Favorite Video Game Weapons

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Echo42

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Nov 2, 2008
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Christ the list could go on and on and on couldn't it?.

there's so many to choose and i may get crucified by the half life 2 fans here but sadly the gravity gun does not reach my top 5, or even my top 20 and yeah mainly cause i believe it was a fingers crossed weapon, it was one of those things that they hoped would be awesome and was awesome but eventually ran thing unless you were out of ammo with any of the useful guns in HL2 and needed an alternative. Then again it might not effect anyone cause I'm pretty much no one in your life... or am i o_O

but my top 10 in no order would have to be...

1. Needler (Halo 2 version)
2. The Sweepers from Blinx: the time sweeper and Blinx 2 (time control and firing the random stuff)
3. The Harbinger (Fable)
4. Blades of Savagery (world of warcraft, Mother)
5. Hidden blade (assassins creed)
6. Assault Rifle (Halo 1/3)
7. Fox's kill stealing pistol (super smash bros.)
8. Kar98k... actually all of the single shot rifles from Call of Duty 2
9. Rail spike launcher (fallout 3)
10. M14 (Call of Duty 4)
 

DirkGently

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Oct 22, 2008
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The Rock-it launcher from Fallout 3 is pretty sweet. As is the Fat Man. Haven't gotten me my railroad gun yet.

The medic's gun from Resistance 2 is badass.

Oh, the GAL-43 from Saints Row. Two of the babies sounds like a fucking minigun. And is about as effective too. And the McManus sniper rifle (Go stephen baldwin references). Unlock unlimited rifle ammo and it has infinite ammo.

Oh, and using the attack in SR2. Laser guided/user guided rockets FTW.
 

KickerCutleg

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Nov 2, 2008
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it's got to be either the BR from Halo 3 or the Lancer from Gears of War.
Blam blam, or rrrrrrrnnnggggg-SPLURCH!
 

Son of Makuta

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Nov 4, 2008
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Mmm, guns... Aside from the mandatory portal/gravity/BFG weapons, here's a few of my own favourites.

Allow me to +1 the Unreal flak cannon. It's like a shotgun, but it fires red-hot shots that bounce off walls, looks much cooler, and oh yeah, shoots grenades too. Arcing-fire shrapnel fragmentation grenades. Nailing someone with one of those from a huge distance away is so satisfying, 'cos it's really hard...

Also the InstaGib gun. InstaGib is such a fun game mode that I play it far more than the normal version (well, that and Rocket Arena; 16 players on Morpheus with Rocket Arena active is just obscene amounts of fun). The gun itself looks meh, I'd have preferred if they'd enhanced the pulse rifle or something instead of the shock rifle, but the game mode that comes with it is exciting, interesting and tactical (and means you don't spend yonks searching for decent firepower or items only to get killed by some git with a rocket launcher).

I loved the Halo sniper rifle. I like sniper weapons in general, including the epically awesome HL2 crossbow (arcing-fire sniper weapons are so much more satisfying because of the increased difficulty, plus the results of crossbow shot hitting soft Combine flesh and the physics thereof) and Painkiller's frankly ridiculous boltgun. Halo's, though, has two levels of zoom, looks cool, has a four-shot magazine with a fairly nice reload time, and leaves that funky smoke trail behind it. It's an excellent weapon and blasting Elites out in one shot via application of a bullet to the base of the skull makes me a happy man.

Painkiller's entire arsenal. Everyone raves about the electrodriver (the infamous shurikens'n'lightning cannon) but in game it's actually outperformed by the awesomely destructive rocket chaingun (seriously, they combined insanely accurate rapid fire with a fairly quick-shooting rocket launcher?). The default Painkiller weapon is like a blender and a grappling hook mixed together, the shotgun's ability to reduce enemies to several (steaming, blood-spewing, cartwheeling-through-the-air) chunks coupled with its 'Your health matters not' freezer make it utterly awesome, and then there's the stakegun a.k.a. the penis extension cannon, which nails bad guys to walls with metre-long stakes *and* chucks grenades out as an alt-fire.

Then there's the expansion, Battle out of Hell, which gives you the incredibly damaging SMG/flamethrower (just like what it says on the tin, except that the SMG fires high explosive armour piercing rounds and the flames spewed out by the 'thrower ignite the environment, staying around for a good long time!), and the hilariously messy boltgun (imagine the stakegun with a sniper scope and the ability to fire 5 metal spikes at once instead of one wooden one; oh, and it shoots 10 grenades, not 1).

There's FEAR's Type 7 Particle Gun. It distorts half the screen when it fires, makes an utterly indescribable noise, and reduces enemies to a cloud of blood and a charred, collapsing skeleton. Oh, and it's more accurate and has better zoom than the game's sniper rifle. Similarly, the shotgun, which when combined with FEAR's semi-ragdoll physics makes for some *incredibly* entertaining slow-motion kills. (One shot to the stomach to throw them into the air, doubled over; another blast to the head jack-knifes their corpse in mid-air, pitching them backwards and to the floor. In glorious, crimson-spewing slow motion.)

HL2's pulse rifle. Despite its horrifically limited ammo capacity, this thing is a beast. It kills stuff dead. It's accurate, powerful, has a meaty-but-unusual sound and that weird ricocheting alternate fire. And its reload animation is so neat!

Then there's Prey. Prey's weaponry is bizarre and interesting but one gun stands head and shoulders above the rest: the autocannon. Think a double-barrelled machine gun with a fat, explosive-egg-spewing facehugger/scorpion crossbreed clinging to the top. The MG fire has a delicious sound and perforates enemies rather nicely, especially at close range; the parabolic-firing grenades do a lot of damage, and like the flak cannon, are extremely satisfying when you score a direct hit with one. Plus it's the most awesome-looking weapon of all. Did I mention it had a facehugger on it?

There's a few Quake 4 guns that are worth a mention (I just love Quake 4's arsenal). The rail gun, a sniper rifle that can shoot through multiple enemies and leaves a plasma-glowing trail behind it. The dark matter cannon, Q4's BFG, launching a slow-moving black hole thingy that picks up enemies and carries them off, exploding in a sphere of dark energy when it hits something immovable. The basic machine gun, a hell of a weapon (it's a lot more powerful than most games' '#2-slot crappy assault rifle' gun, and has a sniper mode on alt-fire). The nailgun, a homing machine gun (yes, you heard me) that turns enemies to gibs in no time... need I go on?

Exteel, online mech MMO-FPS-deathmatchthingy extraordinaire, has some wonderful weapons, which become even cooler when you realise that the thing wielding them is about 20 metres tall and the weapons are suitably scaled-up. The Annihilator Blades are unusual, powerful and REALLY COOL LOOKING. There's a gigantic (as in 30 metres long) rocket revolver; plasma-firing sci-fi uzis; Gundam-style mech sized lightsabers; and so on. Oh, and a flamethrower shotgun.

Finally, allow me to give an honourable mention to the arsenal of Mario Kart. The blue shell, for example, is a long-range fast-moving indirect-fire homing artillery piece that makes a really cool (and terrifying, when you're in first place!) noise as it flies, and explodes into a huge sphere of plasma-like stuff. The 'battery' as I call it, of three red shells, is essentially a trio of heatseeking missiles that orbit your vehicle until fired, protecting you from enemies and their fire. The Bullet transforms your vehicle into a gigantic projectile (with angry eyes, and all) that blasts forward along the track, bowling anything in its path out of the way.

Pwned.

Yeah, I like my guns.
 

spazzattack

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Mar 25, 2008
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Kratos's Blades of Athena, and the sniper Crossbow in Half Life 2 that shoots superheated rebar through and enemy, pinning their corpse to the brick wall behind them.

Typing that out just made me realize that how cool that crossbow really is.
 

JMeganSnow

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Aug 27, 2008
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MrCIA said:
The Flak Cannon from the UT series. How can one not like the most vicious shotgun/grenade launcher combo ever created by mans desire to inflict pain on the the universe?.
I was also a fan of the ASMD, although that's a stupid name for a weapon. Don't use acronyms you can't pronounce. All my *really* favorite weapons were in Heretic and Hexen, however.

Etherial Crossbow
Dragon Claw
Hellstaff
The unnamed weapon you could get later that fired silvery balls--if you powered it up it fired enormous person-sized spheres that bounced all over the place and were just INSANE.

And, of course, Wraithverge from Hexen. First ever "fire and forget" weapon in a FPS that I know of.
 

weirdaljedifan2

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Apr 12, 2008
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Kirby, just Kirby. He IS a secret weapon. oh, and the God Hand, you don't have to play the game to know how awesome it is.
 

Dr.Doctor

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Nov 5, 2008
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My favorites would probably be
Gears of War-Lancer: seriously a chainsaw on a gun Saints Row 2-Defibrillator: it's just so funny
Twilight Princess-Bomb Arrows: never used them much, but they were still cool
Fallout 3- Railroad gun: come on, how can you not like that?
 

Hunde Des Krieg

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Sep 30, 2008
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propertyofcobra said:
Phantom Planet Is Missing said:
Bullspit. The Blacktail was a delight to handle, was way more accurate, looked better, sounded better, and it's special upgrade rocked ass.
...wait, what? It 'rocked ass'? Do you mean 'Sucked ass'? Cause I can see that.
Let's compare special upgrades of ALL Handguns you find the first run through.

Base handgun: Five times as likely as normal to insta-kill someone with a headshot.
Punisher: Go through FIVE opponents.
Red9: Adds 1.5 damage per shot(That is ONE. AND. A. HALF normal handgun shot of added damage, PER HANDGUN SHOT!)
Blacktail: ....adds 0.4 damage per shot, for a total damage when fully upgraded of... 0.1 lower than the second-to-fully upgraded Red9.

If you want to conserve ammo, there is NO weapon like the Red9. When fully upgraded, the damage is higher than that of the base shotgun.

Not only is the Red9 cheaper, more accurate (meaning the laser sight does not bob around as much) and more damaging, it is also more unique (all other handguns act and look pretty much identical, the Red9 being the only one sporting a stock and a unique reloading animation). The blacktail lets you move around in a circle faster, yes. But if you really need to aim around that fast, 99 times out of a hundred, you're better 180-turning and using the knife. And you shouldn't have gotten your sorry self surrounded.

I could go on, believe me, I could. But it's (very) off-topic to do so.

In short, for being cheaper than the blacktail, more accurate (handy bonus, that), more damaging per shot (that is the most important factor of a handgun by far, right here), AND stylistically much cooler since the blacktail is exactly like the other handguns in terms of looks and animations...
The Red9 is not only a plain better weapon, it's also a cooler one.
Yeah i'm gonna have to say, the red9 was a thing of beauty.
but my favorites are;
The lancer: GOW
Sniper rifle: Halo
the Gravity Gun and Bolt Crossbow: HL2
Line Gun: Dead Space (you know it was dominant when upgraded)
the Barret M107: COD4
the AS50: Far Cry 2
the Chicago Typewriter: RE4
and the M14 EBR from MGS4,
and an honorable mention to the Land Shark Gun: ten points to those you know what i mean
 

Hunde Des Krieg

New member
Sep 30, 2008
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Son of Makuta said:
Mmm, guns... Aside from the mandatory portal/gravity/BFG weapons, here's a few of my own favourites.

Allow me to +1 the Unreal flak cannon. It's like a shotgun, but it fires red-hot shots that bounce off walls, looks much cooler, and oh yeah, shoots grenades too. Arcing-fire shrapnel fragmentation grenades. Nailing someone with one of those from a huge distance away is so satisfying, 'cos it's really hard...

Also the InstaGib gun. InstaGib is such a fun game mode that I play it far more than the normal version (well, that and Rocket Arena; 16 players on Morpheus with Rocket Arena active is just obscene amounts of fun). The gun itself looks meh, I'd have preferred if they'd enhanced the pulse rifle or something instead of the shock rifle, but the game mode that comes with it is exciting, interesting and tactical (and means you don't spend yonks searching for decent firepower or items only to get killed by some git with a rocket launcher).

I loved the Halo sniper rifle. I like sniper weapons in general, including the epically awesome HL2 crossbow (arcing-fire sniper weapons are so much more satisfying because of the increased difficulty, plus the results of crossbow shot hitting soft Combine flesh and the physics thereof) and Painkiller's frankly ridiculous boltgun. Halo's, though, has two levels of zoom, looks cool, has a four-shot magazine with a fairly nice reload time, and leaves that funky smoke trail behind it. It's an excellent weapon and blasting Elites out in one shot via application of a bullet to the base of the skull makes me a happy man.

Painkiller's entire arsenal. Everyone raves about the electrodriver (the infamous shurikens'n'lightning cannon) but in game it's actually outperformed by the awesomely destructive rocket chaingun (seriously, they combined insanely accurate rapid fire with a fairly quick-shooting rocket launcher?). The default Painkiller weapon is like a blender and a grappling hook mixed together, the shotgun's ability to reduce enemies to several (steaming, blood-spewing, cartwheeling-through-the-air) chunks coupled with its 'Your health matters not' freezer make it utterly awesome, and then there's the stakegun a.k.a. the penis extension cannon, which nails bad guys to walls with metre-long stakes *and* chucks grenades out as an alt-fire.

Then there's the expansion, Battle out of Hell, which gives you the incredibly damaging SMG/flamethrower (just like what it says on the tin, except that the SMG fires high explosive armour piercing rounds and the flames spewed out by the 'thrower ignite the environment, staying around for a good long time!), and the hilariously messy boltgun (imagine the stakegun with a sniper scope and the ability to fire 5 metal spikes at once instead of one wooden one; oh, and it shoots 10 grenades, not 1).

There's FEAR's Type 7 Particle Gun. It distorts half the screen when it fires, makes an utterly indescribable noise, and reduces enemies to a cloud of blood and a charred, collapsing skeleton. Oh, and it's more accurate and has better zoom than the game's sniper rifle. Similarly, the shotgun, which when combined with FEAR's semi-ragdoll physics makes for some *incredibly* entertaining slow-motion kills. (One shot to the stomach to throw them into the air, doubled over; another blast to the head jack-knifes their corpse in mid-air, pitching them backwards and to the floor. In glorious, crimson-spewing slow motion.)

HL2's pulse rifle. Despite its horrifically limited ammo capacity, this thing is a beast. It kills stuff dead. It's accurate, powerful, has a meaty-but-unusual sound and that weird ricocheting alternate fire. And its reload animation is so neat!

Then there's Prey. Prey's weaponry is bizarre and interesting but one gun stands head and shoulders above the rest: the autocannon. Think a double-barrelled machine gun with a fat, explosive-egg-spewing facehugger/scorpion crossbreed clinging to the top. The MG fire has a delicious sound and perforates enemies rather nicely, especially at close range; the parabolic-firing grenades do a lot of damage, and like the flak cannon, are extremely satisfying when you score a direct hit with one. Plus it's the most awesome-looking weapon of all. Did I mention it had a facehugger on it?

There's a few Quake 4 guns that are worth a mention (I just love Quake 4's arsenal). The rail gun, a sniper rifle that can shoot through multiple enemies and leaves a plasma-glowing trail behind it. The dark matter cannon, Q4's BFG, launching a slow-moving black hole thingy that picks up enemies and carries them off, exploding in a sphere of dark energy when it hits something immovable. The basic machine gun, a hell of a weapon (it's a lot more powerful than most games' '#2-slot crappy assault rifle' gun, and has a sniper mode on alt-fire). The nailgun, a homing machine gun (yes, you heard me) that turns enemies to gibs in no time... need I go on?

Exteel, online mech MMO-FPS-deathmatchthingy extraordinaire, has some wonderful weapons, which become even cooler when you realise that the thing wielding them is about 20 metres tall and the weapons are suitably scaled-up. The Annihilator Blades are unusual, powerful and REALLY COOL LOOKING. There's a gigantic (as in 30 metres long) rocket revolver; plasma-firing sci-fi uzis; Gundam-style mech sized lightsabers; and so on. Oh, and a flamethrower shotgun.

Finally, allow me to give an honourable mention to the arsenal of Mario Kart. The blue shell, for example, is a long-range fast-moving indirect-fire homing artillery piece that makes a really cool (and terrifying, when you're in first place!) noise as it flies, and explodes into a huge sphere of plasma-like stuff. The 'battery' as I call it, of three red shells, is essentially a trio of heatseeking missiles that orbit your vehicle until fired, protecting you from enemies and their fire. The Bullet transforms your vehicle into a gigantic projectile (with angry eyes, and all) that blasts forward along the track, bowling anything in its path out of the way.

Pwned.

Yeah, I like my guns.
You like the Halo sniper? then look up the NTW 20 on youtube... you'll see what i mean
 

reaper_2k9

Keeper of the Beer
Oct 22, 2008
493
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BFG and here is why.....the print is kinda small but I'm so buying this shirt my love of bfg's knows no bounds.


http://i220.photobucket.com/albums/dd99/ifrit2k5/bfg.jpg
 

dukethepcdr

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May 9, 2008
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The crossbow that shoots ammo made from still living little monsters in Oddworld: Stranger's Wrath (I think that was the title) is really cool. Also the weapons in Armed and Dangerous were really inventive and funny. The one that spawns the land shark and the one that turns the world upside down are the best.