This comes up a lot in discussions about both piracy and the price of games: the argument goes that games are a luxury item, so there's absolutely no reason to complain about the price. The problem is that, first of all, games are a luxury item, but they're a luxury item of the sort that DVDs and books are, and they're priced high enough that they're more in competition with expensive wines and designer clothes, but more importantly, it is still possible to overpay for a luxury item, something that has been the source of many a joke about the nouveaux riches over the years.
You know why this is? Luxury items have price ranges the same as anything else. Just like $5 would be ridiculous for a loaf of white bread and $20 would be ridiculous for a gallon of milk, $10,000 would be ridiculous even for a high end home theater receiver, and $60 is ridiculous for a videogame. Anything can be overpriced, even luxury items -- especially luxury items -- so let's quit pretending videogames can't be overpriced just because they're not an absolute necessity for daily life.
You know why this is? Luxury items have price ranges the same as anything else. Just like $5 would be ridiculous for a loaf of white bread and $20 would be ridiculous for a gallon of milk, $10,000 would be ridiculous even for a high end home theater receiver, and $60 is ridiculous for a videogame. Anything can be overpriced, even luxury items -- especially luxury items -- so let's quit pretending videogames can't be overpriced just because they're not an absolute necessity for daily life.