it was disliked, actually. not universally, but pretty widely. the main complaints were that there was no interactive dialogue (thereby removing half of the charm of the old Fallout games), and that it was only partially canon. furry Deathclaws that learned to talk without the Enclave's genetic modding? BoS blimps? BoS Advanced Power Armor?Keava said:Actually it wasn't disliked that much. Tactic's was quite decent continuation of Fallout with it's own storyline focused on Brotherhood of Steel. It had same combat system as previous Fallouts just allowed more customization when it comes to your party. It was bit less focused on world interaction however since you just went between missions from your base rather than exploring all the towns.
It was Fallout oriented on combat but still closer to Fallout 1 & 2 than F3 is.
to be fair, though, it was mainly just the NoMutantsAllowed elitists that bashed it. i consider myself a pretty hardcore Fallout nerd, but i still loved that game for its own merits.