Favorite Level

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Bookdust

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Feb 5, 2008
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World 1 Level 1 in Super Mario Bros. That's where it all started for me.

The atrium area in the Prince of Persia: The Sands of Time.

The Final Boss fight with the Vizier at the end of The Two Thrones. That fight blew me away!
 

ShadeOfRed

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Jan 20, 2008
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The Kingdom of Zeal from Chrono Trigger, Ravenholm from Half-Life 2, Last Chapter of Portal, or the Ghost Ship from Phantom Hourglass, the part with those goddamn parka sisters. I knew they were a boss right from the beginning.
 

Lucalvos

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Feb 6, 2008
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600 A.D in Chrono Trigger

Final battle in Tloz: Ocarina of Time

The party level in Hitman 2.

Fort Frolic from Bioshock was priceless. It scared the crap out of me
 

ManBarrel

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Oct 31, 2007
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Casino - R6 Vegas
Hong Kong - Deus Ex
Operations Deck - System Shock 2
Far Cry - First level
Max Payne 2 - The million dollar question
 
Jan 14, 2008
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Katana314 said:
Tip for 51: Believe it or not, the best character for that is JIGGLYPUFF. Giga Bowser's hitbox is so huge, he is ALWAYS hit by Jiggly's B-down. The only problem is getting rid of the other two. (for the record, my brother used Jigglypuff to beat that one)
the easiest and safest way for me was fox. stand at one end. shoot a few times. then fire fox to the other side, through giga bowser. and repeat. then just get it one decent attack on bowser after a few firefoxes and he dies. mewtwo and ganandorf= spam fox's blaster. as much i dislike using that move, it makes it a hell of a lot easier. :/ enough of that

i really liked a lot the levels in super mario galaxy. especially the Rock Boo boss (or whatever he was called) was my favorite. i also liked the first rayman game for the N64: the final boss was totally awesome
 

p1ne

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Nov 20, 2007
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Sorry, but it's hard to pick just one. :p

C&C: Red Alert really had several epic levels, and for various different reasons. I loved the way the game mixed up the missions.

Also, it might not seem as impressive anymore, but the first couple levels of the Reactor unit in Quake II (where you drop down and fight a tank commander at the very beginning, and then the next one with the power stacks that you flood later) kinda blew my mind at the time when I saw it. Hell, the id games have always been the golden standard for level design imho (up until Doom 3... and I never played Q4).

Beyond Good and Evil had some really outstanding levels too. The part where you have to run away across the rooftops.... fantastic! One of the better moments I've seen done in a game.

The Thief series also contains several examples of the very best level design out there.

Finally, I'd like to mention the original Phobos Moon Station from Unreal Tournament as one of the greatest (and my personal favorite) deathmatch arena level ever made.
 

HyperReaper33

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Feb 3, 2008
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Favorite level...hmm...

I'll say the Pureland from Secret of Mana.

Afterall, thats where everything gets tied up, and all the bosses were fun >:3
 

stevesan

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Oct 31, 2006
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wow this is a toughy.. SPOILERS AHEAD

Doom2 - Tricks and Traps. the name says it all.

Doom1 - Phobos Anomaly. i will never forget the music..or those two barons at the end.

Shadow of the Colossus - the big flying worm thing. jumping from your horse is AWESOME.

Portal - last chapters. i really felt like i was breaking the game...like, the designers didn't actually intend for me to escape...

Deus Ex - ahh shit i can't decide on one...ahhh.

Ecco the Dolphin - The Library. this is when most of the story is revealed to you. loved it. long before BioShock had audio diaries, Ecco had glyphs! heh
 

Batadon

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Jan 17, 2008
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HyperReaper33 said:
Favorite level...hmm...

I'll say the Pureland from Secret of Mana.

Afterall, thats where everything gets tied up, and all the bosses were fun >:3
I love the music for that area. It really says "This place has been untouched for thousands of years, and you should NOT be here".

Anyhow...
- Sonic 2's Mystic Cave Zone.
- the Mario 3 level with the giant boot (5-3?)
- the Museum in Parasite Eve
- Chronopolis in Chrono Cross (you actually find out WHY there are savepoints everywhere, and why it's not neccessarily a good thing. Plus the plot really asplodes into crazy here...)
- pretty much every level in Warioland 2... I loved how many alternate routes that game had ^_^
- Ridley's Hideout in Super Metroid. The game gets so intense in there, culminating in one of the craziest boss fight I can think of...
 

The Madman

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Dec 7, 2007
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Another for the Shalebridge Cradle in Thief: Deadly Shadows.

My all time favourite Thief mission though is The life of the Party in Thief 2: The Metal Age where you're jumping from rooftop to rooftop in order to sneak into a guarded building where a party is currently being held. That mission was absolutely huge and just perfectly designed, challenging, fun, and with tons and tons of loot and hidden spots for those who're willing to spend the time to find em. Perfect!

Here's a fun one not related to Thief though: Fairfax Residence from SWAT 4. That entire mission just had me on edge, gave me the jitters. Creepy stuff, creepy stuff.
 

Copter400

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Sep 14, 2007
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It's tough for anything to match up to Shadow of Colossus. Each one of those fights was so good.

The Black Velvetopia level of Psychonauts was nothing short of brilliant. It made me wonder what my mind would look like on the inside.

Last level of Halo 3, where you're driving the Warthog across huge sheets of metal that are coming apart as you drive over them.
 

PurpleRain

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Dec 2, 2007
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Saving Private Rodent in Conker Live and Reloaded. Before hand the game seemed like a childs platforming game with harsh language and adult themes (poo jokes mostly) then suddenly it all goes to hell. First time you play it it hits you like a brick. Imagine the start of Saving Private Ryan but with squirells and nazi teddy bears.

Also the Matrix level later on in the game. Conker and his girlfriend robbing a bank killing wessels matrix style. Hell yeah!
 

L4Y Duke

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Nov 24, 2007
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Uh, I'm going to go with all the canyon and tunnel flying missions in Ace Combats 4, 5 and 6. There's just something about flying in those conditions that appeals to me.

Also, I'll add the Great Pyramid from Serious Sam: The First Encounter.
 

Cooper42

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Jan 17, 2008
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The Sword (Constantine's mansion) - Thief: The Dark Project
Seriously head-screwy.

Pripyat - Stalker
Very nicely done - really shows off the engine. Bit too short though...
 

Kronopticon

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Nov 7, 2007
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kings road on prince of persia 3, fun as hell, as well as the video at the end being awesome, there are more, in other games, but cant currently think of them.