Game Ruiner.

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Nightcraft66

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Mar 22, 2011
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Dead Space 2: The online play they had been hyping and made out to be brilliant, for me, was actually a complete flop. This coupled with the fact that the single player experience was not scary, therefore not deserving of it's "Horror" genre, and the fact that when I bought the ripper, the game became easy-sauce, so there wasn't a "Survival" aspect to it either. A big disappointment for me.
 

Ultress

Volcano Girl
Feb 5, 2009
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Phantom Hourglass, I could deal with the stupid Ocean King Dungeon but when I finally got to the last boss and it refused to acknowledge my hourglass drawings.
 

TacticalAssassin1

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May 29, 2009
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Nightcraft66 said:
Dead Space 2: The online play they had been hyping and made out to be brilliant, for me, was actually a complete flop. This coupled with the fact that the single player experience was not scary, therefore not deserving of it's "Horror" genre, and the fact that when I bought the ripper, the game became easy-sauce, so there wasn't a "Survival" aspect to it either. A big disappointment for me.
Only thing left to do is to replace the music files with the benny hills theme song and play it again for teh lolz.
 

ChupathingyX

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Jun 8, 2010
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There are too many things in Fallout 3 to list, here are some of the main ones:

*Harold becoming a tree and therefore not being able to do jack shit ever again. Good job Bethesda.
*The BoS being the main faction and being forced to join them. Also they were made way too strong and just.
*The ending having barely any closure.
*Black and white moral choices.
*Mothership Zeta.
*The speech skill.
*The G.E.C.K killing you and Project Purity in general.
*Being given a long backstory and family that destroys the whole "Role-playing" aspect of the game.
 
Mar 9, 2010
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PancakesSUCKTHEYDO said:
Retarded hit detection in black ops.
Shoot guy in neck with Galil: Die by getting shot in foot with AK74

OT: Oblivion's Shock Atronarchs. Man, could those guys pummel you without even letting you get a hit in.

There was also a part in Morrowind where you had to choose to help a mage or a naked unarmed guy. I chose to help the mage and the naked guy started beating me up. Two punches in I started falling over even though I had hit him several times with a sword and was wearing iron armour. Just broke that game for me, I haven't played it since it happened.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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TacticalAssassin1 said:
Here are mine.
I was playing Fallout: New Vegas, and was talking to a scientist at Helios-1 when I discovered that I had the option to say "I've overloaded the plant, it can't be used as a weapon anymore". This was strange, because I've already told him that. So I then realize that I can spam this sentence and get a crap-load of free xp, stimpacks and doctors bags. It just sort of broke the atmosphere for me, and now i'll always be tempted to go back there and get some free gear.
I learned not to exploit bugs like this playing Oblivion. There was an infinite money glitch I used but then realised I was losing half the fun of exploring and finding cool loot, so I never again used an exploit. Ruins the fun!
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
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ChupathingyX said:
There are too many things in Fallout 3 to list, here are some of the main ones:

*Harold becoming a tree and therefore not being able to do jack shit ever again. Good job Bethesda.
That was silly alright. I can't wait to see how they manage to write him into the next game...

ChupathingyX said:
*Mothership Zeta.
Fallout 3 is my favourite game and even I hated Zeta. It focused on all the things the game did badly and none of the ones it did well.

ChupathingyX said:
*Being given a long backstory and family that destroys the whole "Role-playing" aspect of the game.
This didn't bother me... F1 and 2 both had back stories and family histories too!
 

TacticalAssassin1

Elite Member
May 29, 2009
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MiracleOfSound said:
TacticalAssassin1 said:
Here are mine.
I was playing Fallout: New Vegas, and was talking to a scientist at Helios-1 when I discovered that I had the option to say "I've overloaded the plant, it can't be used as a weapon anymore". This was strange, because I've already told him that. So I then realize that I can spam this sentence and get a crap-load of free xp, stimpacks and doctors bags. It just sort of broke the atmosphere for me, and now i'll always be tempted to go back there and get some free gear.
I learned not to exploit bugs like this playing Oblivion. There was an infinite money glitch I used but then realised I was losing half the fun of exploring and finding cool loot, so I never again used an exploit. Ruins the fun!
Yeah I agree. But I did a quest in which one of my companions (ED-E) gets upgraded, and when I got him back, everything he was carrying around for me, including a really fucking expensive gun and a fuckload of expensive ammo and rare stuff was just... Gone.
Pissed me off so much that I went back and spammed for stimpacks to trade for another gun. Haven't played the game since. Because of that and it's just too damned big for me to play in one go.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
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TacticalAssassin1 said:
Yeah I agree. But I did a quest in which one of my companions (ED-E) gets upgraded, and when I got him back, everything he was carrying around for me, including a really fucking expensive gun and a fuckload of expensive ammo and rare stuff was just... Gone.
Pissed me off so much that I went back and spammed for stimpacks to trade for another gun. Haven't played the game since. Because of that and it's just too damned big for me to play in one go.
Sounds like you have the same 'morals' as me when it comes to exploits... if the game screws me over with a bug then by god I'll screw it right back with another one.

New Vegas's bugs are notoriously game breaking, but it's been pretty good since the patch.
 

TacticalAssassin1

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May 29, 2009
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MiracleOfSound said:
TacticalAssassin1 said:
Yeah I agree. But I did a quest in which one of my companions (ED-E) gets upgraded, and when I got him back, everything he was carrying around for me, including a really fucking expensive gun and a fuckload of expensive ammo and rare stuff was just... Gone.
Pissed me off so much that I went back and spammed for stimpacks to trade for another gun. Haven't played the game since. Because of that and it's just too damned big for me to play in one go.
Sounds like you have the same 'morals' as me when it comes to exploits... if the game screws me over with a bug then by god I'll screw it right back with another one.

New Vegas's bugs are notoriously game breaking, but it's been pretty good since the patch.
Yeah, I feel like I'm sort of getting revenge on Bethesda when I do it, but hey, it's ok cause you fucked me over with stupid glitches!
I'm ashamed to say though, I abused the hell out of quicksaving and using the slot machines until I got the triple oranges. But hey, who doesn't? And I didn't need to quickload because I was broke, it was because I won so much they were banning me from the casino before I got the best jackpots! Hahah.
 

kommando367

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Oct 9, 2008
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I got the final boss on Borderlands and it just disappeared permanently. I had to scrap my first Siren character because of that.
 

RuralGamer

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Jan 1, 2011
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Dragon Age: Origins, when the fights started get really really repetitive and I'd often be fighting enemies who were effectively the same as those I had fought earlier, yet their weapons and armor had magically got way better. Oh also the really inconsistent difficulty curve; one minute I'm hacking my way through hordes of enemies, only to be suddenly insta-killed by a boss. Shame, because it was otherwise quite good.
 

TacticalAssassin1

Elite Member
May 29, 2009
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kommando367 said:
I got the final boss on Borderlands and it just disappeared permanently. I had to scrap my first Siren character because of that.
I've always wondered, never played as siren. What's with the stealth and stuff? Like what are the abilities?
 

Hunter15

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Jan 12, 2011
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my problem with darksiders is its difficulty curb. I played the game on easy and i have died at least 25 times and i've beaten God of War 3 seven times and Dead Space 2 on Zelot mode. easy mode is just way too hard.
 

TacticalAssassin1

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May 29, 2009
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Hunter15 said:
my problem with darksiders is its difficulty curb. I played the game on easy and i have died at least 25 times and i've beaten God of War 3 seven times and Dead Space 2 on Zelot mode. easy mode is just way too hard.
You'd think that the devs would have made easy, well.. EASY. That always annoys me. And then there are games like operation flashpoint where difficulty doesn't change the difficulty at all...
 

AllLagNoFrag

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Jun 7, 2010
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For me, multiplayer is ruined when crappy connections *cough EA cough* for games such as splinter cell conviction are the only option. They should just allow creation for dedicated servers for games. Maybe it costs more but, hell, if you do believe that your game which you put effort in making and believe it is worth buying, why wouldnt you just allow creation of servers?

Also, pretty much any multiplayer when everybody plays it for a month or more and suddenly, it just becomes this "all players use win formula/set-up" to win, just like how people whore the hell out of one weapon simply because it is the winning formula. This is partly why tf2 is so successful, there is no "win formula".