Favourite Fallout 3 Quest

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kommando367

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That one where you kill the things

non-dlc: the replicated man

DLC: that one where you're trippin' balls in a forest and there was something about "punga fruit".
 

rob_simple

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I liked whatever mission (or maybe it wasn't even a mission I can't remember; long time ago) where you go into one of the vaults that wasn't sealed properly and it's all overgrown and there are old computer files and things detailing how everything went wrong.

I think that's the mission where you can get the giant mutant as a friend, the one locked up in the gas chamber. I genuinely wasn't expecting to find him down there.

Actually, I think my favourite thing about the series as a whole was reading all the e-mails and piecing together stories that hint at things happening in the present.
 

ChupathingyX

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TopazFusion said:
ChupathingyX said:
"The Velvet Cutain" was the only quest that I enjoyed, so I guess that makes it my favourite by default.
This would be my favourite quest too.

It was unique in the fact that it didn't involve any interaction with any living thing whatsoever.
That was actually one of the main reasons why I liked it so much.
 

yuval152

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I can't remeber the name,but I remember you need to fix a train in a huge metro station with ghoul reavers.
Missle launcher+ghoul reavers=Missle festival.
 

userwhoquitthesite

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my favorite from the DLC is the assault on Adams Air Force Base
Ignoring the DLC, my favorite would have to be Tranquility Lane (evil path) or Galaxy News Radio
 

Terminate421

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I didn't have a real favorite quest (I'd guess I'd say the ending with Liberty Prime) but my favorite parts were entering the abandoned vaults and finding out what happened
 

Launcelot111

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I liked the Republic of Dave and messing with their elections a lot, but I'm not sure that was an official quest, so I'm gonna go with the Replicated Man. The random encounters/interactions were much better than the official quests as a whole though
 

TheYellowCellPhone

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Tranquility Lane, but it gets annoying when you replay it.
Take it Back!
Death From Above

The sucky ones were Blood Ties, Agatha's Song, The Replicated Man, and The Power of Atom.
 

TheAIOverlord

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Tranquility Lane, Reilly's Rangers, and Operation: Anchorage. My least favorite quests were Blood Ties and the one in Greyditch with the fire-ants (I can't remember the name).
 

BlumiereBleck

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Operation: Anchorage(The quest), It was just fun, I liked raiding the trenches and all that. Non-dlc would be Take it Back, it was just a cool way to take back The Jefferson Memorial.
 

darkfox85

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Escape From Paradise saw me in a cutthroat slaver ring trying to be sneaky and rescue some kids. Doing that the stealthy way was a lot of fun. Tranquillity Lane I found very creepy, and You Gotta Shoot ?em In the Head for its travelling and, like 3-Dog says, meeting some of the wasteland?s most colourful characters. DLC favourite has to go to Free Labour which has the best moral choice I?ve yet seen in a game.

My least favourite was The Super Human Gambit which even for the game, had a tone I didn?t like. Also, I hated most of Mothership Zeta.
 

Jitters Caffeine

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I actually really liked Big Trouble in Big Town. It was simple and short, but you really felt like you were helping those people. The way you had built your character determined how you trained the residents to defend themselves.

I also really liked The Superhuman Gambit. You felt like you had genuine choices in how you handled the situation.
 

Erttheking

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Ok...ok, jeez it's been awhile since I played that game, let me think...I guess I'll go with, you gotta shoot them in the head, if only because it lets you get some nice power armor if you do it right, also scamming that guy is funny, satisfying and profitable. I dunno running around gathering stuff for other stuff may sound like a textbook definition of bland but I thought that it gave a bit of an epic feel...also there was me messing around with that computer with the launch codes that leads me to believe that I seriously fucked up a bunch of people's lives somewhere in the world.
 

HouseOfSyn

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erttheking said:
Ok...ok, jeez it's been awhile since I played that game, let me think...I guess I'll go with, you gotta shoot them in the head, if only because it lets you get some nice power armor if you do it right, also scamming that guy is funny, satisfying and profitable. I dunno running around gathering stuff for other stuff may sound like a textbook definition of bland but I thought that it gave a bit of an epic feel...also there was me messing around with that computer with the launch codes that leads me to believe that I seriously fucked up a bunch of people's lives somewhere in the world.
You gotta shoot em' in the head was my favourite too. Being told just to collect keys from known ghoul/zombie haters by - ironically - shooting them in the head made me just know something was up. Being a charming bastard, I sweet talked my way into acquiring the keys then followed that guy, on foot, across the entire map to that bunker.

Ganked him in the doorway then collected the loot for myself. :)

Also, typing in the launch codes for the ICBM was very satisfying. Wonder where it landed ...
 

SomeBrianDude

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It's a toss-up between two for me. Riley's Rangers (like about 90% of others apparently). I stumbled upon them entirely by accident while exploring DC, so I kind of did it reverse - effectively completed the quest before I met the quest giver.
I can't remember what it was called, but the one with the conscious tree was sweet. The tie-in with the first 2 games is really cool.
 

Jitters Caffeine

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1-up said:
Riley's Rangers kept me up on an all-night marathon. From the time I picked up the emergency signal to the time I actually made it to the end I felt a sense of urgency. The ending and rewards were both perfect as well. It was just a really tight, well-done quest.

Wasteland Survival Guide would be a very close second. It was one of the first quests I did though and I didn't understand how the game worked at the time (i.e. didn't know they would hand-feed you the coordinates on missing things if you activated the quest). Ended up missing the medical supplies because I just didn't see the box. Still loved it.
I love the Reilly's Rangers quest. Finding Reilly unconscious in Underworld, looking for her crew trapped on top of a building, fighting to the top, and then fighting my way back out. You always feel good for tacking the ammo to them and getting everyone out alive. Not to mention the armor they give you is REALLY good.
SomeBrianDude said:
It's a toss-up between two for me. Riley's Rangers (like about 90% of others apparently). I stumbled upon them entirely by accident while exploring DC, so I kind of did it reverse - effectively completed the quest before I met the quest giver.
I can't remember what it was called, but the one with the conscious tree was sweet. The tie-in with the first 2 games is really cool.
The one you're thinking of is Oasis.