SmarterThanYou said:
The sad thing is, I'd probably end up playing it anyway... we don't get enough big budget JRPGS these days. >_> Dammit, Square. Make good games already, I know you can do it.
CAPTCHA: get well. Please?
What if they have you buying DLC?
Glademaster said:
Magicite Spring said:
TizzytheTormentor said:
Lol, did you just say Hallway Simulator 13's combat was excellent?
13 was the dullest experience of my life, predicable story (who the flying fuck didn't see the Oerba thing coming?) Lame characters (Exceptions being Lightning and Sazh) and a godawful battle system (slow as fuck and required little effort, auto battle chose the best possible combination of moves for each paradigm, choosing abilities was beyond pointless unless you were a medic) Battles dragged on WAY too fucking long and the main narrative wasn't interesting. The music, mythology, world and graphics were amazing however. The whole game left a bad after taste and I believed the sequel couldn't save it...
This arguement always gets to me. Sure, you can pick auto-battle and it picks the best moves. But why are you picking auto-battle? Is it because you want to let the computer pick your moves for you? No!
Or maybe it was because they made picking moves awkward by instead of having 3 columns for abilities like basically every single other Final Fantasy game they used 2. When your spells tier in 3 levels but you have 2 columns there is something wrong there.
What made me hate it was the ultimate weapons. FFX added mini-games, and in FFXII you have to travel to different parts of the world to get the items to create the ultimate weapons -- and which everyone could use. But in XIII, you have to grind. That's all. Just grind, grind, grind for money so you can buy boosters to level up your sword. This is lazy by all standards that the Series was known for.
I hated the Characters. I hated the storyline, and if you're older than 13, you probably didn't even finish playing the FInal Fantasy XIII-2 DEMO before laughing at how stupid it all looked -- and who the hell is Chocolina!
The direction this series has taken seems to be appealing to a mass audience; and apparently, that audience is 14 year old naruto fans. It's as if they just can't understand that that audience who loved FFVII and VIII might have grown up, and that the western world in general, wants something more real and substantive with their stories.