Ahahahaha, oh wow. I laughed hard at that.rossatdi said:So does fucking a watermelon. Doesn't mean I should spend 20 hours a week and £8 a month on it.seydaman said:it gives you an experiencerossatdi said:Yeah, jesus man. Man up! Buy a copy of Left 4 Dead and blast zombies. Fuck grinding your way to hell.
Think of it this way:
What has a lvl 80 WoW player actually achieved for his 100s of hours except for giving Blizzard money?
Pick something that you'll want to play for 1-2 hours and then put down. Games should be a replacement for TV, not a replacement for ANYTHING else.
I have to wonder at that gear/content aspect you're complaining about. Why are you blaming the game for it? Would you also think poorly of Team Fortress just because a lot of people, rather than play for the weapon achievements, rush through it all on a box server?SuperFriendBFG said:I can honestly say I'm glad I quit before Wrath of the Lich King. Pre-BC I was just raiding Molten Core, with some BWL and Ony thrown in. Nothing too fancy. I got into the hardcore raiding scene once TBC came out. I raided with a high end guild for a long time. It was great for a good while. Tier 5 content was actually quite hard. Taking down Lady Vashj, Kael. It was all great. Tier 6 was comparatively easy after looking back at Tier 5, but it was still fun. So I sat there in Tier 6 gear, I was proud of that of course. Granted on our server there were several other high end guilds around the same level as we were.
Oh then they nerfed everything. Vashj got nerfed, Kael got Nerfed, Sharaz got nerfed, Archimonde got nerfed, so did Illidan. All the harder fights were nerfed to the point where they were trivial. Then you had these upstart Tier 6 guilds essentially taking away what you worked so hard for. By the time Sunwell came out a vast majority of our guild has quit. Many came back to do Sunwell but the old feeling just wasn't there. Hurray we got Sunwell gear. Our guild didn't down Kil'Jaeden, our guild effectively split up and our members got diluted into other guilds.
Now at first when I skipped on Wrath I wasn't sure I had made the right choice, that is until I heard the 25th of November guild cleared what Wrath had to offer so far. They did this in what? 74 hours? That includes leveling to 80, prepairing for entry level raiding, and clearing 3 instances. Even when you consider their experience during beta, they still didn't have access to all the bosses, it's nuts. I was also generally opposed to the direction Blizzard was going with PvE class balance. They just wanted to give everything to everyone, and as a result the pure DPS classes got the shaft.
Anyways, World of WarCraft is now more about gear then anything else. Blizzard caters to those who don't give a shit about the experience and want shiny gear. Gone are the days of the gear people wore actually meaning something. I for one am glad I'm not playing WoW anymore. If I was ever to return to WoW it'd be on a casual basis. Endgame content just isn't worth it anymore.
It's not random. Most matchups are decided by what classes you are (Generally). The randomness is just when retardation takes over and you mess up, otherwise it's the same playstyle depending on what you're fighting. So if you know the game you know what to expect from other classes. PvP isn't challenging, it's familiarity.GothmogII said:The PvP'ers obviously go with the PvP gear, this, in general is the more challenging aspect of the game despite what people say, randomness of player tactics and all that.
Hahaha, come on. No one would do that. And why should players have to do that to find a challenge? The game itself should be challenging, i mean, that's what we're paying for right?GothmogII said:Lastly on the difficulty...huh, so, if it's too easy. Why don't -you- make it hard? Why not say, go put your top-end gear in the bank, get some of the old instance stuff and try your hand with it in one of the new places? You know, like playing FF7 with the Buster Sword the whole way through?
Why not do an instance with all your abilities downranked? Or, without spending any points in your talents? See, wouldn't that be a challenge?
Is that really what you're paying for? And is that, you as in -you- as a person's expectations of what it should or shouldn't offer you. Or you as in the collective, what we as gamers should be expecting, although for the latter it cold get quite broad, as many different people expect many different things.RhinoTuna said:Hahaha, come on. No one would do that. And why should players have to do that to find a challenge? The game itself should be challenging, i mean, that's what we're paying for right?GothmogII said:Lastly on the difficulty...huh, so, if it's too easy. Why don't -you- make it hard? Why not say, go put your top-end gear in the bank, get some of the old instance stuff and try your hand with it in one of the new places? You know, like playing FF7 with the Buster Sword the whole way through?
Why not do an instance with all your abilities downranked? Or, without spending any points in your talents? See, wouldn't that be a challenge?
Blizzard messed up. They're trying to cater to everyone so everyone gets a piece of the pie. While that all sounds nice, you don't really get a sense of individuality in the game. Everything became easy and everyone looks the same. I hated it.
You sound like i used to. Defending the game so much. You sure you're not addicted?
Hey i don't even care really. Blizzard just messed up. Vanilla WoW was great, then it just went downhill with BC, and now WotLK.GothmogII said:Is that really what you're paying for? And is that, you as in -you- as a person's expectations of what it should or shouldn't offer you. Or you as in the collective, what we as gamers should be expecting, although for the latter it cold get quite broad, as many different people expect many different things.RhinoTuna said:Hahaha, come on. No one would do that. And why should players have to do that to find a challenge? The game itself should be challenging, i mean, that's what we're paying for right?GothmogII said:Lastly on the difficulty...huh, so, if it's too easy. Why don't -you- make it hard? Why not say, go put your top-end gear in the bank, get some of the old instance stuff and try your hand with it in one of the new places? You know, like playing FF7 with the Buster Sword the whole way through?
Why not do an instance with all your abilities downranked? Or, without spending any points in your talents? See, wouldn't that be a challenge?
Blizzard messed up. They're trying to cater to everyone so everyone gets a piece of the pie. While that all sounds nice, you don't really get a sense of individuality in the game. Everything became easy and everyone looks the same. I hated it.
You sound like i used to. Defending the game so much. You sure you're not addicted?
I mean...at the top, you play games to have fun. And yes, you may get that fun out of being challenged by the game, but the main thing is that, it grasps you, holds your attention and entertains you. Which, judging by a lot of responses it doesn't do.
So is this what is wanted? :
Make it more challenging, so that only the best or at least better players can ascend to the top and throw everyone else their scraps. They deserve it, after all, they're just better than you.
Make everyone special, make them feel like they're making a difference in this virtual world. Pfft? Everyone should be an hero!
Reduce the grind, let players work harder but spend less time working to get rewarded.
Update the graphics engine, it's no fun when you can't compete with Crysis.
Ban all those asshole players! I want to play with only the people -I- like, I shouldn't have to demean myself trying to get a group with some Retadin who can barely type.
Improve the lore! Make every quest a full game's worth of dialogue unto itself.
Give the plot a definite ending! Games like Fable 2 and Oblivion have got it right! Once you're done, let us wander around the countryside aimlessly basking in the warm cheers of the peasant folk who's lives we've saved. So what if we've done every single quest and all there's left to do is watch the grass grow. Just means we can stop playing, cause heaven knows we aren't paying you to add new content all willy nilly.