There are several I really enjoyed, for various reasons.
Zombie Genocider - TYPE: 1 Play REQ: Defeat at least 53,594 zombies. (Dead Rising) A ***** to get, but it unlocks the real Mega Blaster, which is probably the most fun weapon in the game. Certainly the most powerful.
Body Armor - Use the Harpoon gun to attach 5 gang member corpses to a single vehicle. (Crackdown) Self explanatory. The harpoon gun is probably my favorite weapon in that game, just because pinning baddies to walls is always fun.
Perfectionist Award - Got 100% notes hit on a song (Guitar Hero II) Not very hard to get, but oh so satisfying the first time you manage it.
The Peter Moore Achievement - Hit the Xbox Guide button while playing a killer solo. (The Dishwasher: Dead Samurai) I had to look this one up, since the apparently infamous event was one I had never heard of. I'll let you find out for yourself.
Madgod, Shivering Isles - Stopped the Greymarch (Oblivion, Shivering Isles expansion) Oblivion is one of those games where the expansion upped the total Gamerscore for the game, meaning you couldn't get 100% without the expansion, too. Normally, I don't care, but as Oblivion was the only game I had ever done 100% on, I went through the trouble of actually finished the expansion, making Oblivion still the only game I've ever hit 100% in.
Sneaky Little Buggers - Killed each of the loot midgets (Borderlands) There are actually quite a few I really enjoyed in Borderlands, but this was the most satisfying. The loot midgets scared the hell out of me at first, and killing them all (despite their tendency to respawn) is a great feeling.
So a quick stroll through my games and achievements brought back a lot of great memories. I can understand people not caring about Gamerscore, but I always look at achievements as a way to increase the value of your game. Sure, you completed the story, but did you find all the secrets? Kill that guy with the most absurd weapon? Activate the hidden area?
Some games half-ass it, but there are plenty that put some real thought into making fun and creative challenges.
Zombie Genocider - TYPE: 1 Play REQ: Defeat at least 53,594 zombies. (Dead Rising) A ***** to get, but it unlocks the real Mega Blaster, which is probably the most fun weapon in the game. Certainly the most powerful.
Body Armor - Use the Harpoon gun to attach 5 gang member corpses to a single vehicle. (Crackdown) Self explanatory. The harpoon gun is probably my favorite weapon in that game, just because pinning baddies to walls is always fun.
Perfectionist Award - Got 100% notes hit on a song (Guitar Hero II) Not very hard to get, but oh so satisfying the first time you manage it.
The Peter Moore Achievement - Hit the Xbox Guide button while playing a killer solo. (The Dishwasher: Dead Samurai) I had to look this one up, since the apparently infamous event was one I had never heard of. I'll let you find out for yourself.
Madgod, Shivering Isles - Stopped the Greymarch (Oblivion, Shivering Isles expansion) Oblivion is one of those games where the expansion upped the total Gamerscore for the game, meaning you couldn't get 100% without the expansion, too. Normally, I don't care, but as Oblivion was the only game I had ever done 100% on, I went through the trouble of actually finished the expansion, making Oblivion still the only game I've ever hit 100% in.
Sneaky Little Buggers - Killed each of the loot midgets (Borderlands) There are actually quite a few I really enjoyed in Borderlands, but this was the most satisfying. The loot midgets scared the hell out of me at first, and killing them all (despite their tendency to respawn) is a great feeling.
So a quick stroll through my games and achievements brought back a lot of great memories. I can understand people not caring about Gamerscore, but I always look at achievements as a way to increase the value of your game. Sure, you completed the story, but did you find all the secrets? Kill that guy with the most absurd weapon? Activate the hidden area?
Some games half-ass it, but there are plenty that put some real thought into making fun and creative challenges.