Wasn't that tried with The Elder Scrolls III: Morrowind - and then the gaming company came back and said, "Yeah, we went too "weird" with TES: 3 and too "normal" with Oblivion so we're trying for that "sweet spot" with TES V: Skyrim?Vern5 said:Enough is enough. Why are most (if not all) fantasy games constantly borrowing inspiration from the Lord of the Rings? Hell, even Dungeons and Dragons is tainted by that book's ridiculous fame. Now, this isn't a rant against the Lord of the Rings. I read it. Took a lot of effort but I dragged myself through that book and, after ignoring the copious amounts of needless description, I found a good story with a well-developed world for countless nerds to escape to.
But are we all just doomed to be trapped in this Tolkien-esque world when it comes to fantasy games? I thought the point of making something fantastical was to explore new, undiscovered regions of reality, to plumb the depths of what the world could be. Instead, all fantasy games are just floundering in this miasma of Tolkien Lore.
Maybe this is why FPSs are so popular (or at least so populous) these days. It's sort of easy to innovate new ways of making shooting people fun. But the poor gaming Titan that was fantasy RPGs is drowning in a stagnant pool of Tolkien.
We need something new. Something fresh. Something of pure fantasy.
I think th issue is simply finding a sweet spot. Close enough to the base work that they are recognizable (otherwise you simply make up a species) but not close enough that it copies them completely.Jasper Van Rensbergen said:Maybe people like the Lotr-esque fantasy? Maybe people feel comfortable with humans-dwarves-elves-orcs so much, that these races have become the standard for modern fantasy? Maybe we love our fantasy villains orcy and mordor-ish?
Also, some of the most popular fantasy series - A wheel of time, A song of ice and fire, Harry Potter- are nothing like Tolkien at all.
A few years ago, I was reading some fantasy series I can't remember the name off. Anyway, while it featured those same races, they were all done differently except the elves, I think.
Dwarves were a nomadic people, living on their horses in the steppes. They didn't have any need for money or much metalurgy.
Orcs were a seafaring race, living near coasts and spending their days fishing.
Though I enjoyed the books, I couldn't stop myself from thinking, "THESE AREN'T MY DWARVES/ORCS".
Uh... You realize that D&D started as a fan attempt at playing LotR? To the extent that "halfling" was supposed to be "hobbit". Tolkien INVENTED the fantasy genre as we know it. It's not a taint, per say, its deliberate design.Vern5 said:Enough is enough. Why are most (if not all) fantasy games constantly borrowing inspiration from the Lord of the Rings? Hell, even Dungeons and Dragons is tainted by that book's ridiculous fame.
We need something new. Something fresh. Something of pure fantasy.
not entirely, Tolkien was primarily a linguist he wanted to crate a language (came to be known as elvish) but realised it would only work if he had a race to speak it so he created the elves. then realised they needed a history which bred allies and enemy's and so on. that's why although LotR is an excellent story its not very well written from a literature POV, and certainly would not hold up against the work of homer for example, Tolkien was not a writer he was a linguist.Phalene said:Uh... You realize that D&D started as a fan attempt at playing LotR? To the extent that "halfling" was supposed to be "hobbit". Tolkien INVENTED the fantasy genre as we know it. It's not a taint, per say, its deliberate design.Vern5 said:Enough is enough. Why are most (if not all) fantasy games constantly borrowing inspiration from the Lord of the Rings? Hell, even Dungeons and Dragons is tainted by that book's ridiculous fame.
We need something new. Something fresh. Something of pure fantasy.
Complaining about Tolkien influence on fantasy is like complaining about all the French people in Paris. Not that Tolkien didn't basically do his stuff as fan fiction off all the pagan myths he was familiar with, but still...
j-e-f-f-e-r-s said:a story based around anthropomorphic mice on a quest to return to their homeland.
The problem is that you are looking for "innovation" here by arguing that we should change dwarfs to be different. Thats like arguing that we should create a fantasy setting where Angels and Heaven are evil entities just so it can be "different". Or a matrix-setting where traffic lights works so Red means "go" and green means "stop". That's not innovation, that's c*cking up peoples expectations of how the world works, and it only leads to confusion.Vern5 said:The question is why? Why do dwarves all have to lust for gold and be unable to do magic and have heavy codes of honor? Why do any of us have to believe that when an actual Dwarf is just a very short human being? Why latch onto these genre conventions? Because they are safe? Safety is nice for a while but, if we do not attempt to look for innovation, then we cheat ourselves from truly enjoying what could easily be something amazing!
That's wonderful criticism of a minor example.Athinira said:The problem is that you are looking for "innovation" here by arguing that we should change dwarfs to be different. Thats like arguing that we should create a fantasy setting where Angels and Heaven are evil entities just so it can be "different". Or a matrix-setting where traffic lights works so Red means "go" and green means "stop". That's not innovation, that's c*cking up peoples expectations of how the world works, and it only leads to confusion.Vern5 said:The question is why? Why do dwarves all have to lust for gold and be unable to do magic and have heavy codes of honor? Why do any of us have to believe that when an actual Dwarf is just a very short human being? Why latch onto these genre conventions? Because they are safe? Safety is nice for a while but, if we do not attempt to look for innovation, then we cheat ourselves from truly enjoying what could easily be something amazing!
Instead of changing dwarfs, create an entirely new race and name it something else if you want actual innovation in that department. Don't reinvent something that has already been invented and then change it. That's just asking for people to dislike it.