SirSchmoopy said:
He's calling it a game but removing any element of a game from it.
He removed elements of the game that he felt were unneccesary and contradicted the game, that's a very common practise in games and in plenty of media (deleted scenes, concept art, deleted levels, ect....) He did not remove any element that made it a game, only elements that made it the game it wasn't supposed to be.
Also I don't really call games that get THIS MUCH ATTENTION before release "Indie" games.
flOwer came out a LONG time ago, like 6 months old [http://en.wikipedia.org/wiki/Flower_(video_game)], and regardless of attention a game gets, ThatGameCompany is an independant video game company, Sony just funded them.
Games that are already built up and have as much hype as a game about flowers strike me as something more then a first come developer making something great.
What hype are you talking about? I never really saw any hype for flOwer before it was released.
I haven't played Flower nor will I anytime soon mostly due to it being a PS3 exclusive still if I recall.
This makes absolutely
everything you said
completely worthless, as well as everything after this completely useless. You are judging a game, saying that it's not "fun", saying that it's not a "game", yet you've never played it?
Games are meant to be fun.
Survival Horror games aren't exactly meant for you to have "fun", rather they're meant to make you feel helpless and vulnerable. Does that make them any less of a "game"?
Flower is a Movie. A Multimedia Experience. A game where theres some flowers and I'm sure it's cool and neat to look at but is not fun thus is not a game.
....what? You've
never played flOwer. How could you possibly say that "it is not fun and thus not a game!" let alone a
movie, if you yourself fully admited to never even picking up a controller for it?
The second your "game" crosses the line and is designed to be not fun, you are not making a game anymore.
He never said that flOwer was designed to not be fun, I partly blame the title of this thread. In fact, Nilcypher himself said "please note, by 'fun' he means 'gears of war type fun'."
You guys can toot your horns about how Flower is special because it doesn't have guns, boobs and explosions but if thats our market for games then why is he releasing this to that market?
Why shouldn't it be released in the market? Surely you don't want guns, boobs, and explosions to be the market of this industry forever, I'd imagine it would get old VERY fast, it's already boring as it is. Do you really
want boobs, guns, and explosions to be the market? This is like saying indie film makers shouldn't release their movies because the majority of movies are crappy comedies and cliched stories.
How "interactive" is walking in a field of flowers?
Very, in fact, but you wouldn't know, seeing as you've never
played it. Using the SixaxiS motion control to move the wind is quite intuitive and involving.
Is this something you think people will for more then a day?
flOwer was very short, I'll admit, but I personally thought it was worth every cent of the $10 I payed for this little PSN title.
This entire "Game" is just a Artsy cash grab.
Yeah, sure, what's the problem with that?
It would be like if I took Street Fighter Four, Removed the game play and called it an Art Exhibition of the Modern Man. You just float around town as Ken and Ryu strike some poses and you can look but not play anything.
There is plenty of gameplay in flOwer, but you wouldn't know,
You have never played flOwer in the first place. flOwer is more than just a petal with solar glare, but you still have yet to give me a single reason to say that flOwer is not a game, mostly because
you have never played it.
Games have always been designed to be fun.
Not survival horror games, at least I don't think.
Thats what we judge games based on.
I like to think that every aspect of a game is equal and has to stand it's own.
Flower is nothing new, special, or interesting and month after this game is finally released I won't ever have to hear about it because everyone will have forgotten it because HOW LONG do you think someone can walk around a field of flowers before it gets old.
Show me another game where you play as the wind and guide a petal to collect flowers inside a flower's dream. Once again, I will have to push this into your head,
YOU. HAVE. NEVER. PLAYED. flOwer. AT. ALL. AND. YOU. CAN. How can you possibly judge a game that you have never played a single second of, and say that it isn't a game? How can you
possibly say that flOwer isn't a game just because it's not a traditional game, and when you have not played one microsecond of it? You can't. flOwer is as much of a game as Tetris, Okami, ICO, Gears of War, Killzone 2, Metal Gear Solid, Halo, Mario, or any other game.
Do you even realize that flOwer has been out for a while now? Or that it's not a full release game and that it's just a smallish PSN game you download like any other PSN/XBLA/freeware game?