Okay, so... Lately when I was at something called The Sangawa Project, a guy there had cobbled together his idea of a totally random Fallout tabletop game. We're talking grid map, minis, random-roll characters with Fallout stuff in the place of what would normally be there. There were so many weird things you could end up being, like a super mutant with dwarfism or a guy who's mutated into being part tree (like Harold) or a radioactive man with psychic powers who may as will be a Fallout Sith Lord!
This randomosity in character type and origins and all the fun that was had in making it up would - at least to me - lend credence to the idea that a Fallout game should let you choose your past and origins, or at least try to. Maybe you get the same missions, but you still have different origins, attributes, motivations, etc. and not everything happens or can happen in the same order. As an idea, it could lead to a more entertaining game or at least allow for a bold new attempt into the field to pioneer it for others.
What do you say, fellow Escapists?