joebear15 said:
Therumancer said:
Hmmm, well I already have my pre-order in (though I expect Amazon to get it here late).
The only part of this that really worries me as an RPG fan is what they say about the shooting mechanics. The problem with "iron sights" and so on is that your combat abillity is supposed to be dictated by your stats, even when your not using VATS. The abillity to use a gun in Fallout 3 between say a skill of 20 and a still of 80 is profound in how effective
you are, and most people who were complaining about the gunplay were mostly complaining that it wasn't a FPS and their newbie couldn't twitch through the meanest monsters in the game (though by the end all the enemies become fairly trivial).
I mean I don't mind the iron sights, but I'm thinking they should be entirely cosmetic. If the game handles like a twitch fest I'm going to be a bit disappointed.
The studio is aware,what there also aware of is that every game machanic that goes into their game that people dont like will be fixed by modders free of cost for them. I believe that they actully count on this happening at this point and biuld their games as such.(see fallout 3 and oblivion for every piece of evidence for that stament you will ever need)
Maybe, maybe not. Perhaps I missed it but I do not remember seeing anything about a GECK being produced for New Vegas, although most people seem to assume there will be one.
As far as the mod community goes, I do not think that is an excuse for bad game design, especially seeing as even with a mod-friendly atttitude, they have had some REAL difficulty keeping their own updates, changes, bug fixes, and expansion pack tweaks compadible with the regular usage of their building tools, never mind any kind of custom code.
Mods are okay if you want to put them in and then never change the game from that point onward (patches, DLC, etc...) but otherwise I have little faith in them.
Opinions vary on the right desicians, but I do tend to think that the stat based combat system should be the default for the game, even if it is running in real time and from a first person perspective. Especially if they intend to have weapon skills in the game, which I believe they do (though I could be wrong). Weapon skill and Iron Sight aiming are pretty much mutally exclusive if the sights are anything but purely cosmetic.