Favorite Unit in a RTS/TBS

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Stalington

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Apr 4, 2008
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the royal comandos in company of heroes, you're out on an ordinary patrol then NEEEEEAAAAUUUR!!!!!! A freaking huge glider lands inches away from your face! Plus their abilities like grenade throw and demolition charges make them an all around good unit. I would land a glider behind the enemies base and constantly spawn reinforcements from the glider.
 

Mister_moi

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Jan 30, 2008
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The moon project, im not sure what the unit is called but it is a submarine wich can launch nukes at great distances. And since it is a sub, u can flee back to your fleet if the enemy trys to attack you or just out of range and dissapear underwater.

The moon project, again not sure what the tank was called, but when playing LC you had the best hovertank you can wish for. With 2 heavy weapons slots you can add 2 heavy weapons and add 2 light weapons on top of those and then a energyshield to stop eneym lasers or plasma cannons and your ready to kill. >:D

and besides those i loved almost every warcraft 2 or 3 unit since they all have so many funny thing to say, like the 2 headed ogre in WC 2. "burp" "He did it, no he did it" "Lets go that way, no that way" and when u would upgrade them they would become magical or something and they would think as 1 and actually sound smart.
 

richtm

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Mar 25, 2008
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The PEEWEE! (TA)

If I had to pick from a game people have actually heard of I'd go with the blademaster from WC3
 

Corsair256

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Feb 20, 2008
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richtm said:
The PEEWEE! (TA)
The Peewee was so much better than the AK it wasn't even funny heh. And then you got a tank with the Peewees guns on it too.

Speaking of TA reminded me of the added units. I can't remember which expansion it was, but the rapid fire versions of the long range artillery were just awesomely overkill heh (Buzzsaw for CORE I think, can't remember what the Bertha version was on ARM). Practicly nothing survived one hit by the regular versions, but these ones made an almost constant stream of shells.
 

Anarchemitis

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Dec 23, 2007
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The Praetorian Destroyer in a game that is still in the whiteboard stage of development: Super Planetary War Chronicles : Metafight.
 

Ultrajoe

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Apr 24, 2008
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Raptors for chaos in DoW

numerous, fast building/moving, jumpy, slashy?

INSANE? (in the mental sense, AND the power sense)

yes, they are win.
 

stompy

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Jan 21, 2008
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While I suck at RTSs, I must admit that Protoss units are always cool. That, and you can't go wrong with Night Elf Guardians... love rushing with those things...
 

Drong

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Oct 31, 2007
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The Sherman Calliope from Company of hero's, that rocket barrage always puts a smile on my face especially if you can get 3 of them doing it together, throw burning Bridges on the stereo and your living Kelly's Heroes "Crazy! I mean like so many positive waves maybe we can't lose!"
 

Kovash86

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May 23, 2008
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Star craft: Marines or tanks I never could figure out which I wanted more of.
Dawn of War: Stealthsuits, sure they are freaking useless until fully upgraded, but once they are full up they are pretty dangerous.
Command and Conquer generals (I'm not sure if this vehicle was in the other games) Humvee.

Count_De_Monet that walking tank thing from Dawn of war is called a Defiler, I hate the bloody things when I'm not playing Tau, if I am then one stealthsuit team can eat almost any number of those without worrying about taking casualties.
 

Vortigar

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Nov 8, 2007
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DoW: Commissars, Fire Dragons, Seer Council and the Squigoth. Heck, what can beat a three storey dino? Nuthin' me sez!

SC: Firebats "Let's burn!" madly specialized, but absolutely deadly if deployed right.

Red Alert 1: Light 'effin Tank rush (devoted allied player here).

Emperor For Dune: Ordos Laser Tanks, running rings around the enemy all day long. Or until the shields run out at least.
 
Feb 13, 2008
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Actually, I'll change my mind to the House Ordos Mind Control tanks. Nothing funnier than sending a Devastator back through Harkonnen's defences.