The Irrelevant Gamer said:
My pet peeve for this post is what Yahtzee refers to as "God of War Simon Says Button Mashing." I personally first experienced it on the Dreamcast not with Shenmue, but with Sword of the Berserk, and instantly disliked it.
I first experienced it on Berserk and it's still the only time I argue it's been relevant to a game.
With Berserk, if you didn't do it in time, you didn't simply die, you just ended up in an alternate/ harder route. There was a tense feeling every time one way about to start up.
Alas, that's the only time it's been justifyable.
1.) My pet hatred is from games like Silent Hill or Resident Evil where every time you want to shoot/ attack your character stands still. Unlike, say, Max Payne where you can run and swing a crowbar at the same time, with Silent Hill I still have to run up close to an enemy, stop, tense my body before I make a swing/ shot.
Fair enough, with shooting, it's a lot harder to aim whilst running, but perhaps standing still makes you aim better, whilst moving and shooting could have a hit percentage rating?
2.) RPGs with minimal to no strategy. Here's looking at you Final Fantasy.
Disgaea: Hour of Darkness is fun because the playing fields require you to think. Some levels are more of a puzzle game than an RPG, but most typical RPGs whether it be western or eastern, fighting and levelling is just to fill in the void for the 80+ hours of gameplay.
3.) HAVING TO CROUCH IN AN FPS WITH THE F**KING 'CTRL' BUTTON. I was plrying the Crysis demo the other day and it wouldn't let me change crouch from CTRL to C, even though that's what I put in the control setting in options. Grrr.
4.) Not being able to skip cutscenes. Fair enough, the first time you watch them, it's a good idea just in case you pressed start by accident, but when you die for the 5th time and you've got to go through the same boring 3 minute cutscene. 5 x 3 = 15 minutes of my time wasted.
5.) With all the latest EA game demos, I can't skip the EA logo. I have to sit there and waste 5 seconds of my life being reminded I'm playing one of their games.
In fact I should take this back, being reminded a game is made/ published by EA is a good way of reminding me it's going to be terrible. Other than Stranger's Wrath. Not that I bought that anyway.
On a personal note I love grenades but most games only let you carry about four at the most.
Surely that's a health and safety precaution for everyone else. Imagine if you're holding 20 grenades (and these things add up in volume) and an enemy manages to shoot you where you're holding 'em all. You'd be able to see the explosion in space
In FPS games, I show a single hair of anything on my body, and every enemy soldier, sniper, tank, bomb, grenade, and anything potentially fatal is suddenly pointed at me (looking at you, CoD)
That is so true. This the only gripe I have with my fav FPS - Farcry. Sometimes trying to esponiage on that game is like squeezing blood from a stone.