there are many popular threads on favorite ways to kill or favorite weapons, and i can dig them, but hey - games aren't all about violence, right? right?
they're also about clever thinking! so what are some of your favorite clever strategies or tactics in games? i'll start with...
X-Com: "floating" employees. really a cheat..but what the hell. in X-Com, you had to pay employee wages at the end of each month. but the game calculated wages per-base. so if you had an employee that wasn't in any base on pay day...you wouldn't get charged for him/her! this was done by transporting all your employees from one base to another on the 30th, so when pay roll came around, they would be in-transit and thus not part of any base, and thus did not get paid!
they're also about clever thinking! so what are some of your favorite clever strategies or tactics in games? i'll start with...
X-Com: "floating" employees. really a cheat..but what the hell. in X-Com, you had to pay employee wages at the end of each month. but the game calculated wages per-base. so if you had an employee that wasn't in any base on pay day...you wouldn't get charged for him/her! this was done by transporting all your employees from one base to another on the 30th, so when pay roll came around, they would be in-transit and thus not part of any base, and thus did not get paid!