Favorite videogame trilogy

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Johnny Novgorod

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MysticSlayer said:
Johnny Novgorod said:
MysticSlayer said:
I'd have to go with the Prince of Persia: Sands of Time Trilogy. Part of me wants to say Mass Effect, but the first game was just too much of a pain to play through to really give it the spot, even if the writing was good enough that it kept me with the trilogy until ME2, where I truly got into it.

Prince of Persia, on the other hand, was good all the way through. Yes, Warrior Within took too drastic of a change from what The Sands of Time had established in terms of storytelling, character progression, and aesthetics, but at the same time it was probably the best action game I've ever played in terms of gameplay, contested only by the other two games in the trilogy. The writing was excellent for all the games. The Sands of Time is still the best romance story I've seen in any video game, Warrior Within is one of the only stories I've seen where the idea of changing timelines made any sense, and The Two Thrones offered a great analysis of the struggle of man's nature. Not to mention, the whole trilogy did the best job of merging the philosophy of time with a character analysis that I've ever seen, even better than Braid, and certainly better than BioShock Infinite. Not to mention, The Sands of Time is still one of my favorite games of all time.
Would have to agree on the Sands of Trilogy, DESPITE the second game rather than BECAUSE of it. Honestly people praise that game solely for the combat and I'm not sure I even like it. I was never bored by the combat in the first game, it looked cool and every enemy had a particular weakness that essentially turned things into a rock-paper-scissors game of vaulting, slashing or stabbing accordingly. Sounds repetitive but at least it involved a bit more strategy than Warrior Within's button mashing, especially in latter areas where you were constantly crowded and had to figure out whom to kill first and how. Agreed though that the timeline-messing in Warrior Within gave a little more depth to the concept of, well, time-messing, moreso than rewinding booby trap deaths and such. Two Thrones did a fine job in redeeming the series fortunately.
Well, I would agree that Warrior Within was the worst overall, as its gameplay hardly makes up for its other problems when compared to the other two games, but I was pointing out that I couldn't fully treat Warrior Within the same way I do other games I dislike in otherwise good trilogies, as it isn't necessarily a bad game, just not a good Prince of Persia game. Even if I didn't necessarily hate the combat in The Sands of Time like most people do (I actually enjoyed it a lot), I thought Warrior Within did help the basic combat mechanics and platforming evolve in a good direction, even if it completely screwed everything else up. Then again, I might be saying that because, for me, Warrior Within was the most challenging game of the three, at least until you got the water sword.
True that, the game was really difficult and sometimes frustrating (those enemies that can one-hit kill you if you're standing on a beam are really irritating). Sadly I never got the water sword, the game locked me out of a couple of life upgrades I couldn't backtrack to. But yeah, I agree Sands was comparatively a walk in the park and Warrior pumped up the challenge, which is good, even if it got frustrating now and then.
 

Headsprouter

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Timesplitters 1, 2 and 3, or Future Perfect.

It's the perfect example of a logical development progression.

1. Get the gameplay down, ensure it's fun.
2. Expand on that, improve the look and AI. Remove unfairness of challenges. Show the game's personality. Add monkeys. Keep giant ducks.
3. Personality more visible than ever! More on par and comparable with competitors, graphics improved again, retaining the style. Plot-based story. Sure, it's not as frantic as the last two, but considering the pacing of the story, it was necessary. Also Headsprouter. Headsprouter is cool.

I keep my breath bated and hope Rewind does well. Even if it doesn't, we will at least see what Timesplitters looks like, with every character, every map, every weapon, on CryEngine. And we will get to let the Moose loose one more time!

I wish Free Radical hadn't wasted their time on HAZE. That game, and COD's success are to blame for why Timesplitters 4 still isn't back in development!
 

LetalisK

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MysticSlayer said:
I'd have to go with the Prince of Persia: Sands of Time Trilogy. Part of me wants to say Mass Effect, but the first game was just too much of a pain to play through to really give it the spot, even if the writing was good enough that it kept me with the trilogy until ME2, where I truly got into it.
Damn you, I was about to say that exact thing about Mass Effect. You also reminded me of the Prince of Persia series, which I want to put as my trilogy, but it's been so long since I've played it that I don't know if it outdoes my other choice, the Assassin's Creed Ezio trilogy(damn right I'm cherry picking that). Damn it, I need to go back and replay those games.

Johnny Novgorod said:
Would have to agree on the Sands of Trilogy, DESPITE the second game rather than BECAUSE of it.
Get out. Now. >:O

I kid, but Warrior Within was actually my favorite game of the series. Then again, I am a fan of games that get hard-boiled perhaps even more than they should be. I still want to squee like a little girl every time I think about the chase scenes with the instrumental "I Stand Alone" by Godsmack playing in the background. Fucking perfect and part of the reason that song is my favorite song to this day.

But, yeah, well, that's just like, you know, my opinion, man. >.>
 

Falo23

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There wasn't many trilogies I played and almost none of them kept their quality with the new games. I have to mention Mass Effect as the best trilogy out of all (I didn't play DLC's so it ended stupid for me - game is supposed to end when it's supposed to end = I was disappointed with the third game). Also as someone mentioned above - Assassin's Creed. It was really enjoyable for me (I only played 1,2 and 3, so I count it as a trilogy :p) even if it had some boring parts.
 

Michaluk

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The US Final Fantasys (1,4, and 6). I'm old, obviously. Others might go with 4, 6, and 7, which is acceptable.

I think 6 is one of the best games, maybe the best game, ever made. And if you're looking for great music it would be very hard to beat the classic Uematsu soundtracks. The evolution from Dragon Warrior 1 to Final Fantasy 1 on the NES was incredible, and it's still a solid game in my opinion, if a bit grindy. FF 4 was an even bigger leap over 1 than 1 was over DW. I recently played FF 3 and it opened my eyes a lot about where all the great ideas for 4 came from, so if you played them all as they came out in Japan it probably didn't seem like nearly as sudden of a change. And 6 is just the capstone: great story and character development, amazing and immersive world and music, lots of secret bonus stuff you can find, etc.
 

Longstreet

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Mass Effect for me as well. One of the few good trilogies out there. (i'll be damned have we actually gotten 26 post into this tread without anyone mentioning the last few minutes of ME3 in a bad way? How is this possible?)

But a close second the the Assassins creed Series. (1/2/3)

Then as a third is the assassins creed series (2/B/R)

Yes i can count those as two series
 

Leemaster777

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While I'm tempted to say Kingdom Hearts, KH3 hasn't come out yet, and I don't feel like the first three games form a great trilogy (mostly because I don't particularly care for Chain of Memories).

That said, two series that stand out are Super Smash Bros, and Sonic.

Honorable mention goes to Pokemon, since EVERY generation turns out to be a trilogy.
 

ThreeName

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The said:
GTA 3, Vice City and San Andreas are refered to as the GTA 3 trilogy or something like that, so I'll count that as well since it is some of the best the series has to offer.
I had a lot of fun with these as a lad. They're fucking impossible to go back to though after playing some of the much more freeing Saints Row series. WHY CAN'T I GET OUT OF A CAR WHEN IT'S GOING SLOWLY?

Otherwise, if I can count it, the three published iterations of Counter-Strike (1.6, Source and Global Offensive) have always scratched my itch.

This thread has made me realise how much I dislike trilogies. Saints Row, first was bollocks, other two were amazing, I never played past FEAR 1, despite vaguely enjoying myself, any Command and Conquer made after like 2000 was shit on a biscuit, Bioshock 2 was tripe on a bike and, of course, Deus Ex 2 was just a sad, sad waste.
 

DoPo

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Well, a bit "unusual" when it comes to trilogies but definitely qualifies - the Soul Reaver arc in the Legacy of Kain series. The series start off with Blood Omen and with the titular Kain who does stuff there. SR is actually the second game, which uses BO mostly for background. And here is where you get to first meet Raziel.


Which then leads Raziel on a quest for revenge against Kain. And SR2 picks up...sort of at the pinnacle of the pursuit. And then...it plunges back into where Blood Omen left off, suddenly tying the SR games tighter to BO and building on top of both plots.


Then comes Blood Omen 2 but...that's not much related to the rest of the plot - similarly to SR1 it uses BO for background and it's not connected to the SR arc.

And finally, there is Defiance - the last of the SR arc. It was supposed to be called Soul Reaver 3, actually, but get to play both Raziel and Kain, so they changed the name. And it provides a suitable finish to both Raziel and the whole Soul Reaver arc.



But other than that, I also like the Sands of Time trilogy.
 

spark03

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Although I haven't finished the first game yet, I'd have to go with the Mother/Earthbound series, I just like so much about both EarthBound and Mother 3. Tough decision really, because I have a lot of game trilogies I really like. Off the top of my head: the first 3 games in the Monkey Island, Crash, Spyro, Ace Attorney, Professor Layton, and Sly Cooper series and the Wind Waker trilogy. If I allowed myself to just pick 3 games from any series, or thought about this longer, the list would probably be much longer.
 

TheRussian

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Half Life. What? No one said the trilogy should be completed. Now that I think about it,there aren't too many good trilogies out there, for some strange reason. Too often the third always fucks it up somehow (I'm thinking Assassin's Creed or Mass Effect), so I vote for the trilogy that's not completed yet. I would say that the GTA3 universe as mentioned above is the best trilogy, but I don't really consider them a trilogy since they aren't numbered 1, 2 and 3.
 

LtFerret

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The Jak and Daxter trilogy. Action-platforming at its finest and unlike the trilogies I've played, there is no obvious weak link. Jak 2 is a little too difficult but its still really damn good.
 

jdogtwodolla

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Timesplitters with grand theft auto 3 in a close second.

I still say that TS didn't innovate mechanics much if at all between 2 and 3 which is why 2 is the best.
 

Johnny Novgorod

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LetalisK said:
Johnny Novgorod said:
Would have to agree on the Sands of Trilogy, DESPITE the second game rather than BECAUSE of it.
Get out. Now. >:O

I kid, but Warrior Within was actually my favorite game of the series. Then again, I am a fan of games that get hard-boiled perhaps even more than they should be. I still want to squee like a little girl every time I think about the chase scenes with the instrumental "I Stand Alone" by Godsmack playing in the background. Fucking perfect and part of the reason that song is my favorite song to this day.

But, yeah, well, that's just like, you know, my opinion, man. >.>
Eight yeard olds, dude ;)
 

MeChaNiZ3D

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I was going to go for Prince of Persia - I even liked the second game, button mashing is a choice - but I give my vote to Resistance. Resistance had a great atmosphere, plenty of little lore collectibles like journal entries, characters were pretty good, the vehicle sections weren't some on-rails turret bullshit, they were just whole maps you got to drive a turreted jeep around with Cartwright, the weapons were creative and the weapon select wheel allowed you to make the most of them, and it had non-regenerating regenerating health, meaning you had bars of health and could only regenerate within one bar, consistent with the regenerative abilities of the Chimera, and offline co-op. I still remember going throiugh a particular level trying to blow up all the cars with my friend for the achievement.

Resistance 2 was also pretty good, weapons were nice, new enemy types, but more on-rails sort of things (like the Swarm fight), 2 weapon switch, regenerating health. The real advantage of 2 was the class-based seperate co-op campaign, which worked amazingly well with each of the three classes needing something from the others. The Soldier would run out of ammo, the Spec Ops couldn't heal, and the Medic had low damage output, but when they worked together, all I needed was one of each and we breezed through the hardest mode. The last kill system could have done with some work though, got down to a sliver of health and everyone starts busting out the air fuel grenades. -_- Unlockables for each class were creative too and lent themselves to a variety of builds. The co-op campaign even had background for what was going on in the world during the campaign at loading screens, and it was really well done.

Resistance 3 was a bit eh. The campaign was nice, but I don't know if it was just that they went for a survival sort of feel rather than a big military effort like the last two, it didn't feel the same. They brought back the weapon wheel, but I just didn't enjoy the atmosphere as much. Although it did deliver about the single most insightful moment of characterisation I've ever seen, where the brown haired Caucasian tough guy protagonist is pinned down, about to lose his only hope of success to a gang of idiots who don't even care, and he throws a little fit. Which is exactly the right reaction. Although in general, otuside of Capelli and Malikov, I didn't think characters were as good as in previous games. The co-op wasn't anything special and the multiplayer managed, unfortunately, to make you feel like you needed the upgrades longer-playing people had gotten to be competitive, which is a major turn-off for me, although I did enjoy the Hellfire and all the little abilities you could use.

tl;dr: Excellent atmosphere, fleshed out world, creative weapons, smooth class-based co-op in 2, 3 was sort of eh, but doesn't ruin the series for me.
 

GodzillaGuy92

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Toxic Sniper said:
Metroid Prime. All three games are great quality, and the first is one of my favorite games of all time. Retro Studios nailed the Metroid style of exploration while adding their own great aesthetics and ideas like the switchable visors, beam combos, and morph ball puzzles. Metroid Prime 2 was the first Metroid game (and the only one so far) to have boss battles done entirely in morph ball form. Everything else about the games is great too. The other boss battles run the gamut from frantic action-packed shooting-fests to slower, methodical puzzle bosses. The little details like viewing your bones through the cannon and seeing droplets of water on the visor made for an unrivaled immersive experience. The sound track is sublime, especially the atmospheric level tracks (and Rundas's theme).


I love Metroid Prime, and I miss it already. :(
This post is basically the concentrated essence of the term "ninja'd." Metroid as a whole is my favorite game series ever, yet as far as "trilogies" go, the opening Metroid-Metroid II: Return of Samus-Super Metroid one or the Super Metroid-Metroid Fusion-Metroid: Zero Mission one (which I group together based on the latter two games' philosophy of "let's build directly off of Super Metroid"), despite both containing possibly the strongest game in the series (have I brought up Super Metroid enough times in this post?), simply can't compete with the combined might of the Prime games.
 

Lovely Mixture

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If the Last Guardian could get released, we could then have a Team Ico trilogy BUT NOOOOOOOOOOOO.

Otherwise:
The Stalker series
The Penumbra series (even if the third game was like "wat")
This one is a bit of a stretch, but the "trilogy" of Castlevania games released on the GBA (Circle of the Moon, Harmony of Dissonance, and Aria of Sorrow)
 

VoidWanderer

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Casual Shinji said:
Maybe Ratchet and Clank, but the first game has aged terribly due to lacking the crucial strafe button.
I must confess my love for this series and the Prince of Persia Sands of Time Trilogy. God Of War was fun to play, but given how the story went from Greek Tragedy to 'KRATOS SMASH!!', I felt let down by the story aspect of it.

I would love another PROPER Ratchet and Clank game...