Feudal Japan RPG?

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Clive Howlitzer

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Jan 27, 2011
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I would, yes. I actually posted a thread like this awhile back myself that I thought it was an underused setting.
 

Greyson Brewer

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zipzod said:
Affinity for "Japan-themed stuff" aside, I think that RPGs with real settings have great potential. Interactive historical fiction seems like it would emphasize roleplay a lot more than in fantasy worlds, because you have a much richer environment.
I'd be more for this. I think that there should definitely be "fantasy" elements included, but that would only to accentuate the mythology and 'legends' of the time and culture. Really, I think it should have more focus on Historical, realistic, themes. I would definitely play this, however, either way.
 

thesilentman

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Jun 14, 2012
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*Game idea noted*

Um, guys? What's wrong with a Fedual Japan with Dark Souls-esque combat? Oh, that sounds like me reaching for my wallet...

Edit- And so begins the thread necromanzies...
 

Savagezion

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Mar 28, 2010
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Man, I swear I saw a game like this advertised on the back of an old manual like 10 years ago. It might have been Arcanum's manual. It was sort of Baldur's Gate 2/Icewind Dale style isometric party centric. I don't think I ever found whatever it was though. I actually came back into this thread hoping I could find out as the thread made me remember seeing it.
 

cerebus23

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May 16, 2010
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i am shocked noone has tried getting one going, in this age of kickstarter and more niche games coming to the front you would think this would be on the list.

i would love to see a sandbox rpg set in japan during the warring states eras or the later eras towards the end of the samurai, musashi's era and the like.

anyone says japan is boring and dull gods really?

political intrigue, rebel factions, bandits, numerous clans, assasination and out and out wars, ninja, geisha, samurai, imagine if you just started out as a wanderer and could pick your path, join the shogun, join the rebels, become a bandit, become a full samurai or a wandering ronan taking no allegiance. earning your reputation good or bad.

that is what i would love to see, if not that then a red dead type game set in that era with a set story but a huge sandbox to play in.

bushido blade had some of the most authentic st6yle sword fighting of any samurai game, the way of the samurai series was ok but the combat never felt authentic, nor having to use different swords to use different stances, and none of them were really open world smallish areas linked for most of the way games and bushido.

jade empire bigger areas, but still a linear not very sandbox game but good story and great characters.

i cannot think of a rpg 1st or 3rd person that has even tried to do a proper sandbox japan rpg.
 

NightmareExpress

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Dec 31, 2012
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Don't like Assassin's Creed and I would not trust Bethesda with it.
But I think a more open ended RPG set in old Japan could work. The Edo/Tokugawa period lends itself well if the enemy is of supernatural origin, and the more feudal era lends itself to military drama.

Though I imagine the Heian (pre-feudal) or Meiji (early modern) eras could be more interesting/original.
 

chuckman1

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Jan 15, 2009
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Ya this just sounds like it would be an awesome game.
I haven't played many games in this setting it'd be nice to see a change in the eurocentrism.
 

uzo

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Jul 5, 2011
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I'd love a game set in Edo-jidai, but in Osaka (where I lived for many years). Osaka in those days was a major trading hub, with a grid pattern of canals throughout the city to facilitate freight movement. Think of a Japanese version of Venice, basically. Gondola-type boats, barges, palanquins through the streets; maiko and geisha from Kyoto on their way to entertain some powerful or wealthy client. Osaka also had a large community from outside the prefecture(in Edo-jidai, travel was still very restricted for all but the wealthiest/most powerful). If you were a humble farmer forced off your land, or a ronin who had been wronged by another samurai, etc.; if you escaped your home prefecture you'd end up in Osaka because there was always work in Osaka. Be it tending the rice patties in the East and North, labouring in the docks, or the more, shall we say, questionable work.

Basically, a 'free world' but limited to Osaka prefecture. WITH SEASONS. The Japanese will tell you untill they're blue in the face that Japan is the only place in the world that has distinct seasons - now whether that's true or not I'll leave to you to laugh about, but the fact is they are very clearly defined. You'll step outside one a November morning one day and the wind has changed - there's a dry chill in the air - Siberian wind heralding winter. In March-April you'll get ume (plum) blossoms follwed by the sakura (cherry), and as the groudn is still thick with petals in May you'll get tsuyu - a monsoonal season that heralds an impending cicada-thick humid summer.

Maybe some kind of 'story' quest that follows a battle for supremacy of the city between a local daimyo, some yakuza-types, some farmers wanting a better lot in life (a la Way of the Samurai II). You could even slip in some secretive Christian cults (Christians didn't completely disappear in Japan during Edo - many formed secretive cults that kept their religion hidden and, over the centuries of isolation, became ... something else). Get work as a bodyguard for a wealthy merchant (a la Yojimbo); gather other ronin to help an outlying village coming under bandit attack (a la Seven Samurai); hunt down and duel the man who killed your father (a la Kengo III); join a ninja clan and take missions (a la Azumi or Tenchu).

Hearthfire style you could buy property; GTA San Andreas style you could have gang conflict for control of suburbs; Fable style get married and have kids, Yakuza style partake of cultural festivals with minigames and little rewards, and Tenchu style run across the rooftops and garrotte guards.

DEEP FRIED AWESOMENESS ON A STICK WITH BELLS AND WHISTLES !!


Now shut up and take my money !!!
 

Johnny Novgorod

Bebop Man
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Feb 9, 2012
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leet_x1337 said:
galaktar said:
Ordinaryundone said:
I actually think an Assassin's Creed set in Feudal Japan would be much more interesting than any open world RPG with the setting.
I second this motion. All in favor?
Aye.
*raises hand*
Mostly because I actually gave a damn about the story and characters in Assassin's Creed, whereas with Oblivion...
Aye. Edo period Japan! At any rate the open world would have a more interesting architectural display and exotic atmosphere than colonial America.
 

cerebus23

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uzo said:
I'd love a game set in Edo-jidai, but in Osaka (where I lived for many years). Osaka in those days was a major trading hub, with a grid pattern of canals throughout the city to facilitate freight movement. Think of a Japanese version of Venice, basically. Gondola-type boats, barges, palanquins through the streets; maiko and geisha from Kyoto on their way to entertain some powerful or wealthy client. Osaka also had a large community from outside the prefecture(in Edo-jidai, travel was still very restricted for all but the wealthiest/most powerful). If you were a humble farmer forced off your land, or a ronin who had been wronged by another samurai, etc.; if you escaped your home prefecture you'd end up in Osaka because there was always work in Osaka. Be it tending the rice patties in the East and North, labouring in the docks, or the more, shall we say, questionable work.

Basically, a 'free world' but limited to Osaka prefecture. WITH SEASONS. The Japanese will tell you untill they're blue in the face that Japan is the only place in the world that has distinct seasons - now whether that's true or not I'll leave to you to laugh about, but the fact is they are very clearly defined. You'll step outside one a November morning one day and the wind has changed - there's a dry chill in the air - Siberian wind heralding winter. In March-April you'll get ume (plum) blossoms follwed by the sakura (cherry), and as the groudn is still thick with petals in May you'll get tsuyu - a monsoonal season that heralds an impending cicada-thick humid summer.

Maybe some kind of 'story' quest that follows a battle for supremacy of the city between a local daimyo, some yakuza-types, some farmers wanting a better lot in life (a la Way of the Samurai II). You could even slip in some secretive Christian cults (Christians didn't completely disappear in Japan during Edo - many formed secretive cults that kept their religion hidden and, over the centuries of isolation, became ... something else). Get work as a bodyguard for a wealthy merchant (a la Yojimbo); gather other ronin to help an outlying village coming under bandit attack (a la Seven Samurai); hunt down and duel the man who killed your father (a la Kengo III); join a ninja clan and take missions (a la Azumi or Tenchu).

Hearthfire style you could buy property; GTA San Andreas style you could have gang conflict for control of suburbs; Fable style get married and have kids, Yakuza style partake of cultural festivals with minigames and little rewards, and Tenchu style run across the rooftops and garrotte guards.

DEEP FRIED AWESOMENESS ON A STICK WITH BELLS AND WHISTLES !!


Now shut up and take my money !!!
some awesome ideas, hell take mine if you can make that.
 

Chimpzy_v1legacy

Warning! Contains bananas!
Jun 21, 2009
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Feudal Japan rpg?

Sure, but I would make it a fictionalized version were all those mythological creatures like Yōkai, Tsukumogami and Oni exist. Just to expand the roster of enemies beyond wild animals and dudes with pointy, sharp bits of metal/bamboo.

Also, its graphical style should be based on ukiyo-e prints.
 

TheSapphireKnight

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Dec 4, 2008
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Pretty much anything not based off of western or tolkien eske mythology. Some native American mythology would also be interesting setting, pretty much the entire western hemisphere.
 

jdogtwodolla

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Feb 12, 2009
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I don't care if it's an rpg or not, I just want a feudal Japanese Open world Sandbox experience.