Game endings that just ruined almost the entire game for you.

Recommended Videos

Smeggs

New member
Oct 21, 2008
1,253
0
0
Mugen said:
i have to second Borderlands, shit was dumb.

also, Bulletstorm. but that was just an all around bad game :)
I respectfully disagree. Bulletstorm was unique, it was entertaining, and it didn't really try to pretend it was anything more than a shooter with funny dialogue. Unlike Gears, where whenever the characters try to actually show emotion I just laugh. The worst part was in Gears 3 when Marcus's dad kills himself with the Lambent-bomb thing he made, or the fina lins from Marcus' love interest.


"A Tomorrow, Marcus. We've finally got a tomorrow!"
And butterflies and kittens rain from the rainbow-filled sky!

Gears was nothing more than a testosterone-fueled killing spree, and whenever it attempted to act like it was deep it just made me roll my eyes.

You know what I felt when Dom killed himself?

Nothing.
 

Risingblade

New member
Mar 15, 2010
2,893
0
0
Radiata Stories you either save the girl at the expense of everyone in world or save the world then return home a failure because because your friend died :/
 

Kapri

New member
Jul 20, 2011
233
0
0
InFamous.

You fight the final boss, and you find out he was you the whole time... and he traveled back in time. WTF? I feel like it was a bit of a stretch and the writers pulled out a hackneyed ending from the hat.
 

gideonkain

New member
Nov 12, 2010
525
0
0
Almost Ruined? The end of RAGE made me take all the good will I had for iD Software and throw it out the window. So the launch was buggy...the questing was shallow...the world was linear when pretending to be open-world...it was a little short...all this didn't make me like the game less - but then they give me a BFG and tell be to go have an epic battle. *Pulls several switches* Credits....WTF.
 

Smeggs

New member
Oct 21, 2008
1,253
0
0
astrav1 said:
How have I not seen KOTOR II here yet? Am I that old?
I've just never wanted to play it. Rather dislike Star Wars and its lore, though my friend keeps trying to get me to try it now and then.

So no, you're not old, it just sucks. *Flame Shields Up*
 

dark-mortality

New member
Apr 7, 2011
248
0
0
S.T.A.L.K.E.R. Shadows Of Chernobyl. The first (and so far, only) time I finished it... Well... I got crushed by the freaking roof... I WANT MY WISH DAMMIT!

A bit silly to die because of the roof. Mutants? No. Super-armored soldiers? Nope. Radioactivity deluxe? Nich. A roof? Obviously yes for some inexplicit reason... I wanted my wish T_T I would have wished for clean underwear :p
 

Setrus

New member
Oct 17, 2011
186
0
0
Lord Beautiful said:
As for your example, it could be made forgivable if they made but one minor change.
Had Batman dragged Joker's carcass by the cloth of his collar out of the building as opposed to carrying him lovingly in his arms, I would have thought far better of it. He's a murderous, remorseless psychopath who does not deserve the reverence he receives. He's exceedingly well characterized by both the writing and the acting, certainly, but his death is not a tragedy; it is a blessing.
Actually...
I believe it's refering to the very introduction in the game, where two-face's men find a vault behind a painting called "Cain and Abel, the duality of man". The way Batman carries the broken Joker (who's skinnier just like in the picture) perfectly mimics the picture. This, to me, represents how the two are the complete opposites of one another, yet in a way are cut from the same dark cloth that is the criminality of Gotham.
Who said games couldn't be art? :-D

As to me...I don't have anyone I consider all that bad...though fallout 3 springs to mind as one that could have been...better.
Either you or that Sarah Lyons die? Erm...what about my supermutant buddy here? Or my ghoul...no? Erm...I do have a good rad-suit and a pharmacy worth of anti radiation drugs? No dice? Huh...
But I guess it made for a good dramatic end in spirit with the game's atmosphere, so I can't rightly complain all that much.
 

Kimarous

New member
Sep 23, 2009
2,011
0
0
Rise of the Argonauts... oh, Rise of the Argonauts. I actually liked it, you know. I was among the few that actually thought the game was fairly enjoyable, despite some hiccups. But then the ending killed it. You know that bit in Bambi right after Bambi's mother is killed? It's very grim, very sombre... and it goes "TRALALALA!" and cuts to a cheerful spring? Yeah, imagine that, but with Bambi's mom as your entire kingdom and spring as your wedding. Let's just ignore the countless deaths that totally outweigh the overall gain. What... the... fuck.
 

Oly J

New member
Nov 9, 2009
1,259
0
0
God of War 2, I absolutely loved the game, but then the cliffhanger ending it really pissed me off
 

Shidira

New member
May 2, 2010
32
0
0
Borderlands is probably the single most aggravating ending I've seen yet. All that work and effort and THAT'S the ending I get? Irritating to say the least.
 

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
5,237
0
0
Assassin's Creed Revelations, I'll concur with. After putting out all those teases about it being Desmond, Altair, and Ezio, we get a very satisfying end to Ezio and Altair, but then--what? The shortest, most agonizing Assassin's Creed yet, for that ending? There was nothing there. The other ones at least ended on a cliffhanger, a summit of excitement. This one seems like it ended because half the last chapter of the script was missing, only to be found for the next game.

SpiderJerusalem said:
Skyrim.

Everything and anything you do in the game has zero, zilch, nada consequences towards anything. That whole business with being some kind of legendary hero means squat, you might as well have just spent a hundred hours walking around the world putting baskets on peoples' heads and it would have left more of a mark than finishing that horribly written main quest.
Ha, there's a main quest in Skyrim? I hadn't noticed. I'll have to go look into that.
 

Pontifex

New member
Mar 17, 2010
37
0
0
astrav1 said:
How have I not seen KOTOR II here yet? Am I that old?
I thought I saw it a couple of times already...

Then again, that answer just provides a different interpretation of age question.
 

Craorach

New member
Jan 17, 2011
749
0
0
Borderlands.

Okay, the story wasn't great to start with.. but all that running around and searching.. only to discover.. THAT... abit of loot, and nothing.
 

Donnie Restad

New member
Oct 9, 2011
111
0
0
Without a doubt, Pokemon Ruby and Sapphire.

I remember when you beat the Elite Four in Silver, and then you got to go to another ENTIRE REGION, just collecting more badges in whatever order you damn well pleased. Now, THAT was a good ending. And then the 3rd gen comes along, and I think it's just fine, and I beat the Elite Four, and... What? Battle Tower?

Just pathetic.
 

Dfskelleton

New member
Apr 6, 2010
2,851
0
0
RAGE. Just... RAGE.
The game itself wasn't that great, but as soon as it started to feel like I was accomplishing something (i.e. waging war on the authority who really didn't bother me until someone told me to go kill a bunch of them), and I finally feel that I had done something with more effect than "EEEHH THANKS, SONNY! YOU GOT ME MY MEDICINE!", it simply ends.
COME ON, Id Software. I know you've never been perfect as far as stories go, but at least they were satisfying. It's a lot more fun when a game says "CONGRATULATIONS, YOU LITERALLY JUST KILLED ALMOST THE ENTIRE POPULATION OF HELL!" than when it says "Congratulations, you woke up a bunch of people sleeping in underground Arks."
 

Srs bzns

New member
Feb 4, 2011
129
0
0
chimpzy said:
Halo 2.

It's practically synonymous with horrible endings.
They were meant to have another few levels of the Master Chief fighting the Covenant on Earth, but they ran out of time.

What we got instead was possibly the shittiest cliffhanger ever.
 

Radoh

Bans for the Ban God~
Jun 10, 2010
1,456
0
0
So I had this game, you might know it, Unskippable did a thing on it.
Resonance of Fate.
The game, though flawed, was really fun for me, and up until the ending I really enjoyed the energetic combat system and the ridiculous customization available for the characters (I get to give them different contact lenses, and I can choose to have them be heterochromatic? Aces.).
But that ending.
So the bad guy that the party didn't even know of until like the last chapter up and kills some doctor who was a friend to the lady (forget her name), then two other Cardinals joined up with him for no apparent reason. I go and "kill" both of them before arriving at this guys doorstep only to have some explained bullshit about how these red glowing dots make people immune to death. For no reason whatsoever the three cardinals all survive being shot in the face, chest, and other necessary things.
This also extends to like a million other things left unexplained and yet more stuff they MADE UP to be left unexplained. WAT.
 

RubyT

New member
Sep 3, 2009
372
0
0
nik3daz said:
Fahrenheit/Indigo Prophecy had the most ridiculous final quarter of any game I've ever played.
Seconded. Although there was some hilarity when that old, paraplegic, blind woman turned into a holographic avatar of the net. The audacity of this "twist" was shocking and amusing at the same time. One of these moments when you don't know if you should laugh or cry.

It's like you're at the best Metallica concert ever and half-way through Master of Puppets, right when they go into the guitar solo, they bring out Britney Spears and start playing a medley of her "hits" for the rest of the show.
Horrible in one way, but somewhat hilarious in another.

--
Bad Endings:

- Deus Ex Human Revolution and the ending generator.
- Mass Effect 2 and the ending that leaves you exactly where 1 left you.
- Half Life 1 and that uninspired Xen crap (am I really the first one to name that?)
- Crysis where it didn't feel like an ending and more like the game ran out of levels.
- Condemned: Criminal Origins, where "Se7en" suddenly becomes some generic supernatural sh*t.

Hm, there are probably more, but in general I dislike endings

- that betray the previous nature of the game
- that feel abrupt because most likely the devs ran out of time and/or ideas
- where I just have to shoot at a huge boss for 30 minutes, the last time that was acceptable was Duke Nukem 3D