erttheking said:
CritialGaming said:
Ok, gonna have to stop the hyperbole here. Games in which there was no clamoring for female inclusion. NFL, NBA, NHL, Dust an Elysian Tail, Counter-Strike, Braid, Bastion, Axiom Verge, The Wolf Among Us, Titan Souls, Strike Suit Zero, Rust (Funny story with that one, when the dev included non-white characters that you could get locked into, much like how the game had always locked the player into playing a white character, people lost their shit), Prison Architect, Papers Please, Outlast, Nidhogg, Doom, Mark of the Ninja, Prince of Persia, Dues Ex Mankind Divided, System Shock 3, Shadow Warrior and I think you get the point. Not EVERY game.
GTA and Cuphead should have just said that, and there have been about twelve Links, each being a completely different person. I don't think a female Link is REALLY that far fetched.
I refer you to my above list as to why that's not the case.
You're exactly right. Feminists would not care.
Yes I know. I *gasp* exaggerated.
Link could be female. But the creators said that he is a boy. Regardless of their crappy reasoning, that should have been the end of it. Why isn't Link a girl, because he's a boy. Period. End of story. There are better ways of putting a female playable character into a Zelda game....like maybe playing as Zelda?
And to be fair. You brought up a list of mostly indie titles, right? Dust, Bastion, Braid, etc. These are games with a very limited budget and a very narrow scope to apply that budget to. Take Bastion as an example. The narrator alone would take a big chunk of change to adapt simply to add a "she" into, or simply remove all references to "he" and keep only "kid" as reference. Plus the programing, art, and animations for a different main character. Combine all that with the fact that the Bastion people made the main character of their very next game a female! Transistor.
Some of the situations with these games are admittedly a little weird. Rust, being the prime example of that.
But Wolf Among Us? Really? I mean considering Telltale's Walking Dead had Clemintine, and the girls from Tales From the Borderlands, I don't see why it would have ever been an issue. Oh wait, my exaggeration! These games have women playable character so why can't this other completely unrelated game?
Prince of Persia would have to be Princess of Persia I suppose.
The Doom marine could have been a chick. No voice over, no nothing. Aside from the naked part at the beginning, you couldn't tell otherwise save for a few grunts I guess.
Sports games, are a little weird right. I mean NBA I get, because there is the WNBA so why not have a section in an NBA game where you can play the female side. NFL is a bit harder because I don't believe there is a professional female football league, although I do remember a lingerie football league when I was younger.
But there are some sports games that already do this. WWE games, UFC games, etc.
In games where the demand for a female character either makes contextual sense and/or is reasonable for the developer to make it happen, I am all for that.
A lot of times, to me at least, it feels like the playable female character is arbitrary. Demanded for the sake of demanding it, with little to no reasonable context. "Put it in there, because we said so." Kind of deals.
That's just from where I am sitting. I look around and I see female playable characters all over the place. So I get confused to where the problem actually is.