Seldon2639 said:
Do you want that in gaming? Gaming is hung primarily on a backbone of big-budget blockbusters. We want Halo, we want Mass Effect, MW2, and full 3D everywhere. Do you think that a bedroom programming company can do that? Imagine if all of gaming was Peggle and Steam games (not the big-name ones, the "independent" games); would that sate our thirst for games?
Yes, and yes.
Bedroom programmers, whether they're working by themselves, with friends, or if it's a community-driven, open-source project, are, and have demonstrated, that they're capable of generating some very pretty visuals. Most of the time, they won't be as extreme as what the companies produce, but honestly, I prefer that. One of my main gripes with gaming today is that I have to spend so goddamn much on the hardware I need to do it.
I've given up entirely on playing games from large companies, because, honestly, these "bedroom programmers" offer me a better experience almost all the time. I can run their games on cheaper hardware. They can afford to be experimental, and go against the grain, so a lot of the time, their games are more unique and interesting. Also, with indie games, the games don't just come down from the heavens as if created by some mysterious entity, but their developers are very easy to access. I moderate the community for a moderately popular indie game, and I (and hundreds of other players) chat with the developer, toss around ideas, ask questions, almost daily. If I find a game I like, but I have some questions, or maybe an issue with something, I'm almost always able to go to the developer and say, "Hey, what's up with this?" Just a couple months ago, I found a game that I thought was very interesting, but I thought it was a bit too expensive. I went to the developer, and told him that I thought his price mark was a little extreme, and he was okay to listen to me, and hear what I had to say.
Then you also have the point that most independent developers are just more ethically minded than big corporations will be. That game I help moderate the community for? The developer has openly said that if someone just plain can't afford his game, he doesn't mind if they pirate it. He just wants to make a game, not punish people who don't have the money to toss out for a game. There's also a very large number of very, very fun open-source games out there to find. Their developers make a quality game, supported only by a community and the fact that they just like making games. Then they give the game away for free,
and give the game's code away for free, for anyone to modify, redistribute, anything. And yes, even these (arguably,
especially these) games are able to have fancy 3d graphics with fancy bling-mapping and cool-morphing and all that jazz.
This is an atmosphere that is, if you ask me, far superior to that of the mainstream gaming atmosphere.