DoPo said:
Yes, obviously that is 100% truth. I'll no go play Minecraft to admire the beauty there. I think I might continue with some Might and Magic 7 - I've got a save I haven't booted up in a while.
snip
Gorgeous, just gorgeous. I can't imagine playing it for anything but the looks.
Aww, common!
We almost had a whole page of people posting complaints and shit without anyone telling them they were wrong!
I thought this might be a miracle thread!
Oh well, guess not =/
OT: Any complaint about anything really. I'd rather just enjoy the game most of the time. Granted that's hypocritical of me 'cause if I hate the game I really want to vent about it - like Sim City and its embarrassing amount of bugs.
Really, I hate opinions that disagree with my own and won't acknowledge that its largely just a difference of opinions. I hate unfounded calls of things being 'dumbed down for the casuals', but I also hate it when things are legitimately dumbed down for 'wider audience appeal', or because current gen consoles couldn't handle them being what they were meant to be.
I hate hearing about how Mass Effect 3 sucked for reasons I don't agree with, but I also hate hearing the it was amazing when really it did suck. Hard.
I hate people who try to insist consoles are better than PCs because they're cheaper/easier, when that's false, and people who claim PCs are better than console's 'cause they're more powerful and customisable, with neither realising that it depends on the person buying said system. PCs are cheaper and easier for me than consoles. They always will be. Deal with it. Likewise I have friends that could not get a PC if they wanted to because it'd be too expensive for them.
I'm sick of people hating companies like EA, but I'm also sick of the corporate apologists that'll defend every move they make with "They just exist to make money", as if that has any bearing on whether I should accept it or not.
I'm sick of sexism arguments full stop. Its just over the top with how far both sides take things.
Used games sales and backwards compatibility I also hate. Know what? I game on a PC, and we're doing fine without used games. Yeah, we've got the best backwards compatability around, but I've also got a PS1 and PS2 because screw backwards compatibility, I've got redundancy. I get some people like it and can save money off it, not having it isn't the end of the world that everyone should care about though.
scorptatious said:
Let's see here...
"Consolefied" Or whatever term it is.
This implies that people who mainly play on consoles are dumb. And that any issues a game on the PC has is because the developers created it with the console players in mind. One example would be TotalBiscuit's impression video on Defiance in which he claims that the developers made it so you can only hold two weapons at a time because of console players.
Eh, its more of a "Consoles can't handle that sort of thing, so its taken out for an equal experience on both platforms". Less to do with the gamers, more to do with the hardware, most of the time.
And to the developers who actually do believe console players can't handle more than two weapons, you're just making up excuses because you're too lazy to either incorporate a two weapon system into gameplay properly (like Halo's system which makes it that certain weapons are better against shields while others are better at taking down foes) or just give all the weapons to the player.
Or they feel that having to hold down a button to select a weapon from a large list interrupts the flow too much, and they'd rather just have quick transition between a couple of weapons rather than a slower transition between a large number.
Thinking about it now, Bioshock 1 and Infinite seem to have almost complete opposite ways of handling weapons and plasmids. The first game allows you to hold all the weapons you find but only a limited amount of plasmids, while Infinite does the opposite. Huh.
Really?
I had more plasmids in Bioshock 1 than in Infinite. I think. Electro Bolt, Incinerate, Winter Blast, Sonic Boom, Target Dummy, Telekinesis, Enrage, Hypnotise Big Daddy, Cyclone Trap, Insect Swarm and Security Bullseye. 11 Plasmids.
Bioshock Infinite: Possession, Devils Kiss, Murder of Crows, Shock Jockey, Bucking Bronko, Charge, Undertow, Return to Sender. 8 Vigors.
They were fixed and you always had all of them [Provided you found/bought them].
Then there were the Gene Tonics and Gear, which you did swap around dependent on what you wanted, but Bioshock let you have 4 of a certain type of Gene Tonic, with 3-4 types, from memory, whilst Infinite only let you have 4 pieces of gear.
Infinite focuses more on use of Vigors than Bioshock's use of Plasmids, largely 'cause they combo well and are more fun to use, but there was more Plasmids/Gene Tonics in Bioshock than Vigors/Gear in Infinite that you could hold at one time.