Fallout New Vegas - What do we want?

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Drakmorg

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Aug 15, 2008
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maybe some kinda vehicle to travel around on.
I always hated walking to places that are seriously far away and take forever to get to the first time, like the Republic of Dave.
It'd be especially kick-ass if I could attach weapons to it to it.

I can just imagine how awesome tooling around the wasteland in my Ripper car would be...
 

Crystalgate

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Feb 7, 2009
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The only Fallout game I've played is tactics and that one wasn't so good. Actually, I found the first few missions decent, but as my characters got stronger, the gameplay just become more and more dull.

One improvement would be to let an actual writer write the dialogs and create the plot. Again, I haven't played Fallout 3, but I've seen enough of the dialogs to realize whoever wrote it wasn't competent at that job. I don't think this will be a problem with Obsidian though.

Fallout 3's battle system sounds more fun than the turn based ones. In theory, a turn based system will allow for more strategy than Fallout 3's FPS like system, but I'm not holding my breath over the idea that I'll get a strategical system period. In general, RPGs end up not requiring much strategy at all.

I do however want some modification. For example, I think the AP formula is AP=65+2*Agility. I would suggest a formula more in line of AP=50+5*Agility. Basically, agility will matter more. Ditto for other stats, I want it to very much matter which stats you choose to invest in.

Traits sounds nice, although my experience is that there's the ones that are great/potentially great and there's the ones which matters very little. Seriously, despite never having played the first Fallout, I can tell that Fast Metabolism does very little and it's effects are barely noticeable. If a trait doesn't have a significant impact, it doesn't need to exist.

This does however make me think of healing. I would like instant healing to disappear period. When you use a stimpack, I want it to make you regenerate hitpoints very quickly, like you heal X amount of hitpoints over ten seconds or so. I don't see the need of instant healing other than cheesing the game.
 

Kurokami

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Feb 23, 2009
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themightyodog said:
Hi chaps,

What is everyone hoping to see in fallout new vegas? i'm personally a big fan of fallout 3 and would be happy with MOAR of the same, but what could be added to make it even more awesome? I'd love to be able to visit area 51 and find out more about the aliens that crashed in 3, and i would like to see more faction based gameplay like the fighters and mages guilds etc. from oblivion.

And if i choose an evil path, i want it to genuinely affect the outcome of the game, and not the weird scenario that i found on my first playthrough of being really evil but still having to work with the so called good guys to switch on the purifier.

So lets have your thoughts and ideas, and please try not to use this as a thread to list the faults of three, there's plenty of those already.

odog.
New survivor personalities, make them a bit more loose and reckless and greedy. Scammers!

Also yes, i'd like to see some ghoul stripping, maybe different mutations, a robot that dispenses coins if you kill it and score 3 of a kind, etcetc
 

Jamis

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Sep 4, 2009
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A huge monster that requires a "Shadow of the Colosus" style take-down. And a mode in which to swing around, Spider-man style. I think it would be fun, and possible with the VATS system. As for the Collosus? With as much flesh around Vegas, it's possible.
 

AWC Viper

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Jun 12, 2008
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the ability to go to a strip club and mow down ghouls in a casino. im a simple person with simple pleasures
 

cjackson92

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Mar 6, 2009
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I always wanted universal weapon components. So that you could take a sniper rifle and remove its scope to add to a hunting rifle and then also use its barrel to repair a damaged one in the hunting rifle. While you at it let the custom weapons be a trial and error sort of thing so that you either just add them randomly together and see what you get (W/out schematics), or you can use them on weapons for aesthetics or for some other purpose.
 

TheHitcher

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Sep 9, 2009
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Arkzism said:
to be honest i want the stuff from fallout 2 back.. i want to be able to be able to hit on everyone.. become a porn star... kill every one kids included.. be able to talk my opponents out of killing me... plus its vegas and it m rated i want hookers i can actually sleep with dammit
Yes, exactly. I liked the style of Fallout 3. The RPG/FPS action was great. But there just wasn't enough to keep me interested. After I completed the medicore story the game just died for me. It'd be great if they added the stuff from Fallout 2 in.
 

Acaroid

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Aug 11, 2008
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Oh man, other than las vegas itself, that place is like a waste land anyway :| i the middle of one big desert... it would suck to be stranded there in a post apoc type situation...

I wonder if they are going to make refrences to the stand?
 

rembrandtqeinstein

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Sep 4, 2009
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Lots o stuff:
Guns from fallout 1 &2, including the automatic shotguns. The mods have them, the main game should also.

Power armor that doesn't suck.

An "autorepair" system that will automatically repair the weapons and armor in my inv if I run over one of the components, so I don't have to break the action by pulling up pip boy every minute to make sure.

Stimpacks that heal over time so the fighting isn't trivialized.

NPCs I actually care about instead of wanting to murder (the entire brotherhood, rivet city, megaton, wish I nuked them).

A lot more crafted weapons.

A much greater variety of enemies (Mart's mutant mod helps).

Raiders that can't hit you with the crappy 32 pistol at longer range than my sniper rifle.

A "sprint" ability that uses action points, so people who don't want to use VATS can still take advantage of AP.

PC specific fixes:
An interface DESIGNED for a computer monitor at 2 feet, not a television at 10 feet.
More than 8 weapon hotkeys, seriously people.
 

jimduckie

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Mar 4, 2009
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the most important thing i want in fallout 4 is that bethesda fully debugs the game ,no more bullshit like fallout 3 , i liked it but the bugs were a pain ... poker chips as money , if ya have high repair skill weapons self repair , the more you use a weapon the better it is , be able to build an automatic lock pick / auto hack , be able to climb debris piles , have a pawnshop to sell all the crap you collect but never use ,give us more perks and higher level cap ,and destructable environments , kill anyone even kids? , and no respawning enemies
 

kokoban83

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Sep 12, 2009
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I would like to see some skill related perks that can even open up quest as a bonus. Something similar to fallout 2 boxing club in new Reno where you tried to become the wastelands champion boxer, but you had to be unarmed and needed decent unarmed skills to get the title or at least a butt load health.

Also try creating situations for other skills like small guns and science if possible.
 

fenrizz

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Feb 7, 2009
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More stuff to spend my hard earned caps on.
In Fallout 3 I'm the equilant to a friggin multi millionare!

More houses, stuff to get for houses, more guns, customizing of guns, more armor.
 

SomeBritishDude

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Nov 1, 2007
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All I want is Fallout 3's refined gameplay combined with the intelligence and humour of the original Fallout games. Is that a little too much to ask? Probably, yes, but that's the best case scenario.

I'm going to be pessimistic about this. Obsidian may have been made up of most of the old Fallout team, but they haven't produced a game even remotely as good since then. I'm not going to hold out hope until I have the game in my hands.

If I where to list some gameplay improvements, which I shall, it'd look something like this.

-Vehicals. Movement speed was of the few things that pissed me off about Fallout3.

-Get yourself out of the uncanny valley. Just make the game a little more cartoony, or just change the animations slightly. I never been more scared at a 10 year olds party in my life, those guys just kept staring at me.

-Sort out the balance at later lvls. One of my favourite things about Fallout 3 was the feeling of the early lvls, fighting for survival in the harsh wastes. You actually felt vulnerable and scared, you where constantly saving your bullets ect. It actually felt like it would in a world like this. Then, about lvl 15 everything becomes ridiculously easy. Please sort this out.
 

plastic_window

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Jun 29, 2008
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How about guns that don't have to roll the dice every time you shoot at something. Gameplay first, people!

After that, I'll take everything that everybody's already said.
 

Rock Beefchest

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Dec 20, 2008
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Since there are wicked amounts of scorpions in Nevada I want to see a rad scorpion the sixe of a bus you can fight optionally. I want to see all of the familiar landmarks of the strip and have the luxor be the outcast base. Area 51 is a must (probably will be an expansion) Brothels, Vehicles.
 

SomeBritishDude

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Nov 1, 2007
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plastic_window said:
How about guns that don't have to roll the dice every time you shoot at something. Gameplay first, people!

After that, I'll take everything that everybody's already said.
This isn't about better gameplay, this is about not liking RPG combat. You either role dice or it becomes a shooter.