Game with the steepest ratio of bad graphics to good gameplay

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Uszi

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Feb 10, 2008
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As far as contemporary games (and not digging 10 years back...)

AVP. People keep complaining about how behind the graphics are, but I'm still having fun, so there.
 

ghstman

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Nov 20, 2009
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Quiet Stranger said:
ghstman said:
I've got two for you:

First - The Legend of Dragoon. Hot damn that game was awesome. How could something that was so much fun end up sucking so hard in the graphics department? Granted, it was the original PlayStation, but even compared to other games of it's time it was pretty bad. The voice acting was hilariously bad.

Second - Infinite Undiscovery. The actual graphics on this game were mind blowing, especially in the cut scenes. That doesn't excuse the voice acting though (or that god-awful rip off of an ending). Until I played this game, the worst dubbing I had seen was in "The Good The Bad and The Ugly" in that scene at the union camp by the bridge. That has now been beaten by a mile. Not to mention only the biggest cut scenes had voice acting. I can understand it probably takes up a lot of space on the disc, but come on! You're already on two discs, spread it out to a third and don't be so lazy! Bad dubbing is better than no dubbing, so why not put in the effort? Yet despite it all, there was something oddly hypnotic and awesome about this game.
What was the ending?
I don't know how much you know about the game, so bear with me if you already know some of this:

You start out as a flute player who joins up with a troop of fighters going around to destroy the chains that bind the moon to the earth. The chains are there because the people in this fantasy world receive power from the moon and the enemy organization wants more power yadda yadda yadda... you look just like the leader of the group, the group leader is killed, you are forced to take his place traveling around destroying these chains because the moon's power is fucking people over (Natural disasters, attracting monsters who attack people, etc...). The chains are all connected by this orb at the tethering point that you have to cut through which makes the chain break apart and dissolve.

As it comes to the end, you win over the love interest as you head off for the last chain. When you get there, you realize that the orb you have to cut is on the moon itself. You then proceed to walk up the chain (with the aid of magic, admittedly) to try and find the tethering point on the moon. Once you are done walking to the moon (done in a cutscene) you fight the leader of this organization again, who has been powered up by the moon god himself. You beat him, then the moon god offers you the position of the guy you just killed, tethering more chains to the earth. Thus begins boss battle part deux, wherein you kill the fucking moon god.

All that's left is to cut the chain right? But wait! if we cut the chain, we'll be stuck here! So the hero tells everyone to start running down the chain so he can cut it and he'll stay behind. The love interest pitches a tantrum, but after a tearful goodbye from everyone else, she is carried kicking and screaming back down from the moon. The chain is then cut.

Once back down on the surface, the troop learns that by killing the moon god, all of those who had gotten the most power from the moon (known in this game as an "Aristo") is now about to slip into a coma. For the record, Aristo is short for exactly what you think it is short for: Aristocrat. That's right, by killing the moon god, by extension we just killed EVERY world leader.

Roll Credits, wait for epilogue...

THREE YEARS LATER!
The love interest has become the queen of her country and is overseeing the reconstruction of one of the ruined towns. All of a sudden, her pet bear runs off into a field, apparently alerted to something. She chases it, comes up over the crest of the hill, and there stands the hero, under a tree, playing his flute. She falls into his arms and cries tears of joy saying she thought she'd never see him again.

Fin.

No explanation of how he got down from the moon, no nothing.

In short: They walked to the moon, killed god, ripped off the movie Armageddon, killed off every world leader simultaneously (both the good and the bad), and wrapped it all up with an inexplicable happy ending. What the fuck.
 

Godhead

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May 25, 2009
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Going by today's graphics, i'm gonna say Half Life. That and centipede.
 

SimuLord

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Aug 20, 2008
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Katana314 said:
More recently I might say Mount and Blade. Character models are pretty low, and no one's face moves at all, but the environments themselves look okay; and the gameplay is generally considered very good by the people who get fairly into it.
Supposedly Warband is going to pretty up the game markedly, and there are plenty of texture packs on the TaleWorlds forum, but "polishing a turd" leaps to mind. But DAMN, that game is awesome on a stick (my '08 Game of the Year, in fact.)

I'd add SimuTrans to this list, especially with pak64 (open-source Transport Tycoon-type game with graphics that would've looked dated in 1993, but the gameplay is dead-on-the-stick perfect for its genre.)
 

ThrobbingEgo

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Flour said:
Going purely by a "graphics(or lack of it) to gameplay" ratio, I don't think anything can beat ASCII/text-based games.



But personally I think this is a bit cheating since some of these games are older than I am.
There are new rogue-likes, you know. One particularly awesome one being Dungeon Crawl Stone Soup (which has a very nice tiles version with mouse support, in addition to the purist ASCII console game). Lots of classes, races, spells, and gods. It's my solitaire.

But for my response I'm going to go with Mass Effect 1 for PC. It's full of graphical glitches, Garrus's face is a blurry mess, and uh... Garrus's face is a blurry mess? You have to see Garrus's face. It was almost bad enough to be inexcusable in a commercial game. But it's still Mass Effect, you know? It's an all 'round good game; the kind that deserved the stellar sequel it got.
 

bladax

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Im gonna have to go with Deus Ex because holy shit was that a story, I mean seriously the story and the acting, as well as the small tidbits that made it a living breathing game. (Not to mention it used the Unreal engine and I LOVE UT)

I'd like to also give honorable mention to Morrowind (Again its like 1000 leagues under the sea immersive), System Shock 2 (That game made me paranoid like hell to walk in the dark), ohh and call of Cthulu dark corners of the earth.

And even as much as people seem to hate it, Indigo prophecy (Because I loves me some story, and the cut scenes were awesome)
 

keptsimple

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Feb 26, 2009
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Dragon Age

At least on the 360, the textures were pitifully low res (I understand it looks better on a good PC). And trees, when drawn at a distance, basically look like cut-and-pasted green triangles. But damn, that game was addictive. Almost as good as Baldur's Gate II, but not quite.

Also, too many people are picking old school games that looked great at the time they were released. Doom, for instance, looked amazing in 1993. Trust me.
 

Save us.A7X

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Apr 15, 2009
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The 1st Mass Effect comes to mind for me, granted I played it a few years after it first came out but I somehow doubt the dodgy film grain effects and low texture loading rate looked particularly good in 2007.
 

SilkySkyKitten

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Oct 20, 2009
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The original Red Faction on PS2. Looked like absolute shite for its day (especially compared to many Dreamcast games that had been released at the time), but I'd be damned if I tried to say it wasn't an extremely fun experience.
 

JEBWrench

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Apr 23, 2009
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Cave Story anyone?

Of course, I like the retro look, so it might not count. But 8-bit graphics + best gameplay ever probably gives you a winning ratio.
 

koichan

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Apr 7, 2009
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Headless Zombie said:
Does Dwarf Fort count?
I was thinking the same thing.

I've tried to play it many times. I can see the great game lurking in there, but i've never quite made it past the nearly impenetrable ASCII graphics and fiddly controls :<
 

veloper

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Jan 20, 2009
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Doom
UFO:enemy unknown
Master of Orion
Cannon Fodder

take any great classic from the 90s really.