Well... if you want a completely free market, you'd have to get rid of all copyright law, network neutrality, every ethical guideline...TheMaddestHatter said:Every day the free market dies just a little bit more. Curse you, Keynesian economics! Where's F. A. Hayek when you need him?
No it isn't. The only difference in the two is that the AutoCAD license includes language expressly allowing the user to sell what they've produced using the software.Dioxide20 said:They do have a point, but an AutoDesk license is very different then a videogame.
Not for many, many, MANY years. If at all. You aren't going to be seeing the PS4, 360 successor, and Wii successor (damn Nintendo and Microsoft for going with different names each time, make it easy like Sony please), that's for sure. Just because some people have access to good internet doesn't mean everyone does, and companies aren't dumb enough to cut out huge chunks of their consumer base by going download only at this point in time.mattttherman3 said:Well, I don't think it matters one way or the other because gaming will go fully digital at some point, unfortunately.
But you will, if these sorts of rulings stand. Everyone will try and "license" their product rather than sell it to prevent the used-market sales. Books? No, you bought a non-transferable license to that block of paper - you're not allowed to resell it. Your friend will have to buy a brand new copy. Of course, your license doesn't entitle you to any sort of support or warranty, either.Serris said:when you buy a book, read it, and then want to sell it, then that's perfectly normal. it allows other people to enjoy a book, they get a lower price, and you get some money back.
but you don't see authors in an uproar, telling people they only bought the license to read their work.
Any attempt to limit the aftermarket redistribution of books will be bitchslapped with the fact libraries exist, are government entities, are a staple of civilization, etc.anyGould said:But you will, if these sorts of rulings stand. Everyone will try and "license" their product rather than sell it to prevent the used-market sales. Books? No, you bought a non-transferable license to that block of paper - you're not allowed to resell it. Your friend will have to buy a brand new copy. Of course, your license doesn't entitle you to any sort of support or warranty, either.Serris said:when you buy a book, read it, and then want to sell it, then that's perfectly normal. it allows other people to enjoy a book, they get a lower price, and you get some money back.
but you don't see authors in an uproar, telling people they only bought the license to read their work.
The only things that will be sold under that plan are pure consumables - food, electricity, that sorta thing.
Without the used aftermarket, its in the best interest of developers/publishers to re-release games the same way print publishers commission multiple printings of books.Fensfield said:-snip-
Precisely. One of the perks of living in Mexico is that one always knows how to get to the local black market for, uh, specific needs -- it's ingrained in our culture. This won't bother us.HyenaThePirate said:I have a question perhaps someone can answer?
I can see this having an effect on american resale markets, but when exactly did laws in one country suddenly become "global law?"
The way people talk, this ruling could effect the ENTIRE GAME MARKET of the WORLD.
Even if this stands in America, it wouldn't necessarily mean the same thing in Britain, France, South Africa, South Korea, or any other gaming market.
Here's the thing; if I understand it right; if something flies legally in one country more often than not other countries that hold similar sets of laws and government systems will attempt to do the same thing. There's also the fact that there are treaties between countries and all one country needs to do to place pressure on the other is to play the "you're violating our treaty" card.HyenaThePirate said:I have a question perhaps someone can answer?
I can see this having an effect on american resale markets, but when exactly did laws in one country suddenly become "global law?"
The way people talk, this ruling could effect the ENTIRE GAME MARKET of the WORLD.
Even if this stands in America, it wouldn't necessarily mean the same thing in Britain, France, South Africa, South Korea, or any other gaming market.
You're actually completely correct, and so far EULAs haven't held up, until this.Irridium said:Games say your only "licensing" the game as well through the EULA. However in most cases(actually all I'm pretty sure), the EULA has to be agreed after you bought the game and are installing it. And I doubt that would fly at all in the courtroom.
Just because Publishers say something is law doesn't make it a law.
thethingthatlurks said:oranger said:thethingthatlurks said:Oh absolutely dude. If things ever get that out of hand, I suspect I will just stop buying from most of these companies.Judas Iscariot said:megasnip
My local library carries video games - the only thing preventing them from being affected is jurisdiction. Also, it would be a trivial matter for publishers to give libraries a separate license, anyhow.Cynical skeptic said:Any attempt to limit the aftermarket redistribution of books will be bitchslapped with the fact libraries exist, are government entities, are a staple of civilization, etc.
Of course, that hasn't stopped a lively business in both used books, and highly-priced rare antiques. And DVDs *do* degrade eventually, so they're not some magical "perfect item" that justifies special treatment - they're just usually obsolete first (if only because there's no hardware left to run them).Cynical skeptic said:Not to mention, every read of a book damages it. How much depending on the person. Libraries typically sink thousands into repair, maintenance, and occasionally, digitization of books. Paper rots, ink fades, bindings break, glue breaks down. Meaning used books are worth less than even what used book stores charge for them.
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