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Dreiko_v1legacy

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That vid is not about not having an overal preference. Like, dislike, but overall enjoy or not, that is the distinction. When talking about a game bein slow and boring, that's overall, not just one thing like fadc or wakeup punch. Also he did say he couldn't think of many such issues about Xrd lol. Though I can, specifically, yrc in neutral, too strong. Also Millia and Zato have really good mixup. But yeah, they don't make the game boring.
 

PurplePonyArcade

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I disagree because for all the issues I really enjoy Street Fighter V and partially because its way faster than IV. Now IV is too slow.
 

PurplePonyArcade

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On the part about Millia and Zato making things boring, yeah they do in a way but its all in perspective. Part of that perspective is how much you enjoy the game and how much you enjoy seeing high level play. If you do then you will look past it. Or maybe you won't as is the case with more casual folk. Hey! I am not dissing casuals this time around. In fact I am trying to partially agree with them. What I mean is that while fighting games can be loved by anyone, and should be, a lot of people and not just casuals but mainly them will complain in every damn game you see on "too much of the same damn characters every year" and honestly it makes me cringe. Look, if you do not like top tiers that is totally cool. I love so many characters that are low tier, and few top, and everything in between. That said no matter what you do there will always be top tier characters and that is a fact. Balance is an illusion, a good illusion to follow, but it will never fully exist unless every character has the same moves, health, hitboxes, etc, and thats boring. Thats literally just playing Street Fighter '87. Yes, its boring sometimes but it does not make the game any less fun and certainly no less hype. I get it though and I LOVE seeing uncommon characters of said game in high level play to.
Sorry. I hope I did not take a word or two from Dreiko and go into the totally wrong direction. I just see all the "same character" whining too much and get tired of it and while I have no idea what XrdRev is like beyond wanting to play PumpkinBooty I do remember Millia and Zato being top of the previous Xrd with Faust somewhere trailing behind.

Regardless forget about Xrd, or anime fighting games in general and please everyone reading this thread look at the overall picture and remember tiers will ALWAYS be in competitive genres and that is okay. You do not have to live by them but it is always good to be aware of them and tiers will not stop you from having fun. In fact for the average person it might make the game more fun knowing you beat your opponent's top tier character with your lower tier character or in a top tier mirror match you won and made it clear you are the better player with that top character.
 

Dreiko_v1legacy

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The issue with Zato and Millia isn't that they're overused, it's more that they have unblockable or 50-50guess mixup they can do so fighting them is a game of never get touched, if touched you already lost unless you burst. Hell there wasn no Millia this time at top 8 of Evo and my boy Sin ended up taking it so there really isn't much of an issue wih it bein borin to watch. At lower levels people simply aren't good enough to do those super good mixups as well. The more overused chars tend to be Ky Sol Raven and Elphelt, who are all very strong too.

Tiers only apply to top level play, Millia may be top tier but if you can't do the unreactable mixup the char you're usin is faaaar away from the top. So yeah, casuals needn't worry about them. Ease of use matters more at low levels, which is why chars like Sol do well, all his buttons are safe or plus, good dp, high guts, super mode. He has all the cool stuff. Even a command grab comboable without meter!
 

Sleepy Sol

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Yeah the issue some people have with characters like Zato/Millia is pretty much exactly what Dreiko said. They get one knockdown, and you have to play a pretty disadvantageous guessing game to even have a chance to escape without spending valuable resources.

Bad Moon is reactable, huehue.

I actually do not like the general pace of most SFV matches. SF4 almost always played out quicker for me. But I also played Dudley, so that might affect my perception a little bit.

And yes, tiers literally don't matter for the vast majority of players. If you're not competing anywhere to the absolute best of your ability, you probably shouldn't really be worrying about how your character stacks up against other characters. You should be worried about improving yourself.
 

go-10

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Lufia Erim said:
Of course if you are comparing the speed of anime fighters there is definitely a noticeable speed difference. It's the difference between chess and speed chess.

That being said, you need the right mentality to play SFV correctly. You cannot just go in and do stuff, you need to have a base plan, work footies, and adapt as the match goes on ( unless you play ken fuck ken). I find that most people, who play online, are playing the game wrong. But again i am no expert.
I don't play online at all, not really my cup of tea, I think I should clarify though that when I say slow I mean in comparison to the Alpha series or Third Strike (I didn't like 4 too much either) I'm well aware of pre fight prep and during fight adjustments, Street Fighter has been my bread and butter since the SNES days. But 5 just doesn't do it for me, I'm started playing it fairly regularly practicing with some characters (Ken and Ryu mostly) but the game just lacks something, idk what it is but it feels like it's missing whatever that thing was that made the old SF games so great.

Maybe I just need to go back to the tourney scene again or maybe the game's just missing that fun factor that Guilty Gear, KoF, and Smash WiiU have
 

PurplePonyArcade

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Oh yes, if you have a local scene please support it! Every tournament I go to makes up one of the best times of my life.
 

Lufia Erim

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http://shoryuken.com/2016/09/23/guilty-gear-xrd-revelator-blazblue-chrono-phantasma-extend-skullgirls-and-more-are-part-of-current-psn-flash-sale/

Just so you guys know. A bunch of fighting games are on special. At the moment.

Anyone know how the netcode for GG XRD revelator is? Also is the East Coast servers active or only half full?
 

Dreiko_v1legacy

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Xrd netcode is amazing. Average match is 2-4f of input delay in the same region. East coast has always at least one lobby full and another half full. Just make sure you focus on player matches cause that is where we play as it is more expedient.
 

Sleepy Sol

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PurplePonyArcade said:
Oh yes, if you have a local scene please support it! Every tournament I go to makes up one of the best times of my life.
Cannot stress this enough. If you have a local scene you damn well better support it. It'll make you and everyone there better quickly.
Lufia Erim said:
Anyone know how the netcode for GG XRD revelator is? Also is the East Coast servers active or only half full?
The East Coast lobbies typically have the most players in my experience. I don't think you'll have problems finding people to play. Netcode is generally pretty good. If your internet isn't that great, I would not recommend playing coast to coast. If it is, coast to coast games will probably be bearable, but still not great. If you find players in your state or within a few states, frame delay is only 1-2f.
 

PurplePonyArcade

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What a mess. Found about about Capcom's hidden rootkit bullshit and while I seem to be free of it the whole situation has got me pretty down and tired. Makes a strained relationship even worse since for all the things I dislike Capcom I was serious about liking Street Fighter V. I can't even fathom. I already understand what idiots they are, but it only seems to get worse and I am pretty sad of the state of affairs. Still more people need to talk about what they tried to do with the PC version of Street Fighter V.
 

Sleepy Sol

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What makes me sad about SFV is just that Capcom never seems to learn from their mistakes and always has another ridiculous blunder around the corner. If it's not ill-advised pricing on shitty DLC it's installing malware on your goddamn computer. If this were any other fighting game series the game would be getting dragged through the coals even more, but some people feel the need to stay dedicated to a game and company that clearly hasn't shown interest in releasing a full product or maintaining a great one.

I'm still not even sure what will actually happen to SFV after this year's Capcom Pro Tour is done. Only a few players at my local even bother to play it anymore. I can't bring myself to because I just don't really enjoy the game. Flashiness and stylish visuals as well as the pace of the game is a big part of what I look for in a fighting game I want to play, and SFV is not at a point where I can really see any of that. Even having played SF4 as my main game for a while years ago, I'm basically a player who is solely interested in playing anime fgs at this point. And that ultimately makes me so disappointed in Capcom.

It's just a good game that could be great if Capcom didn't drop the ball on almost every decision they've made regarding it.

Meanwhile, still going strong with Xrd after starting to play semi-seriously at the end of last year. I'm grateful that I live in somewhere where the local anime scene is relatively strong (not to mention having a scene that actually exists compared to a lot of places). I may have slowed down recently but I just cannot see myself quitting the game until the ArcSys cycle repeats itself. I just hope they wait a while on Guilty Gear, lol.
 

Dreiko_v1legacy

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Revelator is getting a new balance update and figure mode soon so it'll be relevant for ages, though the new BB is only weeks away as well, so it is a great time to like arcsys games.


What is this malware talk though? I don't follow capcom stuff that isn't vampire savior at all so I haven't heard. I admit I have some morbid curiosity lol.


edit: In a couple of weeks when I'm done with persona 5 I am thinking of maybe hosting a revelator lobby for people from here since we have a couple newer players learning the game and there's a sale and stuff so they can use all the experience they can get, I already have two folks from here on my flist so if anyone is interested feel free to speak up. I can use a mic to answer questions or we can type, I am fine with either. I know some tend to be apprehensive about mics so it should be good to arrange it beforehand.
 

Sleepy Sol

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Dreiko said:
What is this malware talk though? I don't follow capcom stuff that isn't vampire savior at all so I haven't heard. I admit I have some morbid curiosity lol.
Latest version of PC SFV installed a rootkit on your computer. It was fixed quickly but it's another significant mistake in a long line of significant mistakes.

I'd be down with trying to get a lobby with new fellas going sometime. If not to play due to distance, at least to spectate those who can. And I need to play Dreiko again. No Jams here at all.
 

Dreiko_v1legacy

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Hehe, that was like day 1 Jam, and she is only a sub but she has gotten better and does more meaty damage. I am a Sin main after all :D. I can picture her in the background cooking all his meals.
 

Sleepy Sol

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Sin is such a problem matchup for Slayer, but I honestly need the Jam experience more. I already get to play a Sin twice a week that usually places high in all the Seattle monthly tournaments that are going on. Either is good, I suppose. Just...the Sin matchup makes me so sad, even now.
 

Dreiko_v1legacy

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The nerf to unchaged beak driver's recovery in theory makes the neural game easier for close range chars but the charged is still like in the old style so if someone can time it just as it becomes charged neutral will still be a pain. The damage nerf is honestly insignificant as well since everyone always burst out of the 80% stuff anyhow so it still takes roughly the same amount of hits to win if you do optimal stuff. It is more to nerf Sin's easymode stuff I think, since a lot people wouldn't do the relaunches with hawk baker into bull bash midscreen. Seein those people always made me feel bad too, imagine a slayer not going for the K bunker damage and doing he old 6H P bunker stuff from Sign, that feeling.


I do switch it around on request and I also have Dizzy Venom Ram and the chars everyone can play (Sol Ky) in my pocket so feel free to ask for anyone. Jam actually plays a lot like Bang so her playsyle is one I am most used to but Sin is just so cool that I instantly mained him. There was no Order Sol after all and food is like fire meter. Well, meater.
 

PurplePonyArcade

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Sleepy Sol said:
What makes me sad about SFV is just that Capcom never seems to learn from their mistakes and always has another ridiculous blunder around the corner. If it's not ill-advised pricing on shitty DLC it's installing malware on your goddamn computer. If this were any other fighting game series the game would be getting dragged through the coals even more, but some people feel the need to stay dedicated to a game and company that clearly hasn't shown interest in releasing a full product or maintaining a great one.

I'm still not even sure what will actually happen to SFV after this year's Capcom Pro Tour is done. Only a few players at my local even bother to play it anymore. I can't bring myself to because I just don't really enjoy the game. Flashiness and stylish visuals as well as the pace of the game is a big part of what I look for in a fighting game I want to play, and SFV is not at a point where I can really see any of that. Even having played SF4 as my main game for a while years ago, I'm basically a player who is solely interested in playing anime fgs at this point. And that ultimately makes me so disappointed in Capcom.

It's just a good game that could be great if Capcom didn't drop the ball on almost every decision they've made regarding it.

Meanwhile, still going strong with Xrd after starting to play semi-seriously at the end of last year. I'm grateful that I live in somewhere where the local anime scene is relatively strong (not to mention having a scene that actually exists compared to a lot of places). I may have slowed down recently but I just cannot see myself quitting the game until the ArcSys cycle repeats itself. I just hope they wait a while on Guilty Gear, lol.
Its been such a letdown as a fan of the game that I do not even know what to think at this point.

I have always had an issue getting too into Guilty Gear. I clicked with Blazblue right away but did not with Guilty Gear and still feel the growth of the relationship might be a bit slow. Forgive me if I already said that in this thread and forgot.
As I said I REALLY like and respect Daisuke as an artist, composer, developer, and designer and do not dislike the Guilty Gear series. I just do not like it as much as I wish I did.