Fallout 3's Atmosphere...explain why it needs changing, exactly?

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jimduckie

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gee there's lots of fucking rocks and the character can't climb a pile of debris wtf? ... but the atmosphere is fine ... can't wait for fallout 4
 

Flour

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When reading, watching or playing any form of fiction people don't automatically turn of their brain and accept anything shown. They have their own knowledge, experience and opinions. When real life knowledge conflicts with fiction, people will complain.

A physician will accept that Wolverine can survive basically anything but will complain the second something like this is shown. [http://www.politedissent.com/archives/1868]

Now to get back on-topic:

While you can't really compare it with the conditions found in the game, this [http://www.newscientist.com/article/dn17136-chernobyl-fallout-could-drive-evolution-of-space-plants.html] will be what some people will know of radiation and plant life and will take that knowledge in to the game.

Personally, I don't really care it's only a minor point and until proven wrong I will accept it.(the fact that I have to disable grass for framerate issues helps) What I will not accept, however, is that you're able to survive in space with a massive hole(and exposed hand) in your spacesuit.
 

Mullahgrrl

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robert632 said:
considering it ends with aliens coming to an irraidiated wasteland in the DlC, why are people complaining about realism or lack thereof about the plant life?
Aliens can land at any moment!
 

That One Six

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Psh, it's post-apocalyptic, it should be gray and depressing (and darkly humorous). Also, it's a completely alternate history/future, so it doesn't need to be 'realistic'. Mainly, Fallout 3 is amazing, and I love Bethsoft.
 

Worgen

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Whatever, just wash your hands.
thats the thing, we have places we have dropped weapons and had major accidents with lots of radiation but they all have plants regrowing and some even have wild life returning, the worst of the radiation goes away rather fast and in 200 years thats easily enough time for nature to pretty much have taken over and regrown everywhere, 50 years would have been more realistic but you would still have alot more green then brown
 

tsolless

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I just want the dark comedy from the original two to return.

Also I want the characters to act like they were in a war. Everyone should be scavengers and want to be trying to get ahead. Every time you talked about wanting more caps the people complained about how you types always are trying to make caps. Unrealistic. I want the people to act like they are in a post apocyliptic setting. If I shoot a mans brain off there should be some people who just don't give a shit because they hated the man (Why would Gob run away screaming if I kill his owner) and some should run. It should not happen that some people start running around in circles and some people try to kill me. People act completely unrealistically in the game.

Also there should be colour. 200 years after a nuclear war there would be plant growth. Look at Hiroshima and Chernoboyle if you doubt this. A nuke does nto remove colour from everything. It destroys and burns everything it hits which turn into grey and brown ruins, admittedly, but the buildings that were untouched and the insides of those buildings should not turn into a dark and grey existence.

edit:

Oh yeah and there was colour in the original Fallouts. The ruins were not, everything else at least had the possibility of having different colour hues.
 

Erana

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Don't you get it? They aren't talking about ambiance, they literally mean atmosphere. As in, they want more oxygen that trees and plants provide.
They expect that all oxygen would die in the explosion.
 

dthvirus

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Yeah, I remember something Interplay said about the Fallout series.

"It's Science! Not science."
 

MiracleOfSound

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It is as it should be.

It's not as if Bethesda have a lazy aversion to bright colour schemes (i.e. Oblivion)
 

nYuknYuknYuk

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Mcface said:
The story never made sense.

Some buildings decay and collapse 50 years with no use.

Yet the majority of these buildings (in DC mainly( survived a nuclear war, nuclear fallout, years of lacking maintenance, and stood for 200 years, and are STILL standing?

it makes no sense at all.
Yes, but it wouldn't have the same atmosphere if all the buildings were collapsed and you couldn't explore them now, would it? That's half the fun, to explore the DC landmarks in Post-Apocolyptia.


And as for the lack of greenery, its all about atmosphere too. It wouldn't feel eerie if there were plants everywhere, it would relate too much to the world today.
It's not about realism. Games are fun because of the lack of realism.If you want realism, there is real life.
 

Megacherv

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Here's my argument for the 'it's unrealistic' argument: It's a video game, it doesn't have to perfectly emulate real life perfectly dammit...if I made a video game it'd have a function where you can affect the realism of the game to your advantage...that'd really mess with people's heads...
 

tsolless

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I can agree with having unrealism in games. I can understand how realistically portraying the plant life would completely ruin the atmosphere of an post apocalyptic area, but you can still add some brightly coloured interiors. There is no reason for the entire world to turn grey and having it that way makes it all rather boring.
 

martin's a madman

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Well considering the bombs used were of the same quality of the ones used on Hiroshima and Nagasaki and also knowing that both plants and people are there today after only 65 or so years. 200 seems like a lot of recovery time.
 

SamtheDeathclaw

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I've heard many people reference the nuclear meltdown areas, but, honestly, they have little in common with what would happen if a nuke was launched. Not to mention a nuclear winter that would ensue. So, it doesn't err on the side of too little green, but too much life. Surprising, isn't it?
 

tsolless

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SamtheDeathclaw said:
I've heard many people reference the nuclear meltdown areas, but, honestly, they have little in common with what would happen if a nuke was launched. Not to mention a nuclear winter that would ensue. So, it doesn't err on the side of too little green, but too much life. Surprising, isn't it?
Hiroshima wasn't a nuclear meltdown, that was a launched nuclear attack. Now, 60 years later there is plenty of life and plants there. 200 years later the area should be back and running.
 

Tattaglia

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tsolless said:
SamtheDeathclaw said:
I've heard many people reference the nuclear meltdown areas, but, honestly, they have little in common with what would happen if a nuke was launched. Not to mention a nuclear winter that would ensue. So, it doesn't err on the side of too little green, but too much life. Surprising, isn't it?
Hiroshima wasn't a nuclear meltdown, that was a launched nuclear attack. Now, 60 years later there is plenty of life and plants there. 200 years later the area should be back and running.
No, because most of the world was nuked in the Fallout series (or that's what is implied), and we have no crystal clear idea of what a worldwide nuclear winter would be like. Whose to say that all flora would be back up to speed within two centuries? We have no clue. And anyway, it's a video game. If we were all this pedantic, fans across the world would ridicule the Fat Man for being the most illogical weapon ever made.
 

tsolless

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Tattaglia said:
tsolless said:
SamtheDeathclaw said:
I've heard many people reference the nuclear meltdown areas, but, honestly, they have little in common with what would happen if a nuke was launched. Not to mention a nuclear winter that would ensue. So, it doesn't err on the side of too little green, but too much life. Surprising, isn't it?
Hiroshima wasn't a nuclear meltdown, that was a launched nuclear attack. Now, 60 years later there is plenty of life and plants there. 200 years later the area should be back and running.
No, because most of the world was nuked in the Fallout series (or that's what is implied), and we have no crystal clear idea of what a worldwide nuclear winter would be like. Whose to say that all flora would be back up to speed within two centuries? We have no clue. And anyway, it's a video game. If we were all this pedantic, fans across the world would ridicule the Fat Man for being the most illogical weapon ever made.
Oh and I totally agree as I posted before. Having a realistic interpretation of what it would like would make for a pretty shite game. I'm just arguing against people saying that this is realistic.
 

Canadamus Prime

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Jun 17, 2009
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I'm with you in that there was nothing wrong with the colours nor the lack of vegetation in Fallout 3. I think the way it was set up was not only perfect for creating the right feel & atmosphere, but also most consistent with the original games; which I'm sure more than a few dozen hardcore Fallout fans would have bitched about had they changed things. Which, BTW, is the part I find most baffling.
...say isn't the half-life of nuclear radiation something like 5000 years? I know the half-life of uranium is something like 5000 years.