Probably the light side ending on KOTOR. It just felt so anticlimatic to me. Even after telling Bastilla I loved her, and she said she loved me back, we didn't do anything about it. Lame.
I'm fine with my little illusions, thank you very much.VladG said:Oh no, they kept saying DNF was coming out. Even with all the delays. Kinda the reverse of this situation, because it would have been better all around if it didn't...JesterRaiin said:Well, isn't that what "they" said about Duke Nukem Forever ?VladG said:I'm pretty certain they said there will not be a sequel. Something about the game not doing well enough and piracy issues.JesterRaiin said:The Longest Journey 2 : The Dreamfall.
It ends in cliffhanger but not your typical "or do they... ?" way.
It cries "next season coming soon" and despite years passing there's no continuation. :|![]()
SpiderJerusalem said:Skyrim.
Everything and anything you do in the game has zero, zilch, nada consequences towards anything. That whole business with being some kind of legendary hero means squat, you might as well have just spent a hundred hours walking around the world putting baskets on peoples' heads and it would have left more of a mark than finishing that horribly written main quest.
Same goes for Oblivion.
I actually quite like the way they ended both the games' main-quests like that. Yeah, you've saved the world from certain doom, you're a legend among those who know you, but at the risk of sounding like a cliché, 'life goes on'. The world around you isn't going to drop whatever they're doing just to fawn at your feet. Most of the world don't even know it was you who saved them; they only know it was 'a hero'. Besides, the whole matter of Skyrim's main questline wasn't the pressing business of anyone but the Blades and the Greybeards, and they both know the magnitude of what you did. The ability to simply keep on living in a normalised, more peaceful world is the reward for the main quests.Da Orky Man said:Skyrim
You walk out of Sovengarde, head held high. What do you get after vanquishing Alduin? Nothing. Not even a thank-you. Really annoyed me.
I'll agree to an extent, but the way I saw it was that the ending was based on your experiences playing the game and your own opinion of the world. Yeah, it was a bit of a dick move and yeah, the monologues aren't all that great, but I felt it ended the best way it could have.marurder said:Deus Ex HR, nothing. No combination of events. No play-style. Prior to the end will change anything whatsoever. A video monologue based on which button you push..... meh.