Their are a lot of used mechanics and idea in gaming which I am getting sick of (I am especially getting sick of MMO's), but I feel that is down to the fact that game companies see a game that is doing extremely well, and then they make their own version of that game and put a different name on it, add some explosions and pretend it is the most original game in the world. I will give an example:
"World of warcraft has always done well! I love that game, Let us make it again but put it in the Star Wars universe and add one quest which is the much wanted ending to the much loved KOTOR series, and to make as much money as possible, we should release it quickly as possible though we know the story is rubbish and gameplay incomplete".- Bioware (or EA depening on who is pulling the strings)
They talk about games being art, but good art is original and is expressive. Triple A games (like COD) are unoriginal, and the only thing that can be expressed is that if the creators come to realize they are money grabbing, soulless, unoriginal hacks then they could probably kill themselves by jumping of their wallets.
Sorry for the rant, there are good and original ideas out there, but they get overshadowed by unoriginal and boring games. The developers then barely break even, which makes them fear taking risks again. Rockstar are the only developers I know who can afford to do what they want, when they want, for example: LA noir was original with some new and brilliant game mechanics, which, proving my earlier point, flopped for a number of reasons.
"World of warcraft has always done well! I love that game, Let us make it again but put it in the Star Wars universe and add one quest which is the much wanted ending to the much loved KOTOR series, and to make as much money as possible, we should release it quickly as possible though we know the story is rubbish and gameplay incomplete".- Bioware (or EA depening on who is pulling the strings)
They talk about games being art, but good art is original and is expressive. Triple A games (like COD) are unoriginal, and the only thing that can be expressed is that if the creators come to realize they are money grabbing, soulless, unoriginal hacks then they could probably kill themselves by jumping of their wallets.
Sorry for the rant, there are good and original ideas out there, but they get overshadowed by unoriginal and boring games. The developers then barely break even, which makes them fear taking risks again. Rockstar are the only developers I know who can afford to do what they want, when they want, for example: LA noir was original with some new and brilliant game mechanics, which, proving my earlier point, flopped for a number of reasons.