Fallout 3 - I just cant get enough

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GenHellspawn

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tiredinnuendo post=9.73763.814935 said:
GenHellspawn post=9.73763.814615 said:
gameking218 post=9.73763.814472 said:
you should wait for it to come out, then rent it, and write a review or something.
I'm sure a review copy doesn't bring a full image of the game to the table, but I've played it.
I've watched the good General in a few threads on this subject, and he's always struck me as one of the ones who really "gets" Fallout. I was maintaining my cautious optimism, however hearing that he's experienced the review copy and can confirm the "Oblivion with guns"-ness of the game, I think that officially knocked Fallout 3 off my radar.
Meh, you can't please everybody I suppose.
 

Bowstring

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Err... I just want to add that the NPCs in your home village in Fallout 2 are unkillable. Well, you can kill them, but as soon as you leave the area you get a game over. It's basically the same thing.
 

GenHellspawn

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Bowstring post=9.73763.815031 said:
Err... I just want to add that the NPCs in your home village in Fallout 2 are unkillable. Well, you can kill them, but as soon as you leave the area you get a game over. It's basically the same thing.
What game were you playing?
 

Bowstring

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(I hope to Christ it wasn't just the effect of one of the mods I was using. Otherwise I will look very silly.)
 

TsunamiWombat

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Bowstring post=9.73763.815031 said:
Err... I just want to add that the NPCs in your home village in Fallout 2 are unkillable. Well, you can kill them, but as soon as you leave the area you get a game over. It's basically the same thing.
This, and i'd like to point out that "infinite content' is great and all, but in Fallout 2 it was isometric sprites and text bubbles. Not that hard to cram in additional content. Fallout 3 had advanced graphics and voice acting. The sheer cost of these mediums ensures the content won't be the same. It's not Fallout 2, it's not supposed to be like Fallout 2. Maybe someday they'll make a Fallout: Redux, which upgraded isometric graphics and text bubbles and that can be as big and expansive as fallout- But games have CHANGED a great deal since then and I think your viewing it through a lense coated in more then a little bit of nostalgia.
 

ElArabDeMagnifico

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So you admit that games have gotten worse?!

Har har.

(I guess Not all change is progress - perhaps Bethsoft should have spent less money on marketing it to death.)
 

TsunamiWombat

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ElArabDeMagnifico post=9.73763.815134 said:
So you admit that games have gotten worse?!

Har har.
Yes and no. A certain amount of 'nudge nudge wink wink' charm has been lost, but thats because games have to be made for a larger demographic- gaming isn't just a nerd hobby now, it's becoming alot more widely accepted. Moreover the cost of modern production requires games be accessable to more people.

We who have been playing games since the days they came on floppy disks need to learn to be more patient and accepting of newer games that are genuinly fun, even if they don't live up to the intricacy of our childhood. At the same time, if a game ISN'T genuinly fun, we must be willing to patiently guide the younger generation and teach them "this game is SHIT!"
 

ElArabDeMagnifico

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Well I guess we wouldn't be so pissed if it was called "Fallout: Redux" instead of "Fallout 3" - obviously that "3" makes our expectations shoot up because we think it's going to be a sequel of Fallout 2.
 

TsunamiWombat

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ElArabDeMagnifico post=9.73763.815154 said:
Well I guess we wouldn't be so pissed if it was called "Fallout: Redux" instead of "Fallout 3" - obviously that "3" makes our expectations shoot up because we think it's going to be a sequel of Fallout 2.
Fair point. Still, the game should be judged on it's own merits, not if it lives up to Fallout 2.

Let it succeed or fail on those, then we can discuss nostalgia and all the things from fallout 2 that would've made it 'better'
 

GenHellspawn

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TsunamiWombat post=9.73763.815166 said:
Fair point. Still, the game should be judged on it's own merits, not if it lives up to Fallout 2.
So your saying if Micheal Bay decided to remake A Clockwork Orange, you wouldn't be upset at all?
 

ElArabDeMagnifico

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TsunamiWombat post=9.73763.815150 said:
ElArabDeMagnifico post=9.73763.815134 said:
So you admit that games have gotten worse?!

Har har.
Yes and no. A certain amount of 'nudge nudge wink wink' charm has been lost, but thats because games have to be made for a larger demographic- gaming isn't just a nerd hobby now, it's becoming alot more widely accepted. Moreover the cost of modern production requires games be accessable to more people.

We who have been playing games since the days they came on floppy disks need to learn to be more patient and accepting of newer games that are genuinly fun, even if they don't live up to the intricacy of our childhood. At the same time, if a game ISN'T genuinly fun, we must be willing to patiently guide the younger generation and teach them "this game is SHIT!"
So even if each sequel/continuation of Fallout gets progressively worse, I should just "take it"?

If my favorite chocolate company decided to replace all chocolate with Fecal Matter, and everyone popped out saying "God this tastes amazing!" - wouldn't I naturally tell people how good Chocolate tasted? If not, is there any chance I could get to see chocolate again if everyone is supporting my favorite (sellout) chocolate company with their new "product"?
 

tiredinnuendo

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ElArabDeMagnifico post=9.73763.815290 said:
TsunamiWombat post=9.73763.815150 said:
ElArabDeMagnifico post=9.73763.815134 said:
So you admit that games have gotten worse?!

Har har.
Yes and no. A certain amount of 'nudge nudge wink wink' charm has been lost, but thats because games have to be made for a larger demographic- gaming isn't just a nerd hobby now, it's becoming alot more widely accepted. Moreover the cost of modern production requires games be accessable to more people.

We who have been playing games since the days they came on floppy disks need to learn to be more patient and accepting of newer games that are genuinly fun, even if they don't live up to the intricacy of our childhood. At the same time, if a game ISN'T genuinly fun, we must be willing to patiently guide the younger generation and teach them "this game is SHIT!"
So even if each sequel/continuation of Fallout gets progressively worse, I should just "take it"?
No. You should take it and *love it*.

- J
 

Kyriptonite

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well I dont think bethseda is known to make sequels worse like morrowind is a very good game but oblivian is better because they took complaints and fixed the problems and annoyances most gamers where having.
 

TsunamiWombat

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No, i'm saying that if the product is genuinly shit we should lambaste it. But if the product is GOOD, -honestly- good but it doesn't live up to our nostalgia coated dreams, then don't be so hard on it. We should try to be subjective. Pretend it has nothing to do with Fallout at first. Does the game stand on it's own two legs? If so then it's an alright game, and you can detract it for not living up to the original all you want so long as you acknowledge it's a -decent- game, even if it's not an -amazing- game. Alot of people are going to be introduced to Fallout by this game; people who could go on to play the originals because of it.
 

N_of_the_dead

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Im just giddy that i get to use the power gauntlet and kill people with teddy bears
i wanna believe tha the story will live up to expectations and i dont acknowledge most people when they say the game wont be as good as they say, of course it won't the guys talking about it are the guys who profit from its sales. But aside from that it looks like it'll live up to the old fall outs. Here's hoping fallout 3 doesn't crap out on us
 

ElArabDeMagnifico

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TsunamiWombat post=9.73763.816065 said:
No, i'm saying that if the product is genuinly shit we should lambaste it. But if the product is GOOD, -honestly- good but it doesn't live up to our nostalgia coated dreams, then don't be so hard on it. We should try to be subjective. Pretend it has nothing to do with Fallout at first. Does the game stand on it's own two legs? If so then it's an alright game, and you can detract it for not living up to the original all you want so long as you acknowledge it's a -decent- game, even if it's not an -amazing- game. Alot of people are going to be introduced to Fallout by this game; people who could go on to play the originals because of it.
Oh poppycock, it's called FALLOUT 3 (I'm not shouting, it's really in all capital letters) - why the hell would I pretend it has nothing to do with Fallout? There's a fucking picture of a brotherhood of steel soldier on the cover - if I'm seeing them and mutants everywhere, I don't see HOW I could do that either. Sure it may be a "Good" game but this whole "You're blinded by nostalgia!" argument is getting on my nerves, because you're not seeing the whole picture either. If any company/developer can just come out and take any franchise and completely fuck it up, but it "could stand on it's own two feet" - they still fucked up the franchise. A lot of people are going to be introduced to fallout because of this game, and the majority won't bother trying to play the first two (I've played the 3rd one, I'm already in the know! This is a next-gen'ed one anyway, no need to go back!), just like how many people who played Oblivion didn't play the first 3 elder scrolls games, and called it THE BEST GAME EVER OMG! (They trashed the original fanbase and now we're left in the cold with the wolves [http://www.vgcats.com/comics/?strip_id=269]) So many people are saying "If fallout 3 is anything like Oblivion, I'm gonna love it!" - ok, that's great if you want Oblivion with guns - I love guns, and I liked Oblivion (for the most part) - but calling it Fallout ruins our chance of getting an actual Fallout sequel. If all developers can make a "chocolate bar partially coated in shit" - I'm still going to call it out on that. I'm not going to ignore the part that's covered in shit, and say "at least the chocolate tasted good" - because there is still shit on my chocolate. Kind of reminds me of the "Don't stick your dick in a pudding" analogy Yahtzee used.

Fallout may be a "good" game but it's their fault for calling it Fallout 3 and not like "Fallout: DC". People were fine with Fallout: Tactics going off the path and not being as "traditional" as Fallout was, but they didn't make it an actual sequel that was part of the Fallout universe.

I don't mind if it's "Good on it's own" because I can mod it later to be "what it should have been" - but


GenHellspawn post=9.73763.815221 said:
TsunamiWombat post=9.73763.815166 said:
Fair point. Still, the game should be judged on it's own merits, not if it lives up to Fallout 2.
So your saying if Micheal Bay decided to remake A Clockwork Orange, you wouldn't be upset at all?
I'm just quoting this to reinforce my point with different examples, because I get your point Tsunami -we should be seeing if it's good on it's own first -, but I don't understand the logic behind it. I think it should be judged by how well it lives up to the Fallout name because it's called FALLOUT 3. Not "Bethesda's new game that is totally unrelated to fallout! Please give us your money!"

Is it just too much to assume that Fallout 3 should improve upon Fallout 2? We're not the bad guys here.
 

Robyrt

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So I took you guys' advice and I'm about four hours into Fallout 1, thanks to Gametap. Freed from nostalgia, I can only say in its defense that Fallout has great writing and there are multiple viable classes. However, I hope Bethesda doesn't feel shackled to the 90s for the sequel. No checkpoints? A global timer that penalizes you for exploration? Immersion-killing, glacially slow turn-based combat? Plot details in the console? Cities where getting lost is the order of the day? Dialogue trees stuffed with more instant death options than a Choose Your Own Adventure? Et cetera.

Oblivion had its issues. The UI was clunky, enemy auto-leveling was boring, the skill point system was broken, and quests varied widely in quality. But it's a better place to start from than what I've seen of Fallout.
 

ElArabDeMagnifico

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After beating the first part of the main quest (water chip), you have no timer. Set combat speed to maximum if you hate the speed of turn based. Quicksave helps too. You also make the "instant death options" sound bad, even though you picked the bad choice. This whole "hand-holding" plagued oblivion, not rewarding or punishing people for anything. Making "choice" a complete joke.

You don't make Fallout seem as bad as you think. It's clear our "overrating" has made you go into the game trying to nitpick the shit out of it. Obviously we want an improved version of the game, not the same thing.

The turn based is better also because we can target individual body parts, such as targeting the eyes to blind someone, or shoot them in the groin to temporarily immobilize them, and then break their legs while on they are on the ground, etc.

My advice for those who do go to gametap to see what the fuss is about, DON'T do it to see what the fuss is about, do it to play it. Fallout isn't a game you can just run through and see everything, play it like you would any other game. I only played fallout (the first time) like, a year ago, there's no nostalgia on me.
 

ElArabDeMagnifico

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Actually, I remember not even having to do the main quest. I decided to be an evil bastard and abandon them, and went out on my own.