Famitsu awarded FFXIII-2 a 40/40 [http://gamingeverything.com/12567/famitsu-review-scores-126/]
It was inevitable because they awarded a 39/40 to FFXIII which was an awful game more deserving of 25/40, so any slighty improvement would take it up to 40/40. From what I've read, they've done more than a slight improvement, they've really changed the entire game design philosophy. XIII was merely cutscenes, corridors and combat, self-admittedly inspired by call of duty's cinematic linearity. XIII-2 brings back the multi-layered interactivity and adventure that made the series so popular.
But, it may still be a pretty bad game by WRPG standards. The minigames may not be well integrated or interesting. You only have 2 characters. It's filled with QTEs. Battles are still using the god-awful paradigm system. Time travel & monster capturing could be interesting or horrible. The less said about the childish nonsensical narrative and world the better.
Mass Effect 2 (91 -> 96), Assassins Creed 2 (81 -> 90), Uncharted 2 (88 -> 96) and some other games have shown this phenomenon of a flawed new IP which reduces the flaws in the sequel and gets a much higher review score as a result. Will western reviewers feel compelled to do the same with XIII-2?
They have a quandary. Do they compare it with the games it is similar to (flawed but deep games e.g. yakuza 3, alpha protocol) and review accordingly (so ~70%), or do they review it compared with what score they gave FFXIII (so ~100%)? The new features may well bring *more* flaws with them, and western reviewers love to over-rate shallow flawless games and under-rate complex flawed games. Readers have become very irascible to any review score they disagree with lately, it will be controversial whatever score they give it and they have an impossible job. I predict it will get 85% on metacritic, the same as X-2.
Does the perfect score make you hyped? It's in some great company and it's bound to at least be worth playing for it's uniqueness and jrpg charm.
It was inevitable because they awarded a 39/40 to FFXIII which was an awful game more deserving of 25/40, so any slighty improvement would take it up to 40/40. From what I've read, they've done more than a slight improvement, they've really changed the entire game design philosophy. XIII was merely cutscenes, corridors and combat, self-admittedly inspired by call of duty's cinematic linearity. XIII-2 brings back the multi-layered interactivity and adventure that made the series so popular.
But, it may still be a pretty bad game by WRPG standards. The minigames may not be well integrated or interesting. You only have 2 characters. It's filled with QTEs. Battles are still using the god-awful paradigm system. Time travel & monster capturing could be interesting or horrible. The less said about the childish nonsensical narrative and world the better.
Mass Effect 2 (91 -> 96), Assassins Creed 2 (81 -> 90), Uncharted 2 (88 -> 96) and some other games have shown this phenomenon of a flawed new IP which reduces the flaws in the sequel and gets a much higher review score as a result. Will western reviewers feel compelled to do the same with XIII-2?
They have a quandary. Do they compare it with the games it is similar to (flawed but deep games e.g. yakuza 3, alpha protocol) and review accordingly (so ~70%), or do they review it compared with what score they gave FFXIII (so ~100%)? The new features may well bring *more* flaws with them, and western reviewers love to over-rate shallow flawless games and under-rate complex flawed games. Readers have become very irascible to any review score they disagree with lately, it will be controversial whatever score they give it and they have an impossible job. I predict it will get 85% on metacritic, the same as X-2.
Does the perfect score make you hyped? It's in some great company and it's bound to at least be worth playing for it's uniqueness and jrpg charm.