Owyn_Merrilin said:
You're mis-characterizing the argument. It's usually something more like "games companies wouldn't have to worry about pirates if they priced their games so people could actually afford them." And it's true; at $60 a pop and with piracy being so easy and essentially consequence free, they're just asking to get pirated. If they dropped it to $20 or so, it wouldn't be anywhere near as big of an issue. It has nothing to do with whether pirates are right to pirate because they can't afford a game or not and everything to do with whether or not they /would/ if they could afford it.
It's still irrelevant. Nobody is forcing you to pay $60. If you wait for a month or so you can get the game for cheaper than that. Paying $60 per game, I agree is a lot, however, paying the full price can be blamed on the people who do it.
Besides, "right pricing" is shown to not work miracles against piracy. There isn't a magic price to stop piracy.reduce the prices by $20 and piracy would continue the same way as before. People would pirate the Humble Indie Bundles and even free games without a second thought. Saying the price of games is too high is completely stupid justification for anything in this regard.
If people would really buy a game, instead of pirate it, of it costs $40 or less, then why not, you know, wait for the inevitable sale? Or buy it second hand? The "games are not affordable" argument in favour of piracy is stupid if it hinges on "games are too much when full price, so I will get it for free instead for the right price." Ultimately, games
are a luxury. You do not require them to live a normal life. Same with TV or Star Wars posters. If you had no money and stole some food to survive, that is understandable. If you had no money and stole some Star Wars posters...that's just pathetic.