the room you get the elder scroll in, and have lost my last lockpick and accidentally erased the file on which I had any lockpicks. Anyway, this, fable 2 and mirrors edge are making me gnaw my pants off in anticipation. I can literally not wait.
 

Grampy_bone

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Fraught post=9.73763.821402 said:
Grampy_bone post=9.73763.821371 said:
Hey, I'm as excited about Fallout 3 as anyone, but I'm pretty sure the topic creator is a Bethesda Market-O-Tron. He's calling it his favorite game of all time and he hasn't even played it yet. That's a special kind of forum trolling right there.
I thought he said "I'm pretty sure it is going to be my favorite game", not "this is my favorite game!".
Same dif. Praising a game you've never played this vociferously makes your opinion next to worthless.


GenHellspawn post=9.73763.821410 said:
Grampy_bone post=9.73763.821371 said:
That's a special kind of forum trolling right there.
Well actually, trolling is more along the lines of trying to get people pissed off at you just to see their reactions. If what your saying is correct, then this is just simple advertising.
It's not simple, it's deceitful and insidious.
 

TsunamiWombat

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Grampy_bone post=9.73763.821507 said:
Fraught post=9.73763.821402 said:
Grampy_bone post=9.73763.821371 said:
Hey, I'm as excited about Fallout 3 as anyone, but I'm pretty sure the topic creator is a Bethesda Market-O-Tron. He's calling it his favorite game of all time and he hasn't even played it yet. That's a special kind of forum trolling right there.
I thought he said "I'm pretty sure it is going to be my favorite game", not "this is my favorite game!".
Same dif. Praising a game you've never played this vociferously makes your opinion next to worthless.


GenHellspawn post=9.73763.821410 said:
Grampy_bone post=9.73763.821371 said:
That's a special kind of forum trolling right there.
Well actually, trolling is more along the lines of trying to get people pissed off at you just to see their reactions. If what your saying is correct, then this is just simple advertising.
It's not simple, it's deceitful and insidious.
Thats not trolling, that Shilling- as in, you try to sell a product by pretending to be a wowed consumer. I'm sure he's not a shill though, just an excitable fellow.
 

Aerakade

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General Hellspawn- You completed either Fallout 1 or 2 without killing -ANYTHING?- Not even rats and rad scorpions? I can't believe it. I suppose you could sneak to the Enclave and let the turretts and the soldiers kill Harrigan (or whatever his name was). Seems like crazy talk.

For those that haven't played them. Fallout games are awesome because when you're running around like a little bastard stealing from everyone you can take the bullets and stim packs (health) of the people you know you're going to fight. You can also put thing on people, for example, buy/find an explosive device, set the timer, plant it on someone you don't care for, leave : )
 

GenHellspawn

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Aerakade post=9.73763.821595 said:
General Hellspawn- You completed either Fallout 1 or 2 without killing -ANYTHING?- Not even rats and rad scorpions? I can't believe it. I suppose you could sneak to the Enclave and let the turretts and the soldiers kill Horrigan (or whatever his name was). Seems like crazy talk.
Actually, you don't even have to kill Horrigan. Or even blow up the oilrig. Just get the GECK off the cruiser in San Fran and you've won the game.
Although, to be fair, completing Fallout 2 while totally avoiding combat is very hard.
 

ElArabDeMagnifico

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I had a fallout 2 run where I only killed metzger, and I did it just because I didn't want to have sex with him.

Sneak, Steal, Speech + Tag perk + Tagged Lockpick - and you can go through the game with a 0 kill count!

Also, Marcus is a nice addition to the team if you DO get into combat.
 

GenHellspawn

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ElArabDeMagnifico post=9.73763.822318 said:
I had a fallout 2 run where I only killed metzger, and I did it just because I didn't want to have sex with him.

Sneak, Steal, Speech + Tag perk + Tagged Lockpick - and you can go through the game with a 0 kill count!

Also, Marcus is a nice addition to the team if you DO get into combat.
You tagged steal? You do know that if you failed at stealing but quicksaved beforehand, you could just reload the game and try again?
Also, a cool bug with the Tag! perk: if you have a skill that's, say, at 91% base value (books) and you tag it, you can take away all the skill points you had in it, in this case getting you 45 skill points.
 

Jumplion

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I can understand why some people (ElArab) arn't exactly to happy with what Fallout 3 is becoming. It is technically a sequel to Fallout 2, and you have to have something to reference off of so you can see if it improved anything or not.
It's the same thing with any other sequels including those hopelessly copied one and rehashed franchises.

However, at the same time Fallout 3 should be regarded for it's own merits. This doesn't mean you can't compare it to the previous Fallouts, but it does mean that you should atleast enjoy the game for what it gives you.
 

ElArabDeMagnifico

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GenHellspawn post=9.73763.822348 said:
ElArabDeMagnifico post=9.73763.822318 said:
I had a fallout 2 run where I only killed metzger, and I did it just because I didn't want to have sex with him.

Sneak, Steal, Speech + Tag perk + Tagged Lockpick - and you can go through the game with a 0 kill count!

Also, Marcus is a nice addition to the team if you DO get into combat.
You tagged steal? You do know that if you failed at stealing but quicksaved beforehand, you could just reload the game and try again?
Also, a cool bug with the Tag! perk: if you have a skill that's, say, at 91% base value (books) and you tag it, you can take away all the skill points you had in it, in this case getting you 45 skill points.
Oh yeah, if you were good at steal it was way easier, if you have a low level of stealing it'll really test your patience. It's also harder to steal heavy items if you're skill is low. It's also harder to plant explosives on someone with a low steal skill. There was a perk that took away the weight variable but I forgot what it was called, and it only arrived at a high level for me. In Fallout, I'm a huge thief. I practically used Ammo as my currency since so many people had shotgun shells on them.
 

GenHellspawn

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ElArabDeMagnifico post=9.73763.822576 said:
GenHellspawn post=9.73763.822348 said:
ElArabDeMagnifico post=9.73763.822318 said:
I had a fallout 2 run where I only killed metzger, and I did it just because I didn't want to have sex with him.

Sneak, Steal, Speech + Tag perk + Tagged Lockpick - and you can go through the game with a 0 kill count!

Also, Marcus is a nice addition to the team if you DO get into combat.
You tagged steal? You do know that if you failed at stealing but quicksaved beforehand, you could just reload the game and try again?
Also, a cool bug with the Tag! perk: if you have a skill that's, say, at 91% base value (books) and you tag it, you can take away all the skill points you had in it, in this case getting you 45 skill points.
Oh yeah, if you were good at steal it was way easier, if you have a low level of stealing it'll really test your patience. It's also harder to steal heavy items if you're skill is low. It's also harder to plant explosives on someone with a low steal skill. There was a perk that took away the weight variable but I forgot what it was called, and it only arrived at a high level for me. In Fallout, I'm a huge thief. I practically used Ammo as my currency since so many people had shotgun shells on them.
Tagging Sneak is also kind of useless, considering the bonus that it gives you when stealing is about 0.99% of your actual Steal stat.
Personally, I always either went pure HtH or pure pacifist, although I could never understand why. Hth in Fallout really sucks untill you get a Power Fist, and by that time your Unarmed skill will be 150-200%, which will then make combat rediculously easy. As for Fallout 2, being a pacifist is really hard: you get so little XP that by the time I beat the game, I was only level 9.
 

ElArabDeMagnifico

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Well, you learn something new every day - I had no idea sneak affected steal in anyway whatsoever. I just use it and the silent running perk to fly through the area unseen. I complete a lot of sidequests for Fallout to get XP, and you can assassinate people covertly with explosives and super stimpak overdose.
 

Robyrt

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ElArabDeMagnifico post=9.73763.817481 said:
After beating the first part of the main quest (water chip), you have no timer. Set combat speed to maximum if you hate the speed of turn based. Quicksave helps too. You also make the "instant death options" sound bad, even though you picked the bad choice. This whole "hand-holding" plagued oblivion, not rewarding or punishing people for anything. Making "choice" a complete joke.

You don't make Fallout seem as bad as you think. It's clear our "overrating" has made you go into the game trying to nitpick the shit out of it. Obviously we want an improved version of the game, not the same thing.

The turn based is better also because we can target individual body parts, such as targeting the eyes to blind someone, or shoot them in the groin to temporarily immobilize them, and then break their legs while on they are on the ground, etc.

My advice for those who do go to gametap to see what the fuss is about, DON'T do it to see what the fuss is about, do it to play it. Fallout isn't a game you can just run through and see everything, play it like you would any other game. I only played fallout (the first time) like, a year ago, there's no nostalgia on me.
Thanks for the tip on the timer disappearing - I was worried that I'd have to replay the same rad scorpion section over and over as different characters to see the whole game. Targeting body parts never seemed to do anything for me, though - just lowered my chance to hit and made gruesome text appear in the console. Am I missing some required skill?

I'm not trying to find things to nitpick - it's just that I'm not used to quicksaving all the time, or not knowing where the shop is, or pressing "Attack" 8 times to kill a generic enemy. (And yeah, I'm on max speed and Always Run.) It feels like I spend most of my time doing busywork, when I could be exploring some cool new location, or listening to somebody's story.
 

ElArabDeMagnifico

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If you've got lots of money, you can go to the hub and pay a caravan to send water to your vault if you want to. You've got to explore quite a bit but when I first found the chip was in necropolis.
 

boyitsme95

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GenHellspawn post=9.73763.814615 said:
gameking218 post=9.73763.814472 said:
Random rumores & speculation, feel my wrath!
1.)"You killed your father! Now you can play vault simulator 3000!" Wow, fun! And your wanted for murder, so they are going to kill you on sight! Super fun! They say they have mabye six unkillable characters from what I read, (but it may have changed so don't rely on that). Probubly your dad and the Overseer are unkillable, which makes complete sense. It won't ruin the game not to kill six peple.
2.) A boss you can only kill two ways? Man, thats stupied. I mean, every other game ever let you beat the boss in any way. Like MGS4, against Screaming Mantis! Or God of War, or Super Mario RPG! Those games have at least eight ways to win! Otherwise they would be the worst games ever.
3.) *WARNING: You are about to hear how I think this is a viable method, but could ruin the game because you want to kill them now, but want to do the quest later, and then your screwed.* It could work.
4.)Bethesda reports that you can skip chunks of the main story by finding info out on your own, like the last games.
5.)A worker at Bethesda beat the game only killing one radscorpian early on.
Well for starters, I recommend you play a Fallout game, which you probably haven't.

1. Yes, it will. You also obviously haven't read any of my previous posts. Let me just take out all the conjecture:
ANYTHING UNKILLABLE COMPLETELY RUINS A FALLOUT GAME
Sure, that one Bethsoft employee can beat the game via only killing one random creature, but he probably can't win the game by killing everything in sight. Which you could do in both Fallout games.
2. It is stupid, considering you're comparing God of War to Fallout. That really makes absolutely no sense.
3. ...what?
4. I couldn't do that in the review copy I played. I call bullshit.
5. See #1

gameking218 post=9.73763.814472 said:
As for negotiations, other then a quest based on negotiating
Like I said, go play Fallout. There are no quests that are based on anything other than somebody asking you to do something. You can do it however the hell you want. An example of this would be a quest in Fallout, where a shop owner is attacked by a gangster and asks you to get evidence so he can put the mob boss in jail. You can do that, but you can also tell the mob boss about this, and kill the shop owner to get some free money from said mob boss.

gameking218 post=9.73763.814472 said:
you should wait for it to come out, then rent it, and write a review or something.
I'm sure a review copy doesn't bring a full image of the game to the table, but I've played it.

gameking218 post=9.73763.814472 said:
So lets call Fallout 3 something not Fallout. How about Wasteland?
Why not ruin another classic game!
First of all I want to say thank you for a responce other then "Fallout 3 is gunna be a load o crap!!! F' Bethcrapda! Then I wouldn't have responded in any way, but since you have played a review copy and, more importantly, but your thoughts in a way as more a debate then a "u r crap" responce, so I feel you deserve an answear. One more thing, the "Randome Rumors and..." part? It was a joke, those are ligitimate complaints.

1. Bowstring is right. I didn't try and kill anyone from the village on my first, second, or third trying-to-win playthrough (kill to birds with one stone, or, claims with one line), and when I did, I got a message from the local shaman (with the evil garden. Also, my sound isn't working so I don't know what he said) and the game took me back to the main screen with the Encalve mask (Since I'm trusting that you played a review copy of Fallout 3, trust me that I own Fallout 2). So, if this happens in Fallout 2, I'm guessing this happens in Fallout 1. Opps, I just ruined Fallout 1 & 2 for you (Probubly one, definitly two), sorry. Also, don't come back with "But you could kill them, just not win." In Fallout 3, they let you kill them, just in a way that you can keep playing later. Just ignore the "Dad passed out" text. Wow, that was long. (I killed my cousion, Fregeous or something like that, the man and women outside the village Elder's hut, and the village Elder, in reverse order.)

2.I wasn't comparing God of War directly to Fallout, I was comparing good game's boss fight's to having two ways to win a boss fight, a la Fallout 3. Make a list of any game you played that was fun/good/epic/any other nice adjevtive, and look at how many ways the boss fights could be won (Not "I could use a tranqulizer, or a rocket!" I mean violent, nonviolent, or a mix. Something along those lines). I'll wait.
...
Done? Now, notice that most of the fights could be won one way. Bad games? Or good games that may control somethings, but still give you a good amount of freedom? Think about it.

3. That was a joke. What I was saying was that this could be a viable method for giving the player much more freedom, without compensating the story.

4. Did you try? Since the Fast Travel system from Oblivion is back, you would have to actualy sit there and walk to new places. I know I won't.

5. Run away. Put points into Endurance, Intellegance, and Charisma. Try really hard not to. Make a video, and you could be the first to beat it without any kills.

Ok, you also mentioned about no quests based on negotiating? To get Vic the Trader, the game is almost telling you to talk your way through it. No NPC says, "If you kill them all, the town won't get mad. Do it!" I said that because a quest in Fallout 3 is based on resolving the conflict between two guys. I wanted to cover my bases incase someone thought more it was a talky-talky mission, not a do-whatever mission.

Also, I didn't know Wasteland was a game (I guessed that someone named a game that, but I didn't think it was a classic).

Ok, I'm done.

P.S. I directed this to you, not anyone else. So anything past this? Haven't read. And a link to your review would be nice, unless it is in the November review section/You haven't done it yet. Ok, now I'm done.
 

GenHellspawn

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gameking218 post=9.73763.825889 said:
First of all I want to say thank you for a responce other then "Fallout 3 is gunna be a load o crap!!! F' Bethcrapda! Then I wouldn't have responded in any way, but since you have played a review copy and, more importantly, but your thoughts in a way as more a debate then a "u r crap" responce, so I feel you deserve an answear. One more thing, the "Randome Rumors and..." part? It was a joke, those are ligitimate complaints.

1. Bowstring is right. I didn't try and kill anyone from the village on my first, second, or third trying-to-win playthrough (kill to birds with one stone, or, claims with one line), and when I did, I got a message from the local shaman (with the evil garden. Also, my sound isn't working so I don't know what he said) and the game took me back to the main screen with the Encalve mask (Since I'm trusting that you played a review copy of Fallout 3, trust me that I own Fallout 2). So, if this happens in Fallout 2, I'm guessing this happens in Fallout 1. Opps, I just ruined Fallout 1 & 2 for you (Probubly one, definitly two), sorry. Also, don't come back with "But you could kill them, just not win." In Fallout 3, they let you kill them, just in a way that you can keep playing later. Just ignore the "Dad passed out" text. Wow, that was long. (I killed my cousion, Fregeous or something like that, the man and women outside the village Elder's hut, and the village Elder, in reverse order.)

2.I wasn't comparing God of War directly to Fallout, I was comparing good game's boss fight's to having two ways to win a boss fight, a la Fallout 3. Make a list of any game you played that was fun/good/epic/any other nice adjevtive, and look at how many ways the boss fights could be won (Not "I could use a tranqulizer, or a rocket!" I mean violent, nonviolent, or a mix. Something along those lines). I'll wait.
...
Done? Now, notice that most of the fights could be won one way. Bad games? Or good games that may control somethings, but still give you a good amount of freedom? Think about it.

3. That was a joke. What I was saying was that this could be a viable method for giving the player much more freedom, without compensating the story.

4. Did you try? Since the Fast Travel system from Oblivion is back, you would have to actualy sit there and walk to new places. I know I won't.

5. Run away. Put points into Endurance, Intellegance, and Charisma. Try really hard not to. Make a video, and you could be the first to beat it without any kills.

Ok, you also mentioned about no quests based on negotiating? To get Vic the Trader, the game is almost telling you to talk your way through it. No NPC says, "If you kill them all, the town won't get mad. Do it!" I said that because a quest in Fallout 3 is based on resolving the conflict between two guys. I wanted to cover my bases incase someone thought more it was a talky-talky mission, not a do-whatever mission.

Also, I didn't know Wasteland was a game (I guessed that someone named a game that, but I didn't think it was a classic).

Ok, I'm done.

P.S. I directed this to you, not anyone else. So anything past this? Haven't read. And a link to your review would be nice, unless it is in the November review section/You haven't done it yet. Ok, now I'm done.
1: I just found out that an unofficial patch that I was using allowed me to kill everybody in the village and still win. So, I admit, Fallout 2 didn't offer complete moral freedom. Fortunately, this is not the same with Fallout. Other than The Overseer (which you can kill at the end anyways) you can kill everybody in the Vault and still win (eerily, they still need you to find the water chip).
2: Okay, let me rephrase what I said previously: there are people in the game that you can only sneak around or kill, and there are people that you can only negotiate with or kill. I don't know if I'm missing something, but does that make sense?
3: W/E.
4: Yes, I did. The level scaling prevented me from entering the final area, as opposed to Fallout, where you can complete the game at level one (not counting the massive XP from killing The Master/destroying the MB)
5: Normally, I would try that after completing the game normally, but guess what? It is completely impossible to totally avoid combat in Fallout 3. T_T to say the least.

Also, you can kill the slavers to get Vic, and since them being slavers and all, you'll get a boost to your karma to boot.
By the way, The entire Fallout series is based on Wasteland. Check it out sometime.