Stormz said:
Less skills is annoying, but everything else sounds interesting. I have no doubt it will be better then Oblivion. Maybe even Morrowind? well we'll see.
Story wise, Morrowind had a better narrative because of it's setting, scale, and focus. Oblivion took place over the entire country of Cryodiil, and had the main character play second string to the Emperor's bastard son and his apotheosis into an Avatar of Akatosh to combat Mehrunes Dagon. You're left at the end of Oblivion going 'Wow, that was cool, too bad I didn't really contribute anything to that final battle between the GODS'. Morrowind took place on Vardenfell, the smaller northern 'island' portion of the country of Morrowind. Here you where the Nerevarine, the reincarnated hero out to stop the Blight that threatens to engulf the island.
Remember, with the 'Tribunal' expansion pack for Morrwind, you do get to kill a God (Almalexia). And the option to go toe-to-toe with another God (Vivec) at any time, and if you where strong enough, you could kill him. Now that is the kind of epic feats that you could build up to in Morrowind, but where severely lacking in Oblivion until the Shivering Isles(and even then, you fight one god to a standstill and theoretically become one yourself).
If they can limit Skyrim's scope, then what they do have will be that much better. They've already confirmed that you'll be playing as the aforementioned Dragonborn, and not one of his lackeys. They said they're ditching the leveled enemies (yay), and adding a perk system (yay). I loved Fallout's Perk system, and always hoped that they'd incorporate the idea in the next Elder Scrolls game. As a mechanic, it allows for really unique character customization with the incorporation of really neat mechanics that are far more in-depth and game changing than Oblivion's version (e.x. every weapon skill unlocks the same 'power' attack at Lv25/50/75/100, regardless of weapon type, pretty vanilla).
Now if the new engine also supports more dynamic quests, and better visuals (especially character animations and dialogue), I'll be happy. You know it's going to be buggy, but it will be patched (and mod community support on PC), and you know they're going to have great DLC for it as well.