Game With the Best Story? (For school assignment)

Recommended Videos

Rule Britannia

New member
Apr 20, 2011
883
0
0
Assassin's Creed 1 and 2 (pretend brotherhood doesn't exist :p)
Shadow of the Colossus is a good one too.
Fallout perhaps although it isn't linear and would be difficult to explain since you would have to follow the main story line.
 

Assassin Xaero

New member
Jul 23, 2008
5,392
0
0
Noyourjoanzy said:
Best story? umm.... Bioware.
you are welcome.
I disagree, too. Dragon Age Origins was one of the worst games I ever played. The combat clicking was boring and not engaging at all, while the story and characters were bland and also boring. It took so much for me to actually suffer through to the end of that game. Then I tried Mass Effect and it was about the same level of boring, so I gave up.

OT: BioShock, by far. And back off topic again... with the way this community is, I'm surprised I didn't see Skyrim at all on the front page.
 

Truehare

New member
Nov 2, 2009
269
0
0
I would go for a game whose story can change depending on the acts of the player. Because that kind of story could never be told by another medium, it's a strong argument for the "videogames as art" debate.

When I say the story can change depending on the player's actions, I'm not talking just about multiple endings, I'm talking about multiple endings that change the story retroactively. So, depending on the end you get, you will have played a whole diferent story everytime.

For me, the champion in this area is still Shadow of Memories (or Shadow of Destiny). It's a little forgotten nowadays, and many people don't even consider it a game in the real sense, but the way each ending tells a completely different story -- like each story happened in a diferent reality -- is refreshing to say the least.

But if you want a more popular choice, Silent Hill 2 fits the bill quite nicely. Not surprising, since it was made by the same people. The actions you have to take to reach each ending are very subtle and very appropriate to each of them, and you really play a different story everytime you go for a different ending. It's just one more reason why that game is so fantastic.

And of course, no "games as art" argument would be complete withou Shaodw of the Colossus. Everyone has already sang the praises to that game far better than I could, so just listen to them.

But in general, I don't think it's a good idea to pick only one game. Mention three or four in that paragraph, you will be a lot more fair than if you mentioned only one.
 

ryanxm

New member
Jan 19, 2009
465
0
0
Red dead redemption told a nice story. Though I must say that shadow of the colossus would be the best choice.
 

Kirbys

New member
Sep 15, 2011
73
0
0
FVII is has a good story but thanks to other games with stories I forgot what it was.

Shadow of the Colossus yes.
 

Calto19

New member
May 6, 2011
1
0
0
The idea of storytelling in video games is still something that hasn't quite reached its potential yet. There are still more experimental games out there not mainstream that are trying different ways to tell a story. The other thing to take into account is that stories in other mediums are far different than games because they aren't interactive like games.

You can put down many different titles of ones that try different types of storytelling that are effective.

Mass Effect is a new game that is good for its deep characterized space opera. Shadow of the Colossus is a more minimalists, or almost surreal in its approach to fantasy and a deep study on desire and one's willingness to do what they want from love. The Ultima games dealt with varying issues, and many of which, starting from Ultima 4 o5 five i think had many different themes of spirituality and ideas on societal views. The Prince of Persia : The Sands of Time was a game that really tried to be more 'Cinematic' and took an older game and made it modernized. It had a much more linear story but it was modelled after a fairy tale or a story from the 1001 Nights. Bastion, a new game very much decides to change up and see what can be done within narration. And the Half-life and Portal games are all about the story as you see it. Half-life the cut scene's are all within your control, you don't have to stand still. While Portal, you get the story from the dialogue from GLaDoS and the found places of the 'Rat Man'.

So really, its more of a focus on what kind of stories should be told and how they can be different and the kind of immersion that involves the player/viewer.

Yeah, that's alot harder to pin down, but then again, the question of 'What is Art?' has been asked for quite a long time. Couple hundred years actually.
 

Undead Dragon King

Evil Spacefaring Mantis
Apr 25, 2008
1,149
0
0
Personally I think that the best stories in games are the stories that you yourself make. I prefer games that just give me the basic tools with which to create my own adventures. I get the most fun out of games like Europa Universalis/Crusader Kings/Hearts of Iron, Bastion and the Total War series (minus Shogun, perhaps; there you have a clearly defined goal). You just need a bit of imagination and creative drive and you can basically make stories rivalling that of any AAA title- only they are fully and totally, 100% uniquely yours.

Of course, games like these are the principles of excellent Subjective Storytelling- the story's bounds are limited to the person playing it; for better or worse. In terms of Objective Storytelling, where the story takes on a definite and relatively linear (even if it's choice-driven) path, BioWare makes excellent examples of them, and Valve's single-player games are always strong in the story department.

And I've just Gone Gonzo after over 3 years on this site. Hot damn.
 

Sprinal

New member
Jan 27, 2010
534
0
0
zHellas said:
So the title pretty much says the main idea. I do need some help with an argumentative essay I'm writing on the subject of "Can Video Games Be Art?". I'm arguing for it.
Well then some of the games here have very good narratives.

But many of them are not mainstream titles and take a fairly reasonable length of time to finish (60-300 Hours) to finish.

If you want to argue it based on story I would recomend something like the Starcraft universe., Not because of the story being the "best" because it isn't. But because it is probably more accessable to an audience that is unfamiliar with the medium.

Personally I would attack the problem from a different dirrection. As a visual artist does not always place a story into their artwork. Likewise a Video-game does not always need to do the same thing within their product. This is not to say that a video-game does ot benefit from a story if it to be considered as a work of art by an audience.


That is about where my advice ends...

As I really would require a little more context behind the reasons that are being argued against video games. But I do hope the little I have provided is helpful.
 

Zeh Don

New member
Jul 27, 2008
486
0
0
It depends on what you're after and what you mean.

If you mean a typical linear story, like a book or movie, this thread has volumes - take your pick, you could argue a solid case for just about every one - though we'll have to disagree on Shadow of the Colossus; great game, poor story in my opinion.

If you mean a non-linear story, as in a story unique to the video game medium, things get complicated quickly.
EVE Online has some of the best 'stories' coming out of it. Political intrique, spying, sabotage; it's all there.
Deus Ex is technically non-linear, though its story is ultimately pretty cliche.
An open-world game like Grand Theft Auto IV or Oblivion enables users to create 'stories' through their actions. "This one time, while I was..."

For my 2 cents, I'll put my money behind 'Outcast'. A multi-dimensional, time travelling head scratcher that also has a powerful emotional impact at it's conclusion.
 

Wilbot666

New member
Aug 21, 2009
478
0
0
darth.pixie said:
Planescape: Torment,Mask of the Betrayer, The Longest Journey, Grim Fandango, Legacy of Cain, Beyond Good and Evil. Honestly, there are a lot of games that have an amazing story or at least an interesting concept to approach.

Personally, I prefer Planescape.
Planescape: Torment is still an amazing story experience for me, and I've completed it more times than I'd like to think about now. This would be a good hook for your assignment; an immortal amnesiac desperately trying to piece together the shattered remnants of his previous incarnations. Quite heavy stuff in some regards. But then there is Morte to lighten it up :p
 

busters

New member
Aug 5, 2011
70
0
0
I think you can use some much simpler, smaller games to prove that video games can be art. There are a lot of great flash games out there that are quite artistic, like The Stanley Parable [http://www.kongregate.com/games/GregoryWeir/the-majesty-of-colors].

It's probably better to provide shorter, more "concise" games with a clear message as examples of art, rather than 20+ hour epics. That way you're not sifting through hours and hours of gameplay, but rather a short and well-crafted experience with a clear narrative.
 

Not G. Ivingname

New member
Nov 18, 2009
6,368
0
0
zHellas said:
So the title pretty much says the main idea. I do need some help with an argumentative essay I'm writing on the subject of "Can Video Games Be Art?". I'm arguing for it.

In one of the paragraphs, I admit to gaming's current faults and one of them being the relative lack of story quality (relative being the key word there). I say in the plan for the paragraph, "Story in games is currently bad, to be honest, with the apparently "best" one being: _______"

I was hoping I could get general consensus on what exactly do we gamers think is the game with the best story.

I personally view the Mass Effect series as being the best story, but then again I'm 17 and the amount of games I've played is quite limited compared to many other gamers.

(I know what I wrote for the paragraph's plan is a bit oddly worded, but it's just the basic idea I have for the few lines)
Bioshock more for it's "Ayn Rand" clout more then anything else so your teacher can't just laugh at the idea of a video game having a story.
 

NerfedFalcon

Level i Flare!
Mar 23, 2011
7,626
1,477
118
Gender
Male
If it's teenage issues you want, The World Ends With You is no Catcher in the Rye, but it's certainly a lot better than most games out there. While it's far from subtle sometimes, mostly its message gets across well, and it's also pretty darn funny.
 

maxmanrules

New member
Mar 30, 2011
235
0
0
Mass Effect 2 is good, and a recent example. Some people are recommending Planescape: Torment, which is ancient. (relatively)
Something recent like Mass Effect or even as old as Baldurs gate II would be good.
 

kurtzy23

New member
Aug 26, 2010
82
0
0
Fallout 3

You start the game at your birth, see him grow up, dad runs off and its your job to find him and help him.
 

ultimateownage

This name was cool in 2008.
Feb 11, 2009
5,346
0
41
If you've been able to sum up one major factor in the 'are games art?' argument in a single sentence, you're not going to be able to write very much.