Finally: Portal you say?

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Lord Thodin

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Hey there escapees. I started a thread a while ago about Portal. Regarding wether or not I should get the game. The masses spoke and it was a unanimous "YES!". Well I got the Orange Box a few days ago for my birthday. I was excited as hell, but I kept Internet Krakens words in my head, "Don't expect it to be godly" or something to that affect. Basically don't expect the second coming of Jesus. And I didn't. So I popped it in. Played it. And about 30 minutes ago, beat it with my final time coming in, JUST a little under 2 hours(like 1hr 58min) Well I must say.......Thats what all the commotion was about?

I knew about the Cake joke, and the "Im trying science" joke, but now I understand them. I must say.......disappointment is the only word that describes how I feel. It might be because Im a veteran of Flash Puzzle games, or what, but there was only 2, maybe 3 puzzles that had me stumped for more than 25 minutes. I will admit the idea was cool, and the incorporation of the Portal gun in a game was cooler then I expected. I like the part of the game where a "difficult" puzzle is presented before you, and the satisfaction that comes with solving it. However......I was extremely upset when around level 9 when the puzzles started REALLY making me think, the game ended about 2 levels later. I was very mad that it was so short, but not because it needed to be longer, but because the last 3 puzzles were the only challenging ones.

The writing, it was comical. I wont say funny, because it didn't make me laugh. What it did was make me chuckle once, about every other level. The whole side story about other "convicts" Im guessing, was cool. About how they try to help you by leaving the writing about the cake being a lie, or the bloody signs of where to go. Also, I liked the lines given by the turrets. Those were comical, but they got repetitive quick.

The companion cube. I am confused. Most of the art I see only, or even in GAME show everyone loving the companion cube. Was the joke that I killed a friend? Cause it was just metal. Was the fact that the earlier convicts might have been insane the reason why GLaDOS was so surprised when I killed the cube so fast? I dunno, but hey, I got an achievement out of it.

I will end by saying that it was a fun game. I understand why people say the game has immense replay-ability, especially when they throw in so many challenges afterwards. However the game did not live up to expectations. It was hyped by most of you and Yahtzee himself so I had to keep a level head while playing. I will finish by saying That it was enjoyable and I will probably go re-do some levels just for the challenges but I could have gotten the same amount of enjoyment from a flash game.

Still, I got Team Fortress 2, and Half Life 2 outta it. So do you guys agree with me? Disagree?
 

j0z

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Apr 23, 2009
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KILL HIM WITH FIRE!!!!!!!!!

*cough* anyway, I really enjoyed the game, and I don't get you saying you got to level 9 and finished it 2 levels later, since the first half of the game had 20 levels, and then you had the backstage portion of it after that.
I really enjoyed GLaDOS's dialog, and some of the puzzles did stump me for a while. If you want replayability, go download some map packs made by the community, some of them are really top-notch.
As for the companion cube, you are a cold, heartless bastard for not caring about it, didn't you hear it talking, pleading with you to not kill it? It cried so desperately when I finally brought myself to throw it in the fire...
 

wrecker77

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May 31, 2008
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portal has been so hyped it could not have possibly ended up well. Even if you set your expectaions a little lower. I would prefer putting chel into half life 2 episode 3 and just let portal be portal. Or else just realease more and more chalenge maps.
 

Lord Thodin

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j0z said:
KILL HIM WITH FIRE!!!!!!!!!

*cough* anyway, I really enjoyed the game, and I don't get you saying you got to level 9 and finished it 2 levels later, since the first half of the game had 20 levels, and then you had the backstage portion of it after that.
I really enjoyed GLaDOS's dialog, and some of the puzzles did stump me for a while. If you want replayability, go download some map packs made by the community, some of them are really top-notch.
As for the companion cube, you are a cold, heartless bastard for not caring about it, didn't you hear it talking, pleading with you to not kill it? It cried so desperately when I finally brought myself to throw it in the fire...
Well mostly because Last time i checked the level selector it had only about 11 levels sir. AND I got it for the 360 sir, so the extra levels are not there for me to play with. Also about the companion cube; I didnt hear it because its survival of the fittest and the damn cube couldn't carry its own weight. Hell it wouldnt even hold the portal gun...
 

Lord Thodin

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wrecker77 said:
portal has been so hyped it could not have possibly ended up well. Even if you set your expectaions a little lower. I would prefer putting chel into half life 2 episode 3 and just let portal be portal. Or else just realease more and more chalenge maps.
Thats what Im planning on doing. However, i havent played a Half Life game since the early 2k's. I have no idea what Gordon Freemans been up to, so is it a problem that I know NOTHING about the Half Life episodes?
 

Lord Thodin

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IdealistCommi said:
I played it before I even knew about Yahtzee, so I loved it. I always laugh at the dialouge in the Companion Cube, and I think the joke is that GlaDOS told you to not love it, or something. I havn't played in a while.

I knida disagree with you, but you have the point about the lenght relative to the challenge.
Thank you, im glad im not the only one who was upset about that. However the companion cube...Did it talk? If it did i couldnt actually hear it over the machines banging around or GLaDOS telling me to kill it or anything else.
 

Sporadic chaos

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Jul 21, 2009
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Portal was a bit more difficult for me just because I don't play puzzle games that much making it a bit harder for me.
j0z said:
If you want replayability, go download some map packs made by the community, some of them are really top-notch.
As for the companion cube, you are a cold, heartless bastard for not caring about it, didn't you hear it talking, pleading with you to not kill it? It cried so desperately when I finally brought myself to throw it in the fire...
This also.

Also did you complete the Challenges?
 

Ophiuchus

8 miles high and falling fast
Mar 31, 2008
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I didn't play Portal until it came out as a stand-alone on Xbox Live Arcade because I have no interest in the rest of The Orange Box. I'm generally very suspicious of anything that gets masses of hype but, to my surprise, I loved every second and can still happily play it over and over. In fact, even though I wouldn't necessarily regard it as my favourite game of all time, it is probably the only game I've ever played for which I can't think of a single thing I didn't like about it. Perhaps I'd find something to ***** about if it were longer, but two hours is nowhere near enough time to fuck things up.

Each to their own, I guess.
 

Sporadic chaos

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Lord Thodin said:
wrecker77 said:
portal has been so hyped it could not have possibly ended up well. Even if you set your expectaions a little lower. I would prefer putting chel into half life 2 episode 3 and just let portal be portal. Or else just realease more and more chalenge maps.
Thats what Im planning on doing. However, i havent played a Half Life game since the early 2k's. I have no idea what Gordon Freemans been up to, so is it a problem that I know NOTHING about the Half Life episodes?
Its not that important to know about the previous Half-Life game. Just make sure to play the episodes in chronological order!
 

j0z

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Apr 23, 2009
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Lord Thodin said:
j0z said:
KILL HIM WITH FIRE!!!!!!!!!

*cough* anyway, I really enjoyed the game, and I don't get you saying you got to level 9 and finished it 2 levels later, since the first half of the game had 20 levels, and then you had the backstage portion of it after that.
I really enjoyed GLaDOS's dialog, and some of the puzzles did stump me for a while. If you want replayability, go download some map packs made by the community, some of them are really top-notch.
As for the companion cube, you are a cold, heartless bastard for not caring about it, didn't you hear it talking, pleading with you to not kill it? It cried so desperately when I finally brought myself to throw it in the fire...
Well mostly because Last time i checked the level selector it had only about 11 levels sir. AND I got it for the 360 sir, so the extra levels are not there for me to play with. Also about the companion cube; I didnt hear it because its survival of the fittest and the damn cube couldn't carry its own weight. Hell it wouldnt even hold the portal gun...
Hmmm... I do believe there was 20 test chambers, but maybe only 11 chapters, not sure on how many chapters. But definitely 20 test chambers and the behind the scenes levels.
And as for the companion cube, no, it never talks, I was being sarcastic about that. You are right, the whole deal about the companion cube has been created solely by the community. And I must say that buying it for the 360 was not a good move, unless there was no way your computer could handle it.
 

Lord Thodin

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Sporadic chaos said:
Ah well See i normally suck with puzzle games, but this seemed much simpler. I admit standing back and looking at a room with turrets and a Power Ball looks confusing. However, alot of short parts were consisting of: Look up, shoot orange portal, then turn to wall shoot portal blue. Walk through, END LEVEL! So i was upset that it wasn't challenging till the end.
 

Sporadic chaos

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Jul 21, 2009
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Lord Thodin said:
Sporadic chaos said:
Ah well See i normally suck with puzzle games, but this seemed much simpler. I admit standing back and looking at a room with turrets and a Power Ball looks confusing. However, alot of short parts were consisting of: Look up, shoot orange portal, then turn to wall shoot portal blue. Walk through, END LEVEL! So i was upset that it wasn't challenging till the end.
Yeah, I think Portal was mostly a test game just to see how the community responded to it. I'm gonna go out on a limb here and say that Portal 2 is gonna be longer.
 

Lord Thodin

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j0z said:
Lord Thodin said:
j0z said:
KILL HIM WITH FIRE!!!!!!!!!

*cough* anyway, I really enjoyed the game, and I don't get you saying you got to level 9 and finished it 2 levels later, since the first half of the game had 20 levels, and then you had the backstage portion of it after that.
I really enjoyed GLaDOS's dialog, and some of the puzzles did stump me for a while. If you want replayability, go download some map packs made by the community, some of them are really top-notch.
As for the companion cube, you are a cold, heartless bastard for not caring about it, didn't you hear it talking, pleading with you to not kill it? It cried so desperately when I finally brought myself to throw it in the fire...
Well mostly because Last time i checked the level selector it had only about 11 levels sir. AND I got it for the 360 sir, so the extra levels are not there for me to play with. Also about the companion cube; I didnt hear it because its survival of the fittest and the damn cube couldn't carry its own weight. Hell it wouldnt even hold the portal gun...
Hmmm... I do believe there was 20 test chambers, but maybe only 11 chapters, not sure on how many chapters. But definitely 20 test chambers and the behind the scenes levels.
And as for the companion cube, no, it never talks, I was being sarcastic about that. You are right, the whole deal about the companion cube has been created solely by the community. And I must say that buying it for the 360 was not a good move, unless there was no way your computer could handle it.
Yeah my comp couldnt handle it due to its nonexistence factor. You might be right about chambers. Do you mean that in separate chapters, there are alot of different rooms with challenges? If so, then yes. Still, the last 3 total were the only challenging ones.

Good cause i didnt hear a damn thing come outta that cube. Also, what are the behind the scenes chapters? Are they on the 360 version too?
 

Deleric

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I think Portal was awesome for me because it lived on pure "OHMYGODIVENEVERSEENTHISBEFORELOLTHATSCOOLWHEEEEE" which kept me on it.

But if you didn't enjoy Portal very much, 2 out of 3 ain't bad, huh?
 

Lord Thodin

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Sporadic chaos said:
Lord Thodin said:
wrecker77 said:
portal has been so hyped it could not have possibly ended up well. Even if you set your expectaions a little lower. I would prefer putting chel into half life 2 episode 3 and just let portal be portal. Or else just realease more and more chalenge maps.
Thats what Im planning on doing. However, i havent played a Half Life game since the early 2k's. I have no idea what Gordon Freemans been up to, so is it a problem that I know NOTHING about the Half Life episodes?
Its not that important to know about the previous Half-Life game. Just make sure to play the episodes in chronological order!
Ahhh. Ok, so what should i know about the previous titles to understand the new game? Other than the main character, what else should i know. Is there an evil corporation? Is there an alien invasion, what?
 

Sporadic chaos

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Jul 21, 2009
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Lord Thodin said:
j0z said:
Lord Thodin said:
j0z said:
KILL HIM WITH FIRE!!!!!!!!!

*cough* anyway, I really enjoyed the game, and I don't get you saying you got to level 9 and finished it 2 levels later, since the first half of the game had 20 levels, and then you had the backstage portion of it after that.
I really enjoyed GLaDOS's dialog, and some of the puzzles did stump me for a while. If you want replayability, go download some map packs made by the community, some of them are really top-notch.
As for the companion cube, you are a cold, heartless bastard for not caring about it, didn't you hear it talking, pleading with you to not kill it? It cried so desperately when I finally brought myself to throw it in the fire...
Well mostly because Last time i checked the level selector it had only about 11 levels sir. AND I got it for the 360 sir, so the extra levels are not there for me to play with. Also about the companion cube; I didnt hear it because its survival of the fittest and the damn cube couldn't carry its own weight. Hell it wouldnt even hold the portal gun...
Hmmm... I do believe there was 20 test chambers, but maybe only 11 chapters, not sure on how many chapters. But definitely 20 test chambers and the behind the scenes levels.
And as for the companion cube, no, it never talks, I was being sarcastic about that. You are right, the whole deal about the companion cube has been created solely by the community. And I must say that buying it for the 360 was not a good move, unless there was no way your computer could handle it.
Yeah my comp couldnt handle it due to its nonexistence factor. You might be right about chambers. Do you mean that in separate chapters, there are alot of different rooms with challenges? If so, then yes. Still, the last 3 total were the only challenging ones.

Good cause i didnt hear a damn thing come outta that cube. Also, what are the behind the scenes chapters? Are they on the 360 version too?
I believe the "behind the scenes chapters" are after you escape from the main test chambers and try to find a way to Glados.
 

ProfessorLayton

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Nov 6, 2008
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Much like The Dark Knight, Portal was killed by hype. Every single person was talking about it and raving about it and... *shudders*... quoting it that I just got tired of hearing about it altogether. I'm glad I beat it before everyone and their mother started quoting Portal jokes, and I'm sorry that you didn't get to have the same experience that I did.

Either way, Half Life 2 and Team Fortress 2 are still excellent games and even if Portal didn't do it for you, those games should.
 

Lord Thodin

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Sporadic chaos said:
Lord Thodin said:
Sporadic chaos said:
Ah well See i normally suck with puzzle games, but this seemed much simpler. I admit standing back and looking at a room with turrets and a Power Ball looks confusing. However, alot of short parts were consisting of: Look up, shoot orange portal, then turn to wall shoot portal blue. Walk through, END LEVEL! So i was upset that it wasn't challenging till the end.
Yeah, I think Portal was mostly a test game just to see how the community responded to it. I'm gonna go out on a limb here and say that Portal 2 is gonna be longer.
How can they make a portal two? The facility is destroyed, isnt it? OR was that just GLaDOS pieces everywhere?