That is why Skyrim is a wait to buy option no matter what.. chances are it will release buggy and with issues
Considering that the vanilla Descent: Freespace (a game developed for Windows 95) runs without a hitch on literally any modern system configuration or that Disciples, a game developed by a low budget, near-indie studio runs perfectly fine as well; I am confident that a big budget studio like Obsidian is up to the task of creating products that last more than one software generation.Hyper-space said:How the fuck do you futureproof stuff like this? you're essentially asking them to provide compatibility for billions of possibilities, it in no way is feasible and most of the time all you can rely on is that they'll provide it with re-releases or that modders will fix it.Wayneguard said:Didn't the CEO of Obsidian specifically say that their main goal for all subsequent releases was stability and lack of bugs? I'm pretty sure I saw somewhere that he said that after apologizing for New Vegas's bugs. But you're right... Obsidian.... seriously guys...Thedayrecker said:It froze a lot, but then again what do you expect from Bethesda/Obsidian?
Then you have not played many Obsidian games sir. Just try running Kotor 2 on windows 7... (I used the fucking kotor 1 .dll like everyone said AND IT STILL WON"T PLAY FFFFFFFFFFFFFFFFFFF). Or NWN2 with a dual core. God dammit I love Obsidian games but they're SO FUCKING BUGGY and not futureproofed at all.azraelthor said:Absolutely no problems what so ever. In fact I haven't had any issues with any Bethesda or Obsidian games
Be thankful you didn't play it on the 360. As I have this game for both the 360 and PC, I can say outright that the former is pure torture to play because when the game froze, it took for-freaking-ever to power/log in to Xbox Live/start game/load game. Oh dear god, loads and loads of loading, even for the most mundane of fast travels and something so simple as entering a building. I even have this game installed on my 360 HDD and it is still very slow (and it crashed more than if it wasn't installed).Kapol said:It was horribly buggy, as NV has been for me in general. At least that's true on PC. I haven't played through it on 360 (haven't had spare money to buy something I own for another system), but the main game was much more stable, and I'd be surprised if that didn't hold true for DLC. Going by what I did play of the PC though, it was awful. Half the time I couldn't fast travel, it would choose to crash just for fun (though that seems to be the standard for that game) and it was just generally a buggy mess.
But it's a buggy mess that I loved.
First off, New Vegas was made by Obsidian, not Bethesda, and Skyrim isnt going to be using the same engine as Fallout 3 and Oblivion. Your making that decision based off of nothing.Googenstien said:That is why Skyrim is a wait to buy option no matter what.. chances are it will release buggy and with issues
So then your saying something is wrong with my PS3. my Fallout New Vegas litterally crashed every 30 seconds (edit: err, meant 30 minutes. huge difference but still seriously annoying.), and the PS3 was brand new right out of the box. Huh, imagine that.poiumty said:If quicksave doesn't work and the game crashes at every second fast travel, I'd be inclined to say the problem lies with you, not the DLC.
The DLC is fine for me. I'd check for problems with your RAM or HDD.
So are you. I am going by track recordEcho136 said:First off, New Vegas was made by Obsidian, not Bethesda, and Skyrim isnt going to be using the same engine as Fallout 3 and Oblivion. Your making that decision based off of nothing.Googenstien said:That is why Skyrim is a wait to buy option no matter what.. chances are it will release buggy and with issues