Fighting Game Thread: Post Fighting Game Material, Discuss Fav Games, And Ask For Tips here.

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Dreiko_v1legacy

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SF5 basically has 3ish more frames of lag than other games and the effect is that you get an unreactable slugfest where hitting buttons is too good and overheads are unreactable, good for aggressive folks, not as good for thoughtful or defensive folk. And yeah Revelator is basically all I play outside of Nitroplus Blasterz currently. If you get it I wouldn't mind crushing your sou...err...showing you some cool stuff :D.

It has the best tutorial ever too, it's like a minigame teaching you mobility and the combo system and even matchup specific things like how to beat certajn moves or tactics. Reay well thought out.
 

PurplePonyArcade

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Paragon Fury said:
So I took some footage of me playing Mai on her release today; literally my first time using her after her tutorial section.

Rad! I tried watching a stream with some play of her but it shut off almost right after I got there. Her projectile seems useless. That's to be expected in a 3D game but it also has no chip damage which feels weird. Her "ANDY!" yell is also the worst ever but overall I quite like how well she transitioned into DOA.
 

PurplePonyArcade

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klaynexas3 said:
Dreiko said:
klaynexas3 said:
Dreiko said:
PurplePonyArcade said:
Thank you both for getting back to me on this. I think I've decided to pick up SFV for PC because Humble Bundle is holding a sale for it right now and I can get it for nearly half the price, and with Pony saying that you imagine it should just be this version and not going through a few other editions later down the line.

Now, as for ASW games, would either of you recommend I pick up GGXrd Revelator while waiting for Central Fiction to come to the US, or would another game of the two franchises be a better place to start? I do already have BB CPEX for my PC, and while the online appears to be dead on steam, at least in my region, there are definitely more than enough single player modes to keep me busy if I'd be better off waiting for Central Fiction's release. I ask this from a stand point of wanting to stay with a community, I realize a good few of GG fans will probably move to the new BB, but I also imagine a fair bit will stick with Revelator, or at the most play Central Fiction for a few weeks then switch back, am I wrong in this line of thinking? Also, in your experiences, are the two communities roughly the same group, do they act similar, and do you think either game has a better community? I don't want to ask specifically which game series you guys think would be better, as it seems like that is very much up in the air with most people, and so will just try and get a feel for them first to decide which I like better, and if one has a better community than the other I might prefer to stick to that one, solely because I feel that will have much better staying power than if the games themselves handle better, as that's the main reason I want to find a new fighting game, because Melee doesn't have online play, and only a few people in my area that play it are tolerable.
Revelator is not going anywhere for a year or two, it just got a free balance patch a couple months ago and in general is a great game. And yeah, BB was the spiritual succesor of GG for the time they had lost the rigts to GG so there's a lot of community overlap. Sometimes you wanna play the other game so people do definitely go back. And really, all airdashers are roughly the same community.


Oh and what is your region? Lag is an issue sobplaying nearby folks is great, east coast USA here.
East coast as well, from a majority of the reviews online it just sounds like Revelator is simply amazing, so I think I will pick that up for the time being and if any other fighting games catch my eye before Tekken 7 comes out I might pick those up as well. I ended up talking myself down from SFV because of people talking about the differences in input lag with the PC and PS4 versions, so I feel obligated to stick with the common setup and might wait for either a price drop or perhaps a combination of the vanilla with the season pass so I can pick up all the characters at once.
The input lag is an issue on both Ps4 and PC. Mainly because I think it was a weird design choice by Capcom I am not sure is intentional or a side effect because I am not that up to date on it. That's one of the criticism of the more hardcore demographic and one I can agree with. Still do not get it if you are not comfortable with it. Though I should keep the sale in mind for a friend depending on how good it is. If you have the PS3/Ps4 ready of course I recommend Xrd Revelator. Been meaning to myself but money has been tight. I would love to play CPE with you on PC I just do not have any version of the game right now unfortunately.

The FGC is weird now in that we have forced these sub groups to exist. Some blame the divide on the shift from arcade to console and all the console manufactures being a different set of competition to the arcade ones since the arcade ones all always acknowledge that they do often share their space while consoles have only sort of done that in recent years. This is also partially why I became a PC main but love console crossplay and wish more consoles would do it together.
Back to the subgroup issue. Playing Blazblue or Guilty Gear you will find is "anime" because much of the developer games use anime like visuals. Its worth noting not all these games are "air dasher" games just a vast majority. Air dasher while referring to the literal mechanic of air dashing means more air focused play. Jumping in typical fighting games is not a wise choice to do often but in air dasher games it is way more commonly applied. I or Dreiko could go more into detail with this, but this moment I will not.
Bear in mind though that a lot of stuff you learn for non air dasher games like The King Of Fighters and Street Fighter for example you can and should apply in Guilty Gear for example.
In the "anime" community a lot of us get along and a few of us don't. Quite a few players play both BB and GG like Dogura and others do not. There are even a small few arseholes in Guilty Gear that resent Blazblue, but thankfully they are less common now.
It is important to note a few different players. You will not see a whole lot of Blazblue players touch Melty Blood and you might not see Melty Blood players touch Arcana Heart. Or Guilty Gear and Melty Blood players touch Aquapazza(and frankly few do).
Even then the FGC in general does have a sort of togetherness and even with these dumb subgroups you feel that even within each part. If you play Blazblue but the guy sitting in the arcade cab or console/pc setup is one of the few people who play Battle Fantisia they still might play with you and either way give you a few basic fighting game pointers. As for meeting someone who does do the same game with you I want to say one last important thing I said to one of the previous blokes in the thread

You WILL get you arse kicked, sometimes harder than others. That is fine, it is a part of learning. Fighting games more than others in away make every battle feel unique win or loss. Obviously we want to win as much as everybody else, maybe more in a competitive setting because like all genres of competitive gaming have something on the line be it money, scholarships or just the fact in history that you where the very best like no one ever was. Being a 1v1 genre rather than bigger team ones like FPS or MOBA this can make things more thrilling and stressful knowing its just your skill and your mind versus others. For that same reason though it is important to understand the importance of losing. Just like being better requires watching better players. Do not let that tell yourself "alright, I am going to do all the cool combos that guy said and get all the rank points and money haha". Hell no, go more by the idea "alright I am going to watch this top player and learn to apply anything I can even if its only like connecting a single move at a certain time better. I am going to learn from whatever I can including this top player I am watching here and have fun doing it". This is NOT assuming you want to do competitive but you want to get better at fighting games in general. This is also why if you are playing online and they fighting game has a replay function always watch your replays win or lose. The more you learn about fighting games as you watch your old replays you will be surprised how quick you will find your mistakes. I have an old Blazblue match recorded from like several years and several games ago. I do not just watch it merely for the nostalgia of playing the game when I was younger and dumber to a fresh new game but also for having that wonderful "oh god I am so much better than I was then" feeling. Have fun.~
 

PurplePonyArcade

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Looking back the community description I gave in my last comment was not great because it can describe taste in fighting games in general. It might seem especially bad coming from me of all people because I like fighting games in general and that is why I made this thread. Typically speaking though you are more likely to find other people in that fighting game variety i.e. "anime" than in other groups such as Smash or KOF.
 

Dreiko_v1legacy

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Melty felt always second nature to me I guess cause Bang has two airdashes so I was used to the air footsies already, I have actually played through the entire Tsukihime VN too lol. And the folks who taught me GGAC (my ass is still sore, but I have also exacted my vengeance) were where I first saw it. The thing is the game has a lot of really big balnce issues so competitively it is not respected much. Still a lot of fun though.

Aquapizza though, what a tragedy. Great game, terrible netcode. It plays like a cooler KoF syle game. I also genuinely love Aquaplus titles like Tears to Tiara and Utawarerumono, but that game is relegated to offline only cause lag destroys how it feels to play it. As for Arcana, I have been to the house of the guy who runs the mizuumi wiki few times for arcana tutoring sessions and casuals, nice people. It only took 120 straight losses one day to get me to place consistently second in our tourneys back when I lived in Cali. If you never give up you improve. :D
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Anime games came in to fill the need folks who like stories in games weren't getting filled from capcom games. Out of every group a portion will unavoidably end up bein competitive and it turned out enough folks existed to make a subgroup out of. It's awesome indeed.
 

PurplePonyArcade

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Dreiko said:
Melty felt always second nature to me I guess cause Bang has two airdashes so I was used to the air footsies already, I have actually played through the entire Tsukihime VN too lol. And the folks who taught me GGAC (my ass is still sore, but I have also exacted my vengeance) were where I first saw it. The thing is the game has a lot of really big balnce issues so competitively it is not respected much. Still a lot of fun though.

Aquapizza though, what a tragedy. Great game, terrible netcode. It plays like a cooler KoF syle game. I also genuinely love Aquaplus titles like Tears to Tiara and Utawarerumono, but that game is relegated to offline only cause lag destroys how it feels to play it. As for Arcana, I have been to the house of the guy who runs the mizuumi wiki few times for arcana tutoring sessions and casuals, nice people. It only took 120 straight losses one day to get me to place consistently second in our tourneys back when I lived in Cali. If you never give up you improve. :D
.
Anime games came in to fill the need folks who like stories in games weren't getting filled from capcom games. Out of every group a portion will unavoidably end up bein competitive and it turned out enough folks existed to make a subgroup out of. It's awesome indeed.
I can't agree with the story bit, especially from how painfully dull I found the story mode in Accent Core to be. Even in the anime circle fighting game suffer from trying to actually engage me with a story and adding typical anime wank that plagues games like Blazblue and especially Arcana Heart just further puts me off from ever actually playing the story mode. That said at least Blazblue tries. For all its disgusting flaws it does really care about it story and I highly respect that. So many fighting games pretend to put effort into a story and really don't that even if Blazblue's story I find mediocre at best I respect it for working hard and sticking to it. Outside of that circle I don't care for NRS games either and hate people that say "oh Mortal Kombat totally has a good story mode" which is an outright lie when like most fighting games Mortal Kombat's story is a load of old piss. Injustice fairs no better since it took some decent writing ideas and fired them into the sun in favor of typical comic book wankery, but I will say those games and Blazblue stand above most fighting games in that they actually care about their story and single player modes. NRS games prehaps more in the variation of what they let you do in single player. Variation is not always a good thing though and I would rather play eleventy billion geeneric fights in Blazblue that to have to touch another quick-time-event in Injustice because I hold a truly bitter hatred of all QTEs. On that note KOF has never been great and I practically trademarked the phrase "SNK's timelines are bullshit" because of the inconsistent ages of the characters, but even then KOF and SNK games in general do show one of the better signs of connectivity between the stories of one game to the others and do better at fleshing out character relationships than its old school playground rival Street Fighter and pretty much any Capcom fighting game.
I will still put Blazblue on my god tier of fighting game stories not because its good(to me it really is NOT) but because it feels to me like the fighting game the cares the most about its story given how much effort is put into the story modes of the home versions of the game.
 

PurplePonyArcade

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https://www.mightyape.co.nz/product/gorilla-gaming-pro-arcade-fight-stick-ps4-ps3-pc-ps4/25566623

A new competitor enters the arcade stick ring from New Zealand? Its a pretty little stick considering you can easily change the skin which I do not like. Why is it so expensive though? Seriously, that is a bit much. For that I can maybe find a VLX re release or maybe it takes more but even then it would not take much more for it or say a board for a real cab. I wondered if it was supposed to increase availability in New Zealand or something. However there should already be plenty of sticks there and all im betting are cheaper than this. Its weird.
 

klaynexas3

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Dreiko said:
Actually the 8 frames isn't my issue with SFV, it's just that the PC version isn't consistent with the PS4 one and I know that PS4 is the standard so I'd rather wait for a price drop or a collector's edition with all characters to release before grabbing it. I can work with lag as long as it's consistent, I play enough Melee on multiple different TVs so have learned well enough to compensate for lag.

Now I'd love to get bodied in GGXrd because I know it's the best way to get better. I'm only just now able to go toe to toe with hard bots so it'd be nice to have someone give me better ins and outs in the community. If either you or Pony want to add me on PSN or Steam my username here is the same on all my platforms. Are there any older games in the BB or GG series that you two would recommend as being the gold standard at which the series is held to? Again, this is a mentality from me coming over from Melee thinking that an older one is likely to be the better one, especially in series as long standing as GG or BB.
 

Dreiko_v1legacy

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+R is sorta that but not really as far as GG goes, BB is always the newst. Though not many people play +R any more, nothing quite like mellee, it's just that Xrd doesn't have all the chars back yet.

My psn is dreikoo (someone stole mah name so I added an extra o) so if you wanna play sometime feel free to message me, I am neck deep in persona 5 atm so I wouldn't expect to play anything else for weeks unless someone asks me for a game here and there lol.
 

PurplePonyArcade

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Injustice: Gods Among Us Ultimate Edition and Mortal Kombat Komplete Edition are currently only $5 as apart of the Publisher Weekend Sale for Steam.
 

klaynexas3

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I got Xrd for my PS4, so that's where I can be found playing it. And I might pick up MKKE, is that for X or is that for the previous one?

Also, does an import of Persona 5 come with an English option for the text? Because if so, I don't feel like waiting until next year for that.

I also ended up getting Skullgirls on Steam because it was on sale last week, though that plus BBCPEX on Steam and Xrd for PS4 that covers it for online ones that I currently have.
 

Paragon Fury

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PurplePonyArcade said:
Paragon Fury said:
So I took some footage of me playing Mai on her release today; literally my first time using her after her tutorial section.

Rad! I tried watching a stream with some play of her but it shut off almost right after I got there. Her projectile seems useless. That's to be expected in a 3D game but it also has no chip damage which feels weird. Her "ANDY!" yell is also the worst ever but overall I quite like how well she transitioned into DOA.
Chip damage isn't really a thing in DoA - DoA is a much heavier grapple game than most fighters I've noticed, and you're expected to grab your opponent or mix it up through their defense rather than chip away at them.
 

Dreiko_v1legacy

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klaynexas3 said:
I got Xrd for my PS4, so that's where I can be found playing it. And I might pick up MKKE, is that for X or is that for the previous one?

Also, does an import of Persona 5 come with an English option for the text? Because if so, I don't feel like waiting until next year for that.

I also ended up getting Skullgirls on Steam because it was on sale last week, though that plus BBCPEX on Steam and Xrd for PS4 that covers it for online ones that I currently have.
Nah Jp text only. Thankfully I have been studying jp for over a decade now so I can understand it fine. Game is so good. I got your friend invite btw, was having a food break from persona so it was well timed lol.
 

PurplePonyArcade

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Saelune said:
Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
I'm playing MKX on PC so am greatly looking forward to the XL update. From what I've heard they greatly improved the online component, so I'll probably get into vs'ing more.

Who have been your go-to main's? I've bounced around so much and never got really good with anyone. Was ok with Sub Zero, then Quan Chi, then Mileena, Reptile, D'Vorah, Kano, Sonya, and now most recently fiddling with Scorpion. Triborg seems to be the most interesting out of the lastest kombat pack. Will probably run through the other three's stories quickly and then settle on him (or it). Predator is another I've always meant to dig into more but never did.

As you can probably see, my biggest problem with fighting games is sticking with one character long enough to get the most out of them.

This clip cracks me up -

 

PurplePonyArcade

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Paragon Fury said:
I love DoA, Darkstalkers and Smash.

I never liked MK or Tekken. KoF, Soul Calibur, MvC and some of the other odds and ends were okay. Didn't care for VF.

Darkstalkers and SF I used to like. But Darkstalkers hasn't gotten a new game in ages (even though it really should, but Capcom doesn't want something to compete with SF) and I got tired of SF constant roster changes and rapid iterations literally every year. SFIV was basically perfect, with my favorites (Ibuki and Cody) and then a new one I really liked (Juri). But then Ibuki and Juri didn't make the cut for SF:V's release and got added months later, along with it not coming to Xbox One made me skip it.

I still play Smash, but I'm god-fucking-awful at it. Dead or Alive is and has been my main fighting game for some time and my favorite. It's also probably the one fighting game I'm even halfway decent at.
Darkstalkers is probably my fav anime fighter. Never really got good at it, but it was always fun to play in the arcades. I also downloaded Resurrection on PSN which was still pretty fun.
 

PurplePonyArcade

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Frankster said:
-Mortal Kombat series: One of my favorite franchises overall due to the hyper violence, have never been good at it but it's one of those games i love win or lose due to the gory finales xD
Mk9-X makes the bulk of what i've played online on pc and xbox, but it's also where i'd get tons of hate and made me realize how i just don't really fit into the online community, this would be where i'd get tons of hate especially when playing one of my fav characters: jade. Way i played her i tried to capitalize on her staff attacks and boomerangs to harass from range and keep my distance (it's a similar style to how i play siegfried in soul calibur) and people really hated it and would let me know in rather unpleasant terms. I was always :( at making people angry to play with me so is one reason why i dropped the game, i don't usually enjoy griefing people.
I never understood why people get so mad online regardless of what the other player does. If they were good they'd know how to deal with spam, and in turn it would've probably taught you to be a better player too. I miss the days of good old arcade competition, where the biggest drawbacks were elbow room and just having to get there.
 

Saelune

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hanselthecaretaker said:
Saelune said:
Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
I'm playing MKX on PC so am greatly looking forward to the XL update. From what I've heard they greatly improved the online component, so I'll probably get into vs'ing more.

Who have been your go-to main's? I've bounced around so much and never got really good with anyone. Was ok with Sub Zero, then Quan Chi, then Mileena, Reptile, D'Vorah, Kano, Sonya, and now most recently fiddling with Scorpion. Triborg seems to be the most interesting out of the lastest kombat pack. Will probably run through the other three's stories quickly and then settle on him (or it). Predator is another I've always meant to dig into more but never did.

As you can probably see, my biggest problem with fighting games is sticking with one character long enough to get the most out of them.

This clip cracks me up -

Throughout MK Mileena has been my consistent character. Usually my second, but since Smoke is absent (sans a fatalaty) Mileena is my main. Reptile now being my second (third in the last game). My mains in MK mostly change depending on the game. Old mains include Kano (MK1), Kitana and Jade (MK2, UMK3), and Sub-Zero. I miss Smoke though cause I was even more awesome with him last game than I am with Mileena this one.

Most other fighting games my main stays consistent.

I wonder if Triborg Smoke is as good as last game's. (I didnt even know he was a thing till that video)
 

PurplePonyArcade

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Saelune said:
hanselthecaretaker said:
Saelune said:
Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
I'm playing MKX on PC so am greatly looking forward to the XL update. From what I've heard they greatly improved the online component, so I'll probably get into vs'ing more.

Who have been your go-to main's? I've bounced around so much and never got really good with anyone. Was ok with Sub Zero, then Quan Chi, then Mileena, Reptile, D'Vorah, Kano, Sonya, and now most recently fiddling with Scorpion. Triborg seems to be the most interesting out of the lastest kombat pack. Will probably run through the other three's stories quickly and then settle on him (or it). Predator is another I've always meant to dig into more but never did.

As you can probably see, my biggest problem with fighting games is sticking with one character long enough to get the most out of them.

This clip cracks me up -

Throughout MK Mileena has been my consistent character. Usually my second, but since Smoke is absent (sans a fatalaty) Mileena is my main. Reptile now being my second (third in the last game). My mains in MK mostly change depending on the game. Old mains include Kano (MK1), Kitana and Jade (MK2, UMK3), and Sub-Zero. I miss Smoke though cause I was even more awesome with him last game than I am with Mileena this one.

Most other fighting games my main stays consistent.

I wonder if Triborg Smoke is as good as last game's. (I didnt even know he was a thing till that video)
I can't say much of Mortal Kombat X in general since I still have a bias against it, but I am glad you are having fun. During the free beta week on PC I played a a few characters and the one I played the most was D'Vorah.