FFXIII-2 inevitably got a 40/40 from famitsu.

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funksobeefy

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4RM3D said:
I stopped caring a long time ago what reviewers are saying. Most of them can't be trusted anyway. But that's a whole different discussion.
yep, I just watch game play vids that don't ruin story to see if I might like it. Or just play chance and drop 60 hoping its gonna be good.

Is there ever a chance that Final Fantasy will ever be liked by its fans again? I dont even think if they remake FF7 it will be liked
 

RedEyesBlackGamer

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GreatTeacherCAW said:
I actually liked FFXIII a lot, and I've been following this one pretty closely. It is looking amazingly sexy, both in terms of graphics and gameplay. I would have given FFXIII a solid 30/40, honestly. My biggest gripe with it was that every enemy had 400 billion HP. Made every fight last forever. That and the forced grinding once you got to explore. Other than that, I enjoyed it. And with all the new things FFXIII-2 is bringing, I can see myself liking it just as much, if not more.
Essentially this. FXIII had a great combat system and okay characters. It wasn't great, but it wasn't the unholy abomination that it was made out to be. I'm optimistic about the sequel.
 

HHammond

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I felt FFXIII was unfairly treated. People looked at it in the complete wrong way. People where expecting an open world, western style RPG and when they where given something different they went mental. While the plot is pretty nonsensical at times and the characters can grate a bit it actually felt like the creators had put effort into it's characterisation and their development which is fairly rare in video games. Yes, the gameplay was pretty straightforward but that's fine, in my opinion. The game didn't need overly-complicated gameplay.

While XIII was a great game, it was a good game, and had it not been labelled "Final Fantasy XIII" I suspect it would have gotten much less backlash.

I'm looking forward to FFXIII-2 but cautiously. I'm not sure if I'll pick it up immediately but I'll probably get it eventually. XIII was good, dumb fun, much like a lot of the FF series.
 

remnant_phoenix

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Infernai said:
1. Vaan- He can literally be taken completely out of the story and nothing would change at all. I think Basch would have made a better lead.
Basch was originally designed as the main character. Matsuno (the original lead dev on FFXII, the guy who made Final Fantasy Tactics) designed Basch to be the lead. The Squeenix corporate brass insisted that the main character HAD to be a teenager because of the series' target audience.

Also, Matsuno butt heads with Squeenix's corporate suits and other members of the team so badly that he had a nervous breakdown mid-development and resigned not only from the project, but from Square-Enix.

Yeah... It's sad when you think about it.
 

walrusaurus

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Trishbot said:
*super snip*
The thing is... FF13's foundation IS strong... but nearly every FF game had so much more depth, content, and player freedom than FF13 did. On it's own, I found FF13 decent but lacking, but compared to its prior pedigree, it's extremely disappointing how shallow and restrictive it was.
I just wanted to thank you for helping me understand why i didn't like that game. I've never been able to express it properly and you pretty much hit all of my complaints. Though i didn't dislike Vanille nearly as much as most people seemed to. I was probably to busy muting my TV every time Hope opened his mouth to hate anyone else.
 

4RM3D

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funksobeefy said:
yep, I just watch game play vids that don't ruin story to see if I might like it. Or just play chance and drop 60 hoping its gonna be good.
Yup, although I would never buy a game at full price if I am unsure. Instead I'll wait until its on sale.

funksobeefy said:
Is there ever a chance that Final Fantasy will ever be liked by its fans again? I dont even think if they remake FF7 it will be liked
Final Fantasy has changed into something only bearing the name of Final Fantasy but not its essence.

A 1 on 1 remake of FFVII is still FFVII. But the temptation is great to change and tweak little things which would only make the game worse.

No, a true 1 on 1 remake where the only things different are the graphics and the added voices, that will be awesome. I would buy a PS3 just for that.
 

LetalisK

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Hm. I might try FF13 now. Seems a lot of the people who thought FF13 was horrible seem to also think FF12 was great. I thought FF12 was a steaming pile of shit, so maybe we have opposite tastes.
 

4RM3D

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Amphoteric said:
Different people have different opinions.

Problem?
It ain't so simple as you make it out to be.

In essence what you say it true. But it does not apply to professional critics who have to maintain a certain level of quality in their reviews. A random person can like or dislike anything they want, regardless of reasoning. They don't owe an explanation. As professional reviewer you do owe an explanation to your audience. You have to come up with good arguments to make your case for or against a game.

That being said, giving FFXIII a near perfect score requires a lot of good arguments. But you can't argue against the flaws on a professional level. You can only argue on a personal level, but that doesn't make you a game critic.
 

funksobeefy

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4RM3D said:
funksobeefy said:
Is there ever a chance that Final Fantasy will ever be liked by its fans again? I dont even think if they remake FF7 it will be liked
Final Fantasy has changed into something only bearing the name of Final Fantasy but not its essence.

A 1 on 1 remake of FFVII is still FFVII. But the temptation is great to change and tweak little things which would only make the game worse.

No, a true 1 on 1 remake where the only things different are the graphics and the added voices, that will be awesome. I would buy a PS3 just for that.
You know I think I would as well, I missed the chance to play it when it first came out and I always wanted a PS3.

What about a return to FF2 or 3? The more medieval style? I was always intrigued by those and love me some Final Fantasy tactics
 

4RM3D

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funksobeefy said:
What about a return to FF2 or 3? The more medieval style? I was always intrigued by those and love me some Final Fantasy tactics
Final Fantasy (2/3) is getting re-released every time a new (portable) console comes out. Heck, we even got Final Fantasy on the iPhone now.

But you aren't talking about re-releases, are you? You are talking about new games that have the "atmospheric look and feel" (for lack of a better term) as Final Fantasy 2/3. No, that is in the past, just as AD&D / CRPG (Baldur's Gate, Icewind Dale, Torment and such) is in the past.

You can still make an old school game with a new look. The best example I can think of is Tales of Vesperia. Or you can try to innovate, like Threads of Fate. What you can't do is butcher the essence of the biggest and longest game series ever (Final Fantasy). But that did happen. Final Fantasy has died. Now you might as well start calling it [insert name] Fantasy.

Final Fantasy lives on by name, but has died in essence.
 

hermes

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walrusaurus said:
hermes200 said:
T-004 said:
The only control you can exhibit is to move your characters around in the small enviroments they've provided and switch between AI controlled fighting styles.

This is not a game. It is a big budget CGI movie with limited interactivity.
Funny how you say something like that and a few lines before you say you liked 12, which was far less interactive...
bullshit. 12 was vastly more interactive, and just plain active, than FF13 at its best (gran pulse). The combat system in 12 was fantastic, allowing you to control everything, or just yourself depending on your preference. It was a near perfect hybridization of real-time and turn-based combat. The world was about the same size as pulse, but there was so much more flow and connectivity between everything. The dungeons weren't as linear, and the story wasn't waving its dick in your face 4 out of every 5 minutes.

gameplay wise 12 was the best FF since the switch to 3D.
Interactive is not something I would use to describe 12. Even gameplay would be a stretch. FF XII allowed me to do two things no RPG has, since or before:
1- It let me finish the final boss battle without any input on my part. Just set the gambits and sit down to watch as my party killed the very last enemy without me even worrying about potions.
2- It let me level up my entire party to level 99 by leaving the joystick on a table for a few hours while I was sleeping or doing other stuff. I am not even saying I had to create some contraption to keep pressing a button or moving on one direction, just leave the controller on a table and the characters on "auto".

At least XIII has the paradigm system, which forced you to shift modes in order to react to the enemy. XII could pretty much be set on automatic for the entire game, and only bother to change gambits every few hours (the only thing that felt challenging were the hunts).

I don't get all the hate for FF 13. Sure, its far from being perfect, or even the best game in the series, but if angsty anime characters and convoluted, cheesy stories are not your thing, its likely you are looking at the wrong series. So, the tutorial lasted 20 hours... for a game which runtime is estimated in the 70 or 80 hours, its a better ratio than, lets say Portal (about 90% of the game being a tutorial).
 

ckam

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Since this turned into a "favourite Final Fantasy game/character" thread, I'll say that I like FFI, FFIV, FFV, FFVI, FFVII, FFIX, FFX with just about everyone from FFVI being a favourite main character, Rydia and Edge, Cloud, Zidane, and Auron.

Everything else in the main series was either bad or I never tried it.
 

Manji187

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Rabble Rabble Rabble Rabble Rabble Rabble...RABBLE!

You know guys, it would be nice to see a truly radical change. Not having to play a ragtag bunch of misfits out to save the day. Not chasing after a quasi badguy only to have the real one revealed at the end. Not to have to endure the "just go with it" J-logic. Not having to watch cardboard characters "develop".

Damn, it would be really nice to be surprised for a change.

Imagine a sci-fi/ fantasy mix with an intro that sounds


Can corporate whores dream? I don't know...you'd have to be human for that.
 

jacobythehedgehog

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valleyshrew said:
Famitsu awarded FFXIII-2 a 40/40 [http://gamingeverything.com/12567/famitsu-review-scores-126/]

It was inevitable because they awarded a 39/40 to FFXIII which was an awful game more deserving of 25/40, .
You fail to understand something. The games people in Asia play are different then the ones we like. People in Japan, Love Their Final Fantasy and they LOVED Final Fantasy XIII, it is their culture. What Famitsu says about a game shouldn't govern your opinion on the game. The game was a massive success in Japan and looks like it tanked in the other regions of the world.
 

kabooz18

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GreatTeacherCAW said:
This might be true. Although it is hard to find a Final Fantasy game where the main character isn't annoying.
ever played FF 6, 7, 8, 11(online game so he's pretty silent most of the time^^) or 13 ? XD


OT:I really like FF XIII though I played through it only 2 times yet, the story is easily one of the most interesting in all of FF land though it's still topped by FF VI ^^

And the battle system I liked except for a few flaws like the battle leader goes K.O. every one dies XD

as for the characters : in the English dub Hope is incorrigibly annoying. some find Vanille annoying too but I liked her and found her to be more adorable than annoying (though still pretty unrealistic XD)

In the Jap dub Vanille sounds like a hip teenage girl and Hope like someone who lost his mom so he's only half as annoying to me XD


I'd give FF XIII a 35/40 since it's linearity makes sense when on Cocoon and later on Gran Pulse oh wonder it's not linear anymore.

I have high hopes for FF XIII-2 though it's not because of famitsu it's more the story and the trailer that hyped me up^^


also I found FF XII to be very boring... story, character and world wise... though the fighting system was pretty nice and the enemies were cool, and in the zodiac sign edition the grid board got fixed so it's not the same for everyone anymore and there are classes now
 

Olivia Faraday

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I thought FF13 was middle of the road for the series. Really liked some elements of it, really disliked others.

I don't think it was out of place for the series. Take a bit of FF7, a bit of FF8, and a bit of FF10, put them in a blender, and you get the general tone and aesthetic of 13. Yeah, it was linear, but linear isn't by any means a killer for me. I actually liked the game a lot LESS by the time it opened up. The characters went from flawed and angry to loveable smiling gormless idiots, and the plot got pretty impenetrable. The battle system was both too hard and too boring, a truly impossible combination, and the backstory being almost entirely delivered via ingame encyclopedia is the most fucking lazy storytelling crutch in existence. But I really, really liked some of the characters, it was beautiful, the dialogue was well written, the plot totally had me captivated up until the third act at least, and it has a truly beautiful and well executed ending, even if I can only about half tell what's going on. I give it a solid C+/B- on the whole. Not too shabby.

I think people don't really know what they want from a Final Fantasy game. Square makes FF12, an open world, maturely written extravaganza, and everyone complains that it's too big and open and the characters are bland and the story is too political and not epic enough. So Square makes FF13, a linear, limited affair with characters painted in broad strokes and story much more conventional for a JRPG, and everyone complains that it's too small and closed and the characters are too whackey and the story is too sprawling.

Frankly, I think everyone just wants Square to make a Final Fantasy that makes them feel the way that FF4/6/7/8/9/10 made them feel when they played it for the first time. Except they're never going to get that, because they're not 15 anymore.

Also, comparing JRPGs to WRPGs is like comparing racing games to Grand Theft Auto. Yeah, there's a VAGUE correlation and similarity of genre, but when you're playing a racing game, you want closed tracks where you drive really fast and beat the other dudes who are driving really fast. When you play GTA you want a big world where you drive anywhere and run people over and carpet bomb police stations from helicopters. It's a different itch. I love CRPGs , I love JRPGs, I would be pissed if Mass Effect got a turn based battle system with animu character tropes, just like I'd be pissed if Final Fantasy got a player-defined narrative with an open world. Open is not better than linear. It's just different.
 

walrusaurus

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hermes200 said:
Interactive is not something I would use to describe 12. Even gameplay would be a stretch. FF XII allowed me to do two things no RPG has, since or before:
1- It let me finish the final boss battle without any input on my part. Just set the gambits and sit down to watch as my party killed the very last enemy without me even worrying about potions.
2- It let me level up my entire party to level 99 by leaving the joystick on a table for a few hours while I was sleeping or doing other stuff. I am not even saying I had to create some contraption to keep pressing a button or moving on one direction, just leave the controller on a table and the characters on "auto".
SImply because you chose to automate everything, and cheese the leveling system doesn't mean the game lacks interactivity. Only that it provided/allowed a means of bypassing it. I personally prefer to actually play my games, so i had a blast with the game, only automating a few of the skills i had my allies use most frequently (cleansing and buffing), and handled all the rest myself. The system existed to allow players to customize the 'hardcoreness' of the gameplay.

Its similar to the various setting that Mass Effect 3 will have. There is a gameplay mode that allows you to bypass most of the dialogue, and one that allows you to bypass most all the combat, does that mean the game is lacking in either? Of course not, simply that its allowing you to tailor the experience to your personal preference. I for one, will be playing it on rpg mode, from the sounds of it you'll probably play on either action, or story mode and thats totally fine.

The issue with FF13, is that it actually has the same amount of automation as FF12 did, but you have virtually no control over it. And that is bad design.
 

Torrasque

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4RM3D said:
Torrasque said:
Whenever a reviewer gives a game I know is terrible, a great review (and for stupid reasons too), I tend to disregard any other opinion they have about anything else.
As for FFXIII-2 getting a 40/40 from Famitsu, you have to consider two things:
1. Its Famitsu
2. Its a review of the sequel to a game that most die-hard FF fans love
I consider Famitsu an unbiased and good place to go to for game reviews like I consider the Bible a good book to read for lessons on morality and equality.
Famitsu gave FFXIII a 39/40. The game has some (a lot of) issues. I still think the game is good, but not 39/40 good considering the shortcomings.

Famitsu also gave Skyrim a 40/40. The consensus is that Skyrim is a great game (and I agree to an extent), but still not that great; not perfect A great.

But don't let me stop you. If you really like and trust Famitsu, go for it. For me Famitsu is just like the other review sites: not trustworthy.
Eh? I was saying they are full of shit, not that I trust their judgement on games =|
 

michiehoward

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LogicNProportion said:
michiehoward said:
FF13 was not a good game. It wasn't even in the ballpark of good games. It was in fact a horrible game, not only horrible but the most disappointing game of the last decade.

What was the point of making a FF game if it was going to deviate so far from what makes a FF game what it is.

Fortunately I will not buy 13-2, SE after an almost 15 relationship, its over between you and me, I will not be tricked again.

I once was a FF fangirl, then I took an arrow to the knee.


Michael Hirst said:
snip snip
In other words, I'm not even slightly interested in a sequel for something that wasn't any bloody good.
Brava!!!!

This is my favorite post of the year.
Thank you, thank you -bow-