Final Fantasy curiousity

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FinalHeart95

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Most of them are, if you ask me. I'm not a big fan of the NES Final Fantasy games (they didn't age well), but the SNES and PS1 games are great. Even FFX!

Beyond that, it gets iffy. I have to force myself to play FFXII, and although I enjoyed FFXIII, MANY didn't.
 

dommyuk

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Having completed every numerical installment of the series I can say there isn't a really a consistent quality in the series though I did enjoy every one of them, VIII and X being my favourites. Depending on where you live you can also buy VIII and IX on the PSN which I highly recommend.
 

Saucycarpdog

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mirror said:
Legion IV said:
drummodino said:
Thanks for the input everyone, there seems to be a lot of anti-XIII sentiments out there from FF fans. The main problem seems to be that it is a lot different from the previous games... Maybe because I haven't played the originals I will get more enjoyment out of it? From a little research I've done it looks like a great and stunningly beautiful game.
Please i hope you read all of this.

Dont listen to the Anti FFXIII people alright? Am a fan of the series ever since i was born. I had a japensese console so i could play all of em in the right order my friend translated for me. I was like most and came into FFXIII with a hating attitude. I was wrong.

It is now my favotite game of the series and my favorite game. The Gameplay is amazing and refined its not like the others where you can power level and abuse stupid crap to blow through the game thats right am calling you out materia and junction. The game requires hardley if at all ANY grinding, or finding special items. Its 100% strategy. I hated how in 7,8 you could become STUPIDLY overpowered. As well the visuals, cutscenes and voice acting are the greatest i've seen and heard.

TO ALL THE LINEARITY COMPLAINERS.

If your like me when you play through a FF do you honestly run around and explore crap? Or do you want to follow the story? with me i wanna see how it turns out. when i played 7 i did nothing but go from point A and B to see the story i do that with everygame. In a sence every FF game is linear at heart. Having Stupid Fu*(&*^ minigames doesnt make it unlinear. FF HAS always been linear. And to the town and NPC complains i'll leave you with a quote my friend said as he was impersonating a NPC in FF "Hey there i can tell you alot of usless information you'll never need"

Oh forgot the leveling system. Its at its best here. As you level up your chracter just feels overall stronger. With many other FF games you will level up or get a spell and be like "Oh i have a spell now that may help me in certain situations but my chracter itself hasint improved. In FFXIII your chracters just overall get better you really ntce this.

Really i could go on for pages but i just hope you read this. Lol i keep debating on writing like a massive 5+ page write up on this game to show the world its a great game. I think i will. This game is truley a masterpeice. Get it, i dont know you or anything but i gaurntee you you will not regreat it. Thank you so much for your time.
Okay, please listen to the other side of the argument.

I honestly see where you are coming from, but RPG fans tend to feel differently. The available sidequests (not just the minigames) were worth doing (not every one in the series, but I enjoyed a lot of them) because they helped show the player the world and characterize everyone. Many people have a problem with FF13's linearity because EVERYTHING is a hallway. I played around 10 hours of FF13 and never escaped the hallways. Even if you stuck to the main story in previous games, they were not this restrictive. Dungeons would have paths to explore leading to new equipment, items, etc. Look at the level map FF13 gives you. It is a straight line, bar maybe 2 lines branching off to marked treasure. I hear the world opens up five or ten hours from there, but I was done. I gave 13 a fair chance and so did a lot of people, but the game I saw is just too shallow. There is no exploratory element in the level design, meaning all you could do was walk straight from encounter to encounter until the next cutscene. No puzzles, no hidden item caches, it just felt too routine.

Was it possible to become very overpowered in old FF games? Yes, but you had to be very grind- happy to do so. I honestly haven't felt that way in FFs 4-7, which I have played a few times in a few different ways. The elimination of grinding I saw in FF13 wasn't a bad idea, but combat felt kind of weak. I've heard great praise for it, but every boss fight seemed to amount to buff, cast, stagger, heal, repeat. The combat was not terrible, but the other elements were no better. The story especially, as it was in dire need of better writing, exposition, and likable characters.

Is it the worst JRPG ever? Definitely not, but it is a bad Final Fantasy game. A series should experiment with new ideas, yes, but FF13 removed the elements people liked in the old games. Anyone else feel free to agree or disagree. And yes, I spent far too long writing this.
FF13 is the only FF I've ever played because I own an xbox. It is now my favorite rpg.

People can argue that there is not any freedom, that its just a linear, interactive movie. But that's what I liked about it. This time, I actually liked sitting down and getting told a good story. WRPG always try to give players tons of freedoms. But those games never seem to have good stories because of that. FF13 let me watch and enjoy the good storytelling.
 

macfluffers

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Saucycardog said:
FF13 is the only FF I've ever played because I own an xbox. It is now my favorite rpg.

People can argue that there is not any freedom, that its just a linear, interactive movie. But that's what I liked about it. This time, I actually liked sitting down and getting told a good story. WRPG always try to give players tons of freedoms. But those games never seem to have good stories because of that. FF13 let me watch and enjoy the good storytelling.
Thanks for saying that! I've always been annoyed at the criticism regarding linearity, since none of the FFs were EVER non-linear. They just pretended to be. So, a game is finally honest, and people dislike it? Well, yeah, the corridors should have been wider, and you should have had more opportunities to avoid enemies, but that's a flaw of level design, not the decision to make the game linear.

And honestly? I hate exploration. I don't see the point, and I'm glad there isn't an emphasis on exploration in XIII.
 

FastLogan2400

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Most of the games in the series are very well made and well worth your time. Quick tips though, I would avoid 10-2, 13, and maybe 2, that one just wasn't my cup of tea but the former two games are legitemitley awful and both could probably be contention for worst game in the series. I haven't played the MMOs so I can't really give opinions on those, but I did here that 14 as an unpolished mess. Thats my take, I say go for it, anyone who plays video games should probably play at least one game in this series in my opinion.
 

Deleted

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drummodino said:
So I've never played a final fantasy before. Dunno why but I have never been motivated to buy one, probably because none of my friends have either and there doesn't seem to be much coverage of them in Australia. I did play Kingdom Hearts on the PS2 and loved it, as well as pokemon on my old gameboy colour. Today I was looking through the PSN store and came across the original PS1 final fantasy seven and thought "what the hell?". I picked it up and I am enjoying it immensely so far. So my question is; are all of these games this enjoyable, and if so would 13 be worth aquiring? I don't have much money at the moment and I don't want to waste it on a game that will only last me a few days.
Final Fantasy fans are the most DIVIDED and CRAZY of all the fanbases. You'll never get a consensus on which games are good, besides 7 and 6.

Personally, the ones I played were 4, 6, 7, 8, 9, X2, and 12. And I loved them all. Each game is very different and only a handful of the games are actually set in "ye olde days" like a traditional fantasy game. IF I had to choose one that was the best, I'd choose Final Fantasy 9.

Beware of Final Fantasy X, or 10. It has a sequel that isn't 11, its 10-2. The only direct sequal for a FF game. So Just keep that in mind if you wanted 12 and for 10-2.
 

Defense

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Steve Fidler said:
Defense said:
I fail to see how Final Fantasy VI has a great plot. It had great characters, sure, but the plot was "Destroy the Empire with your rebel team". Don't tell me that plot was never unused.

Pray tell, how did Final Fantasy become about spectacle after VI?
The reason FF3(6j)'s plot is well known is because of a few things that it does very well, which other video game stories hadn't at the time.

A) The villain gets what he wants. This is HUGE. The world is DESTROYED under his power.
ExDeath also obtained the power of the void. Sephiroth also became one with the planet. This was just a different case because VI just so happened to reach American shores instead of V.
B) There is no clear main character. Everyone in your group has varying degrees of significance throughout the plot. Where Terra and Locke are considerably the "Main" characters, by a third of the game through, Terra is rarely in your party; and another third of the way through, Celes is the main focus character.
That's hardly a reason to be so memorable. If anything, it's because the game really fleshes out the characters and has at least one side quest for every character so it can give them a back story.
C) Gameplay and story telling through multiple perspectives over the same period of time. This game time travels, a lot. You often replay the same period of time, using different characters in completely different situations. This not only enhances the story, and helps define the characters, but also improves gameplay considerably.
Most of the game is told through one perspective, even during the WoR. The only time the game actually branches out is during the "choose your own path" sequence after meeting Ultros, and that doesn't really count considering you have to finish all three paths.
D) Characters die, in a meaningful way. This was done in Final Fantasy 2(4j) as well, however some characters died in meaningless ways. Specifically Porom and Palom. While it did have a big impact and is a memorable scene, it was silly and unnecessary.
I want to treat your interpretation of the word 'meaningful'(as in, they have an impact on the rest of the story) seriously, but I just can't after this. Porom and Palom sacrifice themselves to save the rest of the party members after almost being crushed to death by Cagnazzo. I think that's much more important than General Leo, who died because he tripped over his own feet and got butt humped to death by Kefka.

Cid. Cid's death was one of the most memorable scenes in an jRPG period. You spend days trying to keep him alive, and healthy. Alone, on an island, with only your surrogate father figure. He is dying, after restoring you from a sort of comatose state. Using his last breaths to leave you a note about a raft he has built so you could escape. Which you don't even notice right away because you are too busy trying to commit SUICIDE because of how huge an impact his death had on you. Seriously, the game could have ended right there for Celes, because of how important Cid's death was.
Subjective. Cid didn't really have a death that impacted everything, especially when you can keep him alive. Personally, I let the bastard and his banana suit die.
In addition to the fact that the gameplay in FF3(6j) was just superb. The complexity of the Esper leveling system, the sheer amount of hidden gems and secrets. Three secret characters who require very specific acts to acquire (GoGo, Mog, and Umaro.) The fact that any treasure chest you can access in the World of Ruin that wasn't opened in the World of Balance having different loot after the fact. The liars in Zozo, the Coliseum. The VELDT. There is nothing in this game that wasn't perfectly executed, short of the how the sound was ported into the GBA Remake.
The battle system wasn't complex, sorry. You get summons, you can equip summons, use summons once per battle, and if you fight enough battles with said summons you can learn magic from?well, said summons.

FastLogan2400 said:
Most of the games in the series are very well made and well worth your time. Quick tips though, I would avoid 10-2, 13, and maybe 2, that one just wasn't my cup of tea but the former two games are legitemitley awful and both could probably be contention for worst game in the series. I haven't played the MMOs so I can't really give opinions on those, but I did here that 14 as an unpolished mess. Thats my take, I say go for it, anyone who plays video games should probably play at least one game in this series in my opinion.
I'm sorry, but you're just wrong. Final Fantasy 13 gameplay may be bloated and ultimately flawed to some people, but Final Fantasy II is an outright broken game combat wise. To get higher evasion, you have to evade. To get more HP, you have to get hit. To get stronger magic, you have to keep using it. That's a horrible system through and through, because to get high [stat], you cannot start off with terrible [stat]. Even Ultima, the spell that Final Fantasy II focuses so much on, is utterly broken, at least in the NES version.

macfluffers said:
Thanks for saying that! I've always been annoyed at the criticism regarding linearity, since none of the FFs were EVER non-linear. They just pretended to be. So, a game is finally honest, and people dislike it? Well, yeah, the corridors should have been wider, and you should have had more opportunities to avoid enemies, but that's a flaw of level design, not the decision to make the game linear.

And honestly? I hate exploration. I don't see the point, and I'm glad there isn't an emphasis on exploration in XIII.
Actually, Final Fantasy VI is pretty nonlinear in the WoR, and XII lets you do what you want if you don't feel like going on with the story. But apart from that, you're pretty much right with the main game.
 

Steve Fidler

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Defense said:
The battle system wasn't complex, sorry. You get summons, you can equip summons, use summons once per battle, and if you fight enough battles with said summons you can learn magic from?well, said summons.
I'm not going to pick apart the rest of what you said, because a lot of it is perspective on both our parts. But there is an additional complexity to the Espers that you missed which is actually what makes them complex.

Every Esper gives you a bonus when you level, when you have it equipped. Naturally, most characters won't exceed 5000hp at level 99. There are additional reasons to keep an Esper equipped, outside of learning magic or its usefulness in battle. There is, also, reasons not to equip an Esper. There is a point where, any additional levels with an Esper that gives +HP will cause you to exceed 9999HP at Level 99, causing it to be wasted and better used on other stats.

Oh and Porom and Palom's death was recreated in Final Fantasy 9, through the petrification of Blank in The Evil Forest. But was easily remedied with a Soft (Supersoft in this case, because they were trying not to reverse the petrification of the entire forest.) Their death was meaningless and avoidable. Considering their power as mages, they could have shattered the walls into millions of pieces, ignoring any chance of being crushed.
 

ZombieDarwin

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drummodino said:
Problem is 13 is the only other one I can get, the only console I have is a ps3
my advice would also be to ignore 13. it was nice to look at but boring and pretty much as anti-FF the series has ever been, in my opinion, and i'm in lesbians with FF. enjoy 7, play it extensively. also, i thought the first Kingdom Hearts was much better than it's sequel...i recommend playing that one as well.
 

Defense

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Steve Fidler said:
I'm not going to pick apart the rest of what you said, because a lot of it is perspective on both our parts. But there is an additional complexity to the Espers that you missed which is actually what makes them complex.

Every Esper gives you a bonus when you level, when you have it equipped. Naturally, most characters won't exceed 5000hp at level 99. There are additional reasons to keep an Esper equipped, outside of learning magic or its usefulness in battle. There is, also, reasons not to equip an Esper. There is a point where, any additional levels with an Esper that gives +HP will cause you to exceed 9999HP at Level 99, causing it to be wasted and better used on other stats.
You have a good point, I'll admit. But when regarding stat increases, many of them get outclassed, have another esper with the same stat increase, or don't even give bonuses. No one will use anything other than Bahamut to increase HP once they obtain it. Same with Bismarck, Crusader.
Oh and Porom and Palom's death was recreated in Final Fantasy 9, through the petrification of Blank in The Evil Forest. But was easily remedied with a Soft (Supersoft in this case, because they were trying not to reverse the petrification of the entire forest.) Their death was meaningless and avoidable. Considering their power as mages, they could have shattered the walls into millions of pieces, ignoring any chance of being crushed.
I never played Final Fantasy IX, so I wouldn't know. But that kind of thing happens all the time in FF games.
 

Mxrz

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Just keep an open mind and try more of the games yourself. Asking on a forum is only going to get you a lot of heavily biased responses pretending to be enlightened and informed as to why such and such is a horrible, while their own personal favorite is the great thing ever.

I've been buying, playing and enjoying the series since 1990 or so. They're all good if you like JRPGs. Anyone saying otherwise, or calling a specific game bad, is just being butthurt that whatever game is different than their own personal favorite.

There are some common story & design themes among the games though. Personally, 6, 9, and 12 are among my favorites for similar reasons. I'm really hopeful 15 with fall more in line with them rather than the FF7 / X / Kingdom Hearts team.
 

Sniper Team 4

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drummodino said:
Problem is 13 is the only other one I can get, the only console I have is a ps3
That's odd. Are things different where you live? In the U.S. we have VII, VIII, and IX in the online store. If you're being cheated out of those games, I pity you. XIII is cut right down the middle. There are those that enjoyed the game and will recommend it, and there are others who say "Stay the Hell away." Me, I enjoyed it. It is not as good as VII, so go in prepared for that. It is better than XII in my opinion, but sense you've never played that, my point's invalid. Is there any way you could rent it or borrow it from someone? Like everyone says, the first several hours of the game are a pretty big drag, but if you can get through them, it gets better. It all depends on whether you can handle the first few hours.
 

DocMcCray

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Okay...we are going this route, well here goes...

1. FF Tactics: Not officially numbered, but the best FF out there. Avoid if you are not into tactics style games.
2. FF1. The originator. For it's time it was the best thing ever. Aged decently unless you are impatient.
3. FF6: Best, most well rounded cast. Epic story.
4. FF7: Brought RPGs to modern gamers.
5. FF4: Nice story.
6. FF10: Best new gen FF.
7. FF3: Introduced job/class system.
8. FF5: Good, but poorly translated on FF anthology.
9. FF9: Mediocre, really. Worth playing if you can find it really cheap.
10. FF2: Strange title. Didn't care for the ability levelling system at all.
11. FF11: A dying MMORPG
12. FF13: All you do is press A or X depending on your system. very little redeeming this at all.
13. FF8: Utter and total garbage. Piece of s***. Total waste of time.
14. FF14: Totally broken MMO. Just...no.

Didn't play 12, but from what I've seen and experienced in the demo, bunny girl is the only thing interesting.

Hope this helps. Flames are welcomed too. /breaks out the flame shield.
 

Drummodino

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ZombieDarwin said:
drummodino said:
Problem is 13 is the only other one I can get, the only console I have is a ps3
my advice would also be to ignore 13. it was nice to look at but boring and pretty much as anti-FF the series has ever been, in my opinion, and i'm in lesbians with FF. enjoy 7, play it extensively. also, i thought the first Kingdom Hearts was much better than it's sequel...i recommend playing that one as well.
The first Kingdom Hearts is the only one I have played and I thoroughly enjoyed it.

Sniper Team 4 said:
drummodino said:
Problem is 13 is the only other one I can get, the only console I have is a ps3
That's odd. Are things different where you live? In the U.S. we have VII, VIII, and IX in the online store. If you're being cheated out of those games, I pity you. XIII is cut right down the middle. There are those that enjoyed the game and will recommend it, and there are others who say "Stay the Hell away." Me, I enjoyed it. It is not as good as VII, so go in prepared for that. It is better than XII in my opinion, but sense you've never played that, my point's invalid. Is there any way you could rent it or borrow it from someone? Like everyone says, the first several hours of the game are a pretty big drag, but if you can get through them, it gets better. It all depends on whether you can handle the first few hours.
I have discovered that I can buy XIII and IX as well from PSN so I probably will get those.

Mxrz said:
Just keep an open mind and try more of the games yourself. Asking on a forum is only going to get you a lot of heavily biased responses pretending to be enlightened and informed as to why such and such is a horrible, while their own personal favorite is the great thing ever.
I have discovered this, but it still has provided some help with my dilemna.

The main problem people seem to have with XIII is its linearity, and how you're forced to just follow the main story. Personally I don't have a problem with this in most games, finishing the story is almost always the reason why I play the game. Only a rare single player game can keep me playing after I have completed the storyline. Hence I think I will play XIII, although I will also check out XIII and IX if I get the time.

Thanks for all the help everyone :)
 

Board

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FFIX. FFVII. FFVIII. FFX. In order of awesome. there we go. get ff4 and ff3 if youre still interested after that. but you should just start with FFIX. that game rapes FF
 

auronvi

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I would say try em all. I loved almost all of the final fantasy games (except two as someone already mentioned). This is including XIII and I thought that Final Fantasy XII was a huge step in the right direction in the series but way to many whiners complained about how different the game was and then we got FFXIII, which I believe is worse than XII. ANYWAY, try as many as you can, if you enjoyed 7 you will enjoy XIII because it pretty much is the spiritual sequel to it in a lot of ways. Just change Shinra for Sanctum and Cloud for Lightning. :)

I say, get XIII!
 

linkvegeta

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Don't listen to the people who are whining about FFXIII being an interactive movie because it is not, sad to say they only played about the fist 33%, because it does involve strategy and you cant keep jamming the same button because you will die. sadly ff XII turned off a lot of fans from it taking forever to get going, but i feel it makes up for it ion the end. So pretty much anyone i know who didn't like it only played the beginning and missed out on all the good stuff, and anyone i know who has played it all the way through loved it. BUt my personal favorite is FFX.
 

Daedalus1942

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obscurumlux01 said:
Ignore 13, its less of a game and more of an 'interactive movie', and I'd also avoid 12 unless you're *really* into grind-tastic single-player-psudo-MMOs.

Luckily for you, most of the older FF games have been reissued for PS1 and are available in good collections :)

Final Fantasy Anthology = FF5 & FF6
I'm a HUGE HUGE HUGE fan of the story of FF6, just play it and you'll see its much better than FF7 :)

Final Fantasy Chronicles = FF4 & Chrono Trigger
Though slightly misnamed and its a bit odd they didn't have different ordering, but meh. Chrono Trigger alone is SO worth it, and it'll make you wonder why the hell you EVER put up with random battles in other games. Imagine a world map where you can actually explore a bit and you are not going to run into random battles every 5 seconds.

Final Fantasy Origins = FF1 & FF2
You can't call it Final Fantasy without the first two games. Oddly enough FF3 still hasn't been re-released (to my knowledge) so its only available via a japanese rom and translation patch, via emulation.

I'd say if you aren't sure or need to know if you'll even like the games, then get the roms and emulate them to get a feel for them. I'd say FF6 and Chrono Trigger are well worth it, but the other ones are kinda...meh. They have their fans. Also you deal with load times with CD media whereas the original cartridge versions never had load times, just regular brief pauses between areas, so there's that issue to consider.

EDIT: Final Fantasy 2 wasn't horrible, it was innovative, incredibly innovative and ahead of its time. Granted the battle mechanics got a bit odd from our usual perception of 'leveling' but it actually made sense. Use something and it gets better while something else is worse. In reality though it sorta forced you into class roles anyways but made you really work for it instead of just gaining levels and buying stuff. Its different but by no means horrible.
Wait... what? How the hell is XII a "pseudo" MMO? The .hack series is a pseudo MMO.
XII tried something new with it's battle system and not getting into random battles.
I'll bet you're just saying it's like an MMO due to the supposed similaritites to WoW the style has. I personaly don't see it. XII uses tactics and strategies involving timing and status effects.
I quite liked the gambit system. it was a welcomed change from pressing X constantly to finish a battle.
You personally may not have liked it and i'll admit the plot leaves alot to be desired, but at no time did I ever think to myself, "this is an MMO". You want a single player MMO? Play the .hack series (for a few hours or so at least until you get really bored).

-Tabs<3-
 

Daedalus1942

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linkvegeta said:
Don't listen to the people who are whining about FFXIII being an interactive movie because it is not, sad to say they only played about the fist 33%, because it does involve strategy and you cant keep jamming the same button because you will die. sadly ff XII turned off a lot of fans from it taking forever to get going, but i feel it makes up for it ion the end. So pretty much anyone i know who didn't like it only played the beginning and missed out on all the good stuff, and anyone i know who has played it all the way through loved it. BUt my personal favorite is FFX.
I love XIII. It's freaking hard.
Square actually brought stategy and difficulty back into the series, only this time they added the need for correct timing when to use what ability. My one complaint is having to keep the leader alive no matter what. get's frigging frustrating...
-Tabs<3-
 

wulfy42

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This is a contraversial topic as many people have different opinions about FF games.

That being said my FAVORITE FF game of all time is FF3/6 (It was called FF3 in the states but was really final fantasy 6). The graphics may be a bit outdated (not quite as good as FF7) but the game is a masterpiece which I have replayed so many times. I absolutely love that game and it's one of my favorite all time RPGs (over Chrono Trigger for me).

I really enjoyed FF1 when it was released but not so much anymore. It's a bit hard to go back to such an old school game at this point although I still do it every so often.

As others have said though FF9 and even FF10 where both very enjoyable. In fact FF10 is one of my favorites and probably over FF9 over all (just X-2 really left a horrid taste in my mouth).

The recent games 12 and 13 are not like the early ones at all. That is not to say they are bad...just different. I certainly am not planning on replaying either of them in the near future (or possibly ever).

Your already playing and enjoying 7 so I would go in this order from where you are now.

Play FF6 next (you can get it off the PSN) it's a freaking blast of a game....but has the oldest graphics of the games I suggest you play for now. It's my favorite FF game by far.

Then play FF9....also a very good game and similar to 6 and 7. Finally play FF10 which is different in many ways from previous games (but quite fun) and a good way to end.

After that you can start exploring the other games. None of them really shine in my opinion (I've played them on various systems). I was never a massive fan of FF2 btw (even when it came out) and the other FF games were mainly forgettable to me.

You could call me a FF fan since many of the FF games are in my top RPG list.....but truth be told I have only really enjoyed 6 (3), 9, 10, 1 and 7 (pretty much in that order of favorites.

Seven is at the bottom of my list because I have replayed it less then any of the others (only twice all the way through). I played 1 as every possible comination of characters back in the day (probably should be higher on my list...and was in the past...but now it's a bit too dated). I've replayed 10 at least 4 times (possibly 5) and same with 9 (9 and 10 are pretty even to me). I played 6 pretty much every summer for years and have probably replayed it over 20 times by now.

Love that game.