Favorite videogame trilogy

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Johnny Novgorod

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It can be a good old regular trilogy like Mass Effect, or a trilogy that later "degenerated" into more games (like the first three of a series, i.e. Silent Hill), or a selection of three from a series (Kingdom Hearts and the first two games form a distinct trilogy, but then so would KH1, KH2 and KH3) or a trilogy of games by the same people with things in common (something akin to ICO and company, once the last bit gets released). So, basically, "title says it all" - what's your favorite videogame trilogy and why?

Here comenceth my lengthy OP:

I was thinking about Donkey Kong Country the other day. Maybe because Nintendo's releasing a new DK game, I dunno. I started reminiscing about my SNES days. DKC was my go-to game. It had gorgeous 3D graphics (that's what we called them anyway!) and co-op of the take-your-turn kind, which was very much appreciated by my littler sibling. And you could save the game, thank god, and pick it up later on. You didn't have to cheat with some BS password system, you could actually continue YOUR quest and your percent completion.

Yes, this is all a given now. Hell, it was a given back then, and for a lot of games. But DKC stuck with me in ways that very few other games have, both from the past and the present. Nostalgia, you say? I dusted my cartridges a few days back and have been playing the first couple of games intermitently. They hold up nicely. I can't think of any criticism, unless you want to talk about "character development" and "narrative arcs". The arc is as curvy as how many different theme worlds you explore, and how much darker can the music get. And speaking of music - what a sweet OST by David Wise and co. How many games can you think of where the audio becomes as vital to the atmosphere as the visuals, to the point of surpassing them at times?


The second game is a solid improvement on the first. We now have collectibles (the DK coins), vendor trash (the Bonus coins) and the game keeps a better track of completion by signalling how much you're missing from one level and exactly what. Plus, there's that precious gliding ability that carries over to the third game as well. And the music remains top notch in its quality, diversity and ability to be both an integral part of the game and work on its own.


This reminds me of that Extra Punctuation Yahtzee did on early videogame music. Basic beat in the background and a series of electronic beeps and boops going on in the foreground. They didn't have much to go on back then. But every tune carries so much character at the same time! Sometimes it doesn't even seem to go with the scenery, but you accept it as a source of emotion nonetheless.

I'm not sure each game is better than the last, but as a trilogy it works beautifully. Gameplay mechanics remain the same while incorporating stuff like the glide and the piggyback, you get a "dark and edgy" middle, there's always a slight graphical improvement, music remains top notch and above all, none of the games feels like a betrayal against anything. No outrages, no lamentations, no disappointments... it's the trilogy that worked the best for me.
 

The_Lost_King

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Mass Effect. That was the first thing that popped into my head when I saw the thread title, so I am sticking with it.

I love Mass Effect. I get to adventure in space with a bunch of really cool people who all have daddy issues. It also is a pretty good shooter, and they really made the game play amazing in the last one. Mass Effect 3 shows how you cn change the game a little to make it appeal more broadly, but not sacrifice the game(ahem Dragon age 2), and that give me hope for Dragon Age 3.
 

Casual Shinji

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Maybe Ratchet and Clank, but the first game has aged terribly due to lacking the crucial strafe button.
 

The Wykydtron

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The Phoenix Wright: Ace Attorney trilogy is amazing. Trials and Tribulations is definitely my favourite, the way Phoenix grows from this absolute scrub barely scraping through his wins to a professional, or indeed ace defense attorney is awesome.

They even avoid the thing I hate in so many mystery games is when they are coming towards the end, it turns out everything is actually a master plan from one guy and that's the entire second half of the game. See LA Noire. Everything is its own case with its own results while still tying into the series neatly. In fact T&T did have a little bit of mastermind genius behind everything in the last case but shockingly it was done WELL.

Oh and it has a great soundtrack, a brilliant sense of humour and the cases are always going to flip shit around on you.
 

Toxic Sniper

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Metroid Prime. All three games are great quality, and the first is one of my favorite games of all time. Retro Studios nailed the Metroid style of exploration while adding their own great aesthetics and ideas like the switchable visors, beam combos, and morph ball puzzles. Metroid Prime 2 was the first Metroid game (and the only one so far) to have boss battles done entirely in morph ball form. Everything else about the games is great too. The other boss battles run the gamut from frantic action-packed shooting-fests to slower, methodical puzzle bosses. The little details like viewing your bones through the cannon and seeing droplets of water on the visor made for an unrivaled immersive experience. The sound track is sublime, especially the atmospheric level tracks (and Rundas's theme).


I love Metroid Prime, and I miss it already. :(
 

Maximum Bert

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Er the original 3 Mario games does that count or rather Super Mario games I should say. I think The Longest Journey may be my favourite trilogy when/if its finished.

Oh wait does Persona 3, 4 and Arena count as a trilogy? if so its probably that one. Its pretty hard to really think of one though most games imagined of as trilogys I get bored of I suppose Mass Effect could win by default of being one of the only Trilogys I can think of in recent memory but I could not be arsed to play the third one I just had no interest in playing the concluding part.

Nah I am going to think of Persona 3 , 4 and Arena as a trilogy and go with that one for now.
 

Tom_green_day

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Mass Effect, no time needed to think about it. The characters, the gameplay, the music, the story. I'll just say it now- I think 3 was the best. I don't know too many gaming trilogies though- Modern Warfare, um... That's it really.
 

Mr Cwtchy

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I'm not sure, there aren't many game trilogies I can think of that I've played(as opposed to those that have gone over three). I suppose pushed for an answer I would go for Timesplitters.

Although it shouldn't be a trilogy, God-damnit!
 

Tartarga

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I will forever love the .Hack GU trilogy on the PS2. There isn't anything particularly special about them gameplay wise, just push X until everything dies. It's the story that makes these games shine, never before has a game had me counting the days until the release of the next game in the series like these did. The second game contains a plot twist that still has me amazed to this day.


Not to mention they have some really great music.
I could probably post the entire soundtrack here if I wasn't so lazy.
 

Gatx

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I think Chain of Memories, 358/2, and Kingdom Hearts II forms an interesting trilogy about Roxas, Axel, Namine, and other Organization related characters. .
 

MysticSlayer

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I'd have to go with the Prince of Persia: Sands of Time Trilogy. Part of me wants to say Mass Effect, but the first game was just too much of a pain to play through to really give it the spot, even if the writing was good enough that it kept me with the trilogy until ME2, where I truly got into it.

Prince of Persia, on the other hand, was good all the way through. Yes, Warrior Within took too drastic of a change from what The Sands of Time had established in terms of storytelling, character progression, and aesthetics, but at the same time it was probably the best action game I've ever played in terms of gameplay, contested only by the other two games in the trilogy. The writing was excellent for all the games. The Sands of Time is still the best romance story I've seen in any video game, Warrior Within is one of the only stories I've seen where the idea of changing timelines made any sense, and The Two Thrones offered a great analysis of the struggle of man's nature. Not to mention, the whole trilogy did the best job of merging the philosophy of time with a character analysis that I've ever seen, even better than Braid, and certainly better than BioShock Infinite. Not to mention, The Sands of Time is still one of my favorite games of all time.
 

Johnny Novgorod

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MysticSlayer said:
I'd have to go with the Prince of Persia: Sands of Time Trilogy. Part of me wants to say Mass Effect, but the first game was just too much of a pain to play through to really give it the spot, even if the writing was good enough that it kept me with the trilogy until ME2, where I truly got into it.

Prince of Persia, on the other hand, was good all the way through. Yes, Warrior Within took too drastic of a change from what The Sands of Time had established in terms of storytelling, character progression, and aesthetics, but at the same time it was probably the best action game I've ever played in terms of gameplay, contested only by the other two games in the trilogy. The writing was excellent for all the games. The Sands of Time is still the best romance story I've seen in any video game, Warrior Within is one of the only stories I've seen where the idea of changing timelines made any sense, and The Two Thrones offered a great analysis of the struggle of man's nature. Not to mention, the whole trilogy did the best job of merging the philosophy of time with a character analysis that I've ever seen, even better than Braid, and certainly better than BioShock Infinite. Not to mention, The Sands of Time is still one of my favorite games of all time.
Would have to agree on the Sands of Trilogy, DESPITE the second game rather than BECAUSE of it. Honestly people praise that game solely for the combat and I'm not sure I even like it. I was never bored by the combat in the first game, it looked cool and every enemy had a particular weakness that essentially turned things into a rock-paper-scissors game of vaulting, slashing or stabbing accordingly. Sounds repetitive but at least it involved a bit more strategy than Warrior Within's button mashing, especially in latter areas where you were constantly crowded and had to figure out whom to kill first and how. Agreed though that the timeline-messing in Warrior Within gave a little more depth to the concept of, well, time-messing, moreso than rewinding booby trap deaths and such. Two Thrones did a fine job in redeeming the series fortunately.
 

Exius Xavarus

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The Wykydtron said:
The Phoenix Wright: Ace Attorney trilogy is amazing. Trials and Tribulations is definitely my favourite, the way Phoenix grows from this absolute scrub barely scraping through his wins to a professional, or indeed ace defense attorney is awesome.
I back this up 100%. Although my favorite case has to be Turnabout Goodbye. The penultimate chapter of Phoenix Wright Ace Attorney. That has got to be easily one of the most epic cases.

The Prince of Persia Trilogy would get my vote, though. Technically, Forgotten Sands takes place between Sands of Time and Warrior Within, but I'm excluding it since it didn't actually come with the trilogy. >:[]
 

Agayek

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The Jak & Daxter games is the first thing to come to mind here, with the Sands of Time trilogy a very close second.
 

MajorTomServo

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I reeeaaally want to agree with Donkey Kong Country. The first and second are my behind only Mega Man 2 as my favorite platformers ever, but I've never played the third, so I can't fairly judge.

Of trilogies I have played, I'd say Ratchet and Clank, platforming and shoot-em-up's happy marriage.
 
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Baldur's Gate. Counting ToB as the third part, which everyone does, means it qualifies for trilogy status. Not sure why the OP specifically asks for trilogies and not duos, quartets or the like. But anyway, the BG trilogy still stands unrivalled as the pinnacle of CRPGs. Stirling gameplay, pacing, ambience, level design, audio and of course an unforgettable cast of characters, a brilliant story and well over 100 hours of playtime mark it is the undisputed King.

For second, I will agree with Agayek and say PoP trilogy. Magnificent games, unique and unmatched since Sands of Time first appeared on the original XBox. The Prince, the story, the music, pacing were all top notch and you can tell they were all made with genuine passion.
 

New Troll

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The only actual trilogy coming to mind where not only did I enjoy every installment, but also felt each new title improved over the old, is Bejeweled.

There are many other "Series" I prefer much more, but this is the best "Trilogy" I can think of at the moment. Runner up would probably be Master of Orion which would have easily won out if only the third installment wasn't such a let-down. Course once Diablo 3 hits PS3/4 then that trilogy just might end up on top. Really can't wait for Dragon Age 3!

Or maybe we could go with something like the Grand Theft Auto 3 trilogy of games (Vice City one of the best games ever!)
 

The Comedian

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definitely prince of persia the sands of time trilogy with the sands of time beaing one of my favorite games of all time.
the trilogy took a step back with each installment but always maintained the core gameplay.
 

The

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Sly Cooper, one of my childhood favorites. I just got the Jak and Daxter Collection recently, so we'll see if I like it.

Mass Effect is a given for me.

GTA 3, Vice City and San Andreas are refered to as the GTA 3 trilogy or something like that, so I'll count that as well since it is some of the best the series has to offer.

Assassin's Creed. Yeah, the 3rd one was kinda flat and boring at times and there are technically five games, but it still remains one of my most memorable series this generation.
 

MysticSlayer

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Johnny Novgorod said:
MysticSlayer said:
I'd have to go with the Prince of Persia: Sands of Time Trilogy. Part of me wants to say Mass Effect, but the first game was just too much of a pain to play through to really give it the spot, even if the writing was good enough that it kept me with the trilogy until ME2, where I truly got into it.

Prince of Persia, on the other hand, was good all the way through. Yes, Warrior Within took too drastic of a change from what The Sands of Time had established in terms of storytelling, character progression, and aesthetics, but at the same time it was probably the best action game I've ever played in terms of gameplay, contested only by the other two games in the trilogy. The writing was excellent for all the games. The Sands of Time is still the best romance story I've seen in any video game, Warrior Within is one of the only stories I've seen where the idea of changing timelines made any sense, and The Two Thrones offered a great analysis of the struggle of man's nature. Not to mention, the whole trilogy did the best job of merging the philosophy of time with a character analysis that I've ever seen, even better than Braid, and certainly better than BioShock Infinite. Not to mention, The Sands of Time is still one of my favorite games of all time.
Would have to agree on the Sands of Trilogy, DESPITE the second game rather than BECAUSE of it. Honestly people praise that game solely for the combat and I'm not sure I even like it. I was never bored by the combat in the first game, it looked cool and every enemy had a particular weakness that essentially turned things into a rock-paper-scissors game of vaulting, slashing or stabbing accordingly. Sounds repetitive but at least it involved a bit more strategy than Warrior Within's button mashing, especially in latter areas where you were constantly crowded and had to figure out whom to kill first and how. Agreed though that the timeline-messing in Warrior Within gave a little more depth to the concept of, well, time-messing, moreso than rewinding booby trap deaths and such. Two Thrones did a fine job in redeeming the series fortunately.
Well, I would agree that Warrior Within was the worst overall, as its gameplay hardly makes up for its other problems when compared to the other two games, but I was pointing out that I couldn't fully treat Warrior Within the same way I do other games I dislike in otherwise good trilogies, as it isn't necessarily a bad game, just not a good Prince of Persia game. Even if I didn't necessarily hate the combat in The Sands of Time like most people do (I actually enjoyed it a lot), I thought Warrior Within did help the basic combat mechanics and platforming evolve in a good direction, even if it completely screwed everything else up. Then again, I might be saying that because, for me, Warrior Within was the most challenging game of the three, at least until you got the water sword.