mohit9206 said:
the opinions on far cry 3 are so polarizing that i cannot decide whether i will like it or not.
the story needs to be good, gameplay varied and characters interesting for me to like it.
is there a playable demo for the pc or something before i decide ?
and whats with the uplay thing that comes free with far cry 3 pc version.
is it the same crap that was with assassins creed 2 pc?
because rock paper shotgun recently blasted ubisoft for implementing uplay in far cry 3 which was so obstrusive and lead to multiple crashes, cannot connect to servers and lost save files.
pretty much kills the game for me
I think the only demo you'd get is on the Pirate Bay.
Personally I just stopped playing after The Dragon went down and I can already see the next two plot "twists" from a mile away just like all the others. So here's an opinion from someone who estimates he's 3/4 through the game (17h):
Story's pretty garbage and thinly spread between the missions. There's basically three parts to the game; in the first you learn about the island, in the second you rescue your X buddies, in the third you stomp out the last bosses. Sometimes there's sidetracking and "bring me X artifacts to continue", but that's basically the plot. There's also some stuff about an ancient cult of natives, but they're played as Hollywood-popcorn-flick-turn-off-your-brain as the rest of the narrative.
The characters are an entirely forgettable cast of dudebros, so maybe it's just because they are dudebros, but I found them thoroughly annoying and unlikable. And you're arguably playing the dudebro that's the whitest milkshake of them all and has really silly puffy hair to boot. He's supposed to have character development that turns him into a "graet warrihurr", but most of that is just informed. Aside from the initial "omg I can't believe I'm actually gonna do this!" and some "DEY GUNNA PAY FURR DIS" outbursts, there's really nothing to his character, and thus not really a lot to develop for him.
I might be biased* in regards to his unlikability tho.
I should perhaps mention that the gameplay's strong on
padding. You don't really need to craft stuff, any gun can kill in a few shots. You don't really need to loot, you get more dollars thrown after you than bullets. You don't really need money since unlocking radio towers gives you free stuff in addition to looting bodies. You don't even need health kits because you got limited regen + unlimited first aid (as OP stated). You don't need to participate in the little challenges and races and gather the trillion collectibles around the island.
The only two things I somewhat consistently liked were takedowns and
Vaas. Tho you can just look up all cutscenes about the latter on YouTube and save yourself ~50 bucks. I kinda expected more of him tho.
If the whole "way too much money, unlock viewpoints, tons of collectibles" didn't remind you of Assassin's Creed yet,
takedowns will. At first they just mean you can stab a guy silently, but as you unlock perks, you can jump on two guys and stab them, grab people from ledges above you, or stab them, pull the pin on their grenade, and toss them into a group of buddies. It's the piece of gameplay I enjoyed the most, because at least a stealth gives you a degree of difficulty.
That said, the interesting (and often situational) functions of the takedowns have to be unlocked in the skill tree, which is unlocked as you progress through the campaign. This led to me carrying anything between 7-14 useless skill points with me because takedowns were pretty much the only thing that interested me. Tho of course reloading while running isn't a terrible idea either.
Also, as much as the game prides itself on the "insanity" schtick, sometimes I'm not sure if it doesn't just mean "volatile", 'cause a lot of the "insane" people just came off to me as abusive husbands or something. Meh.
As for
UPlay, you should be able to cancel out most of these issues by checking "boot me in offline mode". It means it doesn't have to connect to the servers anymore and doesn't synch your saves with the cloud, which is indeed instable. Personally I haven't experienced any crashes whatsoever.
*I blame
Spec Ops: The Line for this one. There's a scene where Dudebro McMilkshake is given a flamethrower, can't wait to use it, and proceeds to burn down drug fields, THOROUGHLY enjoying himself while the camera goes a tad shaky from the fumes; there's red barrels everywhere, enemies come to you in waves only to be burnt down alive at your hand, and for the ENTIRETY of the mission, there's something between reggae and WUB WUB WUB playing. Even after the mission he's really really happy with the flamethrower. He acted as usual otherwise, so I doubt it's counting into the game's insanity schtick.
I was extremely disgusted at the game during this mission. Absolutely disgusted. Maybe because it doesn't know if it wants to be "red barrels silly" or "skinning those poor creatures realistic".
Anyway, thanks Spec Ops.
P.S.
Really don't know where this comparison with
Skyrim comes from. Open world, yeah, but Skyrim at least had somewhat locations with their own backstories and a great bulk of background in general. FC3 is pretty much just a tropical island with pirates, cults and some civvies. There's some hints of history, but none of it interested or of any depth.
Unless you count the cult's version of history, in which case let me suppress a bored sigh.