Seriously? I swear half of the people who moan at FF13 don't even fucking listen to the game. I didn't even have to look at the datalog to figure out what was going on, it sounds like you weren't even giving the game a chance. The game also explains the back story to characters through out the course of the game.Eldarion said:FFXIII on the other hand, has charecters who keep shouting things I don't understand as if I should know what they are talking about by now. Like the game started up at the halfway point and I missed all the build up. Like Snows wife's dilemma for instance. The game has us save her even though we have no clue who she is or why we should care. The game then turns her to crystal and expects us to feel sad. Why? Your supposed to build the character up first before you kill them off. I wasn't sad during that scene, more confused. Who is this lady? Why is she turning to crystal? If a whatever-they-are-called fulfills its focus the turn into crystal! Lightning yells as it is happening. Thats not good storytelling ARRGGG!!!!
The point I am at now, is right after the fight with the glowing.....thingy.....the city was encased in ice/crystal/magic crap. Now the characters are talking about a vision and have decided they need to fight Ragnarök. Why? Snow just pulls that out of his ass. And now the party is cursed and can do magic? One thing at a time please, its like they wanted to cram as much exposition in the first few hours as they could. Now they are just loudly proclaiming all these various things I don't have a clue about or don't care about.
It gets better I hear.
It's 2010. Pretty much every "triple-A" title has beautiful graphics. At this point being amazed that a new game has awesome graphics is like being amazed by movies displaying in colors.Googenstien said:and the graphics alone floor me
I was paying attention. The exposition and narrative is just so poor so far its hard to tell whats going on.Flamezdudes said:Seriously? I swear half of the people who moan at FF13 don't even fucking listen to the game. I didn't even have to look at the datalog to figure out what was going on, it sounds like you weren't even giving the game a chance. The game also explains the back story to characters through out the course of the game.Eldarion said:FFXIII on the other hand, has charecters who keep shouting things I don't understand as if I should know what they are talking about by now. Like the game started up at the halfway point and I missed all the build up. Like Snows wife's dilemma for instance. The game has us save her even though we have no clue who she is or why we should care. The game then turns her to crystal and expects us to feel sad. Why? Your supposed to build the character up first before you kill them off. I wasn't sad during that scene, more confused. Who is this lady? Why is she turning to crystal? If a whatever-they-are-called fulfills its focus the turn into crystal! Lightning yells as it is happening. Thats not good storytelling ARRGGG!!!!
The point I am at now, is right after the fight with the glowing.....thingy.....the city was encased in ice/crystal/magic crap. Now the characters are talking about a vision and have decided they need to fight Ragnarök. Why? Snow just pulls that out of his ass. And now the party is cursed and can do magic? One thing at a time please, its like they wanted to cram as much exposition in the first few hours as they could. Now they are just loudly proclaiming all these various things I don't have a clue about or don't care about.
It gets better I hear.
I get the sense you're easily impressed.Googenstien said:/shrug cant love them all, I found it pretty good and the graphics alone floor me
Good Lord man if you can't even make it half an hour in to a Final Fantasy game without knowing how to save what business do you have even trying?Banok said:I was posting a reply to the other final fantasy 13 thread when I started putting alot more rage into it than I anticipated and thought maybe its threadworthy;
I tried playing that shite game the other day, I trudged through the auto battle begining, hoping the game might get less incredibly dull when I learn a move other than "attack" and pherhaps something other than press auto battle and watch my character win its own battles becomes viable. Then when I did progress though the tacky cutscenes to playing some cliche metrosexual gang member and finally had a move other than "attack" I call "throw grenade 1 meter onto the floor", my guy died (ironically from a wolf biting him and not the 10 grenades I just recently detonated on myself) and then the game moved me back all the way to when I last saved it at the very beginning. You see square enix had this fantastic idea that to save the game you have to go to little computers in the maps and tell them to save. I asked myself: do I really want to put up with all that drab again just to see if this game does ever get somewhat decent? obviously the answer was no.
Its getting cheaper and sceptics (like me) of the hate threads want to try it out. Then they ragequit and have to tell everyone about it, which is kind of understandable since the game tries its best to piss you off. And it is really good at it. With the horrible autobattlestart, with the horrible characters, horrible linearity, horribly long cutscenes that require 2 buttons to skip (more annoying than it sounds), horribly jumpy difficulty curve and horrible bullshit instakill moves. I got to 20 hours before the game finally pissed me off so bad that I couldn't continue playing it.tellmeimaninja said:I agree that the game is terrible, but I am amazed by it's ability to warrent hate threads this long after its release.
The problem is that the narrative is all fucked up. The game drops names, terms, and places as if we should know what they mean and doesn't explain them until much, much later. To a player that wants to know what the hell everyone is talking about they are going to hit that data log after nearly every cutscene. It's just a really, really bizarre way to tell a story.Flamezdudes said:Seriously? I swear half of the people who moan at FF13 don't even fucking listen to the game. I didn't even have to look at the datalog to figure out what was going on, it sounds like you weren't even giving the game a chance. The game also explains the back story to characters through out the course of the game.
Using an amnesiac is also a really boring way of telling a story thats been used so often its become a bit of a running joke. I agree that its a bizarre way to tell a story, but who is more skilled? A story teller who gives you all the information in big, obvious lumps (like a lot of amnesiac stories) or one that gives the information throughout the story? A lot of the time it seems people who complain about the story never finished the game because by the time you finish the game, the whole story is told, all explainations are given and everyones backstory is explained just like it would have been if you were spoon-fed it.AcacianLeaves said:The reason that amnesiacs are so popular in sci-fi and fantasy stories is to give the audience someone to relate to. They, like us, are entering this world with no prior knowledge about what makes it differ from our own reality. Having a character that's an amnesiac, an idiot, or a traveler gives the characters a reason to provide exposition without sounding awkward. Final Fantasy 13 forgoes any thought of exposition or explanation and just thrusts us into the world and forces us to rely on oddly placed context clues or an immense data log exposition dump.
Its just a really amateur way to tell a story, and I expected more from Square Enix.
Well, i kinda like the way they went with Dissidia. I mean, I loooooooove fighting games, so this was like freakin catnip to a cat for me. I kinda wish for the main games that they would go back to exploring tactics grid games. Or maybe do something innovative. Personnaly I'm starting to think FF is a dead series, but I'm waiting til Versus to give my final opinion.Straying Bullet said:When I try to run, it pounds me into the dust. When I hide behind cover, it plows through my cover and it pounds me into the dust. When I try to follow my teammates, I realize they cannot die, so it's the blind leading the blind and I become a sparrow with brittle bone disease and get pounded into the dirt. - Yahtzesoulsabr said:Graphics arn't everything. I've stopped playing after trying to fight some idiotic summon beast with 50+ arms that pounds me into the ground before I can get my guard up. If I do manage to get my guard up then it takes two rounds to pound me into the ground.Googenstien said:/shrug cant love them all, I found it pretty good and the graphics alone floor me
Sorry, couldn't resist, but your situation reminded me of that exactly. Either way, FF13 was probaly one of the most idiotic and horrible games I ever played. Sure the cutscenes are amazing but dear god, that doesn't justify one full playthrough at all.
It reminds me of the fact squareenix openly asked/begged fans regarding this burning question: How will we take the FF franchise from now on?
...Banok said:I did progress though the tacky cutscenes to playing some cliche metrosexual gang member and finally had a move other than "attack" I call "throw grenade 1 meter onto the floor", my guy died (ironically from a wolf biting him and not the 10 grenades I just recently detonated on myself) and then the game moved me back all the way to when I last saved it at the very beginning. You see square enix had this fantastic idea that to save the game you have to go to little computers in the maps and tell them to save. I asked myself: do I really want to put up with all that drab again just to see if this game does ever get somewhat decent? obviously the answer was no.
Is it any wonder that Square Enix don't know where to take the series? For the past two games they've released in the main series, they've been burned to the ground by old fans because they decided to change things. Take a look at the thread about that news article on escapist and you can see how mixed peoples replies are over the matter. Not even the bloody fans can agree on where the series should go.Straying Bullet said:When I try to run, it pounds me into the dust. When I hide behind cover, it plows through my cover and it pounds me into the dust. When I try to follow my teammates, I realize they cannot die, so it's the blind leading the blind and I become a sparrow with brittle bone disease and get pounded into the dirt. - Yahtzesoulsabr said:Graphics arn't everything. I've stopped playing after trying to fight some idiotic summon beast with 50+ arms that pounds me into the ground before I can get my guard up. If I do manage to get my guard up then it takes two rounds to pound me into the ground.Googenstien said:/shrug cant love them all, I found it pretty good and the graphics alone floor me
Sorry, couldn't resist, but your situation reminded me of that exactly. Either way, FF13 was probaly one of the most idiotic and horrible games I ever played. Sure the cutscenes are amazing but dear god, that doesn't justify one full playthrough at all.
It reminds me of the fact squareenix openly asked/begged fans regarding this burning question: How will we take the FF franchise from now on?
Just found this post, allow me to dissect it for you.Banok said:Oh its been done before aons ago, but surely after the press start and select save, autosave and even CHECKPOINTS was invented you'd think we didn't have to be forced to replay an entire small section of the game. let alone a section which was basically me watching the ai fight for me.
maybe I will give it another go. I've never liked final fantasy games in the slightest, but the first ever and probably only hot girl I've met who plays games loves them. I'd probably rather be forced to watch twilight or something.