How are their no objective points on which to grade this? There are reviewers who specialize in JRPS and reviewers who will be upfront about the fact that they could give a damn about multiplayer. You're suggesting that because different genres exist that there are no universal criteria for measuring quality of art, and that is patently false.spartan231490 said:You're analogies are flawed. In diving and grading, there are set correct standards that the performer is striving towards. In video games, the purpose is to create an engaging, entertaining, interactive experience. There are no objective points for this to be graded on. some people like JRPGs, some people like shooters, the point of a game is to entertain, not meet certain criteria on a checklist. A game review is a subjective matter of opinion on how well that game entertains and engages the reviewer, and nothing else. game reviews are subjective.
Is it immersive? Doese it provide a unique experience? If it's not wholly original, does it at least get creative in building upon what others have already done in the genre? Is it challenging in a way that is engaging and not infuriating? Did it change my perspective on games in general, particularly what it could be? Was the story any good? Did I end up skipping the cut scenes? Did if feel patronizing, like the game was built around the marketing and the developers think we're all stupid?
Every one of these is a fair question, a question of the sort that reviews are based on, and the answers to these questions define the quality of a game. It really is just a bunch of opinions, but that's the beauty of it. Hell, maybe you're lacking enough in taste to think Linkin Park has artistic merit, or maybe you cry at Michael Bay films. Then you should review crap that's as simplistic as that, and be upfront about your biases.
If what you said is true, then somebody better call Gene Shalit right now.